Patent classifications
H04N21/478
Integrating authenticated pay television streams into mobile in-game sports gaming applications
In a system for integrating authentication of pay television streams for a sports gaming event using a graphical interface of a computing device application, the system including: a processor configured to: receive authentication information from a user; verify the authentication information with a media service provider; display a live video stream on the graphical interface in response to the verification of the authentication information; receive sports data about the sporting event via a network; access a database of historical statistics relating to the sporting event and to players playing in the sporting event; select at least one betting scenario from a betting scenario database based on the sports data and the historical statistics; display the at least one betting scenario on the graphical interface; and receive a response to the at least one betting scenario from the user.
Digital encryption of tokens within videos
Embedding of digital tokens within a digital video can occur cryptographically using a public key in some embodiments. The digital video may be altered in a variety of ways so that the video itself contains an integrated token that can represent various quantities. Audiovisual data can be altered to contain both a token and a perceptible user auditory or visual cue as to the presence of the encrypted digital token. A video with an embedded digital token may be sent to users on the Internet. A video recipient may be able to view the video and also take additional action or gain additional functionality from the digital token embedded in the video. Tokens can be embedded by altering video metadata so that the perceptible video content itself is not changed in some embodiments.
Verbal queries relative to video content
Disclosed are various embodiments for processing verbal queries relative to video content. A verbal query that is associated with a portion of video content is received. The verbal query specifies a relative frame location. An action is performed based at least in part on the portion of the video content at the relative frame location.
Systems, methods, and apparatus for virtual meetings
In accordance with some embodiments, systems, apparatus, interfaces, methods, and articles of manufacture are provided for providing information incorporating additional data feeds, creating common arrangements, and improving performance in a virtual meeting.
Systems and methods for highlighting content within media assets
Systems and methods are described herein for highlighting objects with a primary content that are likely to be of interest to a user viewing the primary content. More particularly, when the system receives a segment of primary content to be displayed on a user equipment device for consumption, the system analyzes the received segment to identify an object within the received segment. The system then checks a database storing supplemental content to determine whether supplemental content associated with the identified object is available. When supplemental content associated with the identified object is available within the database, the system modifies the received segment of the primary content to highlight the identified object and displays the modified segment of the primary content on the user equipment device for consumption.
SYSTEM AND METHOD TO IDENTIFY AN ITEM DEPICTED WHEN MEDIA CONTENT IS DISPLAYED
A method includes receiving, at a media device, media content from a media content server. A portion of the media content includes a first item concurrently depicted with a second item. The method includes receiving an input indicating a selection of the second item within the media content. The method includes, in response to the input, sending an identification request for information corresponding to the second item to an identification server in response to the input. The identification request includes data relating to a depiction of the second item. The method also includes receiving the information from the identification server in response to the identification request. Other embodiments are disclosed.
SYSTEM AND METHOD OF PROVIDING POST-PURCHASE MEDIA CONTENT TO A SUBSCRIBER
A method includes receiving, by a computing device of a media service provider, a search request associated with a first product. The search request is received from a media device associated with a subscriber of a service provided by the media service provider. The method includes, in response to the search request, determining, by the computing device, a responsible party associated with the first product based on a purchase date of the first product and a return period for the first product. The method also includes sending, from the computing device to the media device, contact information of the responsible party. The contact information is to be displayed by the media device to a display device with an option to contact the responsible party.
SYSTEMS/METHODS FOR IDENTIFYING PRODUCTS FOR PURCHASE WITHIN AUDIO-VISUAL CONTENT UTILIZING QR OR OTHER MACHINE-READABLE VISUAL CODES
An automated system/method for identifying and enabling viewer selection/purchase of products or services associated with digital content presented on a display device. Products within the digital content are identified and existing product placement data is ascertained. For products that do not include such data, other methodologies, with the assistance of third-party servers, are employed to assess identity and purchase availability. Viewer input designate products to assess or products can be automatically assessed. Viewers initiate purchase of identified products via the display device or other electronic devices controlled by viewers, such as via viewers' smart phones. Various processes for identifying products include use of AI processing, access to data on third-party servers, crowd sourcing and other methodologies. Various techniques for selecting products for purchases are employed including employing 3D codes (e.g., QR codes) alongside presented products to enable other portable electronic devices to facilitate purchase. Other features are described.
Television Receiver Wager Staging
A television receiver may present live television programming along with a sports gaming interface that indicates various betting options that are selectable by a television viewer via a remote control. The television receiver may receive a selection of a betting option presented in the sports gaming interface. A request may then be sent to a mobile device of the television viewer. The television receiver may in response to the selection, transmit a bet identifier of the selected betting option and an account identifier to the television service provider system. After a user has funded the bet and completed the transaction via a mobile device, the sports gaming interface may indicate the active bet.
AUTOMATED REPLACEMENT OF VIDEO PROGRAM CONTENT
Advertisements in broadcast television programming are digitally replaced with different ads prior to viewing. Replacement can occur in time and/or place shifted content, and can be used to promote a particular advertisement that the viewer has not yet seen, thereby improving the reach of the ad without oversaturation. Data reporting by the playback devices is collected in a database of viewed ads. The information in the database can be used to refresh previously-viewed ads, to increase saturation of particular ads, to replace previously-broadcast but no longer relevant ads, or for other purposes as desired.