H04N21/436

METHOD AND SYSTEM FOR REMOTELY TRANSCODING CONTENT

A system and method for remotely transcoding content includes a cloud location storing content corresponding to content titles, generating a playlist corresponding to content titles subscribed to by a user of a user device stored therein, and communicating the playlist to the user device. A user device is in communication with the cloud location through a network. The user device generates a selection signal for selecting a first content title from the playlist to form a selection. The user device negotiates optimal settings by intercommunicating between the user device and the cloud location in response to forming the selection. The user device communicates the selection to the cloud location. The cloud location has a transcoder device transcoding content corresponding to the selection to form transcoded content in response to the optimal settings. The cloud location communicates the transcoded content to the user device.

Playback Device Media Item Replacement
20180013804 · 2018-01-11 ·

Embodiments are provided for replacing media items in a queue of a playback device. An example implementation involves receiving, at the playback device, first data indicating an addition of a first media item to a queue. The playback device determines that the first media item is no longer accessible to the playback device at a later second time. The playback device initiates a query for a media item similar to the first media item and receives second data indicating that a second media item has replaced the first media item in the queue, the second media item being similar to the first media item. In response, the playback device initiates playback of the second media item on the playback device.

Method and Apparatus for Accessing a Terminal Device Camera to a Target Device
20180014063 · 2018-01-11 ·

The present disclosure discloses a method and apparatus for accessing a terminal device camera to a target device. The method includes: establishing a connection channel between the terminal device camera and the target device; starting the terminal device camera and obtaining image data captured by the terminal device camera; and transmitting the obtained image data to the target device through the connection channel established.

SYNCHRONIZATION IN AUDIO PLAYBACK NETWORK INDEPENDENT OF SYSTEM CLOCK

A method is provided for synchronizing playback of audio an/or video by a plurality of separate devices in a computer network. Each separate device generates a virtual clock in response to a timing of the audio codec of a received audio stream. Either the virtual clock is generated directly in response to the tick counter of the audio codec, or by a periodic measurement of the timing of the audio codec interpolated by a monotonic clock. A sample rate converter may be used to slightly adjust the frequency of the virtual clock.

Network Identification of Portable Electronic Devices While Changing Power States
20230236648 · 2023-07-27 · ·

Systems and methods for maintaining knowledge of a network address (e.g., a MAC address) for a playback device while changing power states are disclosed. In one embodiment, a method for maintaining knowledge of the network identity of a playback device while changing power states includes determining that a playback device is entering a sleep state, sending state information from the playback device to a central data repository over a network responsive to the determination that the playback device is entering sleep state, where state information includes a MAC address, receiving the state information about the playback device at a waking device from the central data repository, waking the playback device periodically at predetermined time intervals while in sleep state to listen for messages addressed to the MAC address, and receiving a wake-up message at the playback device from the waking device and responding by changing from sleep to active state.

SYSTEMS AND METHODS FOR MEDIA CONTENT HAND-OFF BASED ON TYPE OF BUFFERED DATA

Systems and methods are disclosed for handing off media content. A media player client receives a request to transfer a media stream, which is playing on a first media device, to a second media device. In response to determining that the second media device comprises a larger screen than the first media device, the media player content determines, based on the genre and resolution of the media stream data, whether the media stream data can be transferred, from the first media device to the second media device.

SYSTEMS AND METHODS FOR MEDIA CONTENT HAND-OFF BASED ON TYPE OF BUFFERED DATA

Systems and methods are disclosed for handing off media content. A media player client receives a request to transfer a media stream, which is playing on a first media device, to a second media device. In response to determining that the second media device comprises a larger screen than the first media device, the media player content determines, based on the genre and resolution of the media stream data, whether the media stream data can be transferred, from the first media device to the second media device.

Multi-interface streaming media system

A streaming media device includes a printed circuit board hosting components configured to access internet data. An audio/visual connector is linked to the printed circuit board, wherein the audio/visual connector is adapted for connection to an audio/visual device, wherein the audio/visual connector is adapted to operate with a first audio/visual interface having sufficient power to fully operate the printed circuit board and a second audio/visual interface having insufficient power to fully operate the printed circuit board. A power connector is linked to the printed circuit board, wherein the power connector selectively receives power based on the audio/visual connector utilizing one of the first audio/visual interface and the second audio/visual interface.

Multi-interface streaming media system

A streaming media device includes a printed circuit board hosting components configured to access internet data. An audio/visual connector is linked to the printed circuit board, wherein the audio/visual connector is adapted for connection to an audio/visual device, wherein the audio/visual connector is adapted to operate with a first audio/visual interface having sufficient power to fully operate the printed circuit board and a second audio/visual interface having insufficient power to fully operate the printed circuit board. A power connector is linked to the printed circuit board, wherein the power connector selectively receives power based on the audio/visual connector utilizing one of the first audio/visual interface and the second audio/visual interface.

Methodology for equalizing systemic latencies in television reception in connection with games of skill played in connection with live television programming

A method of and system for handling latency issues encountered in producing real-time entertainment such as games of skill synchronized with live or taped televised events is described herein. There are multiple situations that are dealt with regarding latencies in receiving a television signal with respect to real-time entertainment based on the unfolding games played along with the telecasts. Systemic delays, arbitrarily imposed delays of a broadcast signal and variances in the precise broadcast times of taped television programs have to be equalized so as to provide fair entertainment.