H04N21/654

VIDEO LOADING METHOD AND DEVICE
20220167024 · 2022-05-26 ·

The present disclosure provides techniques of preloading video data. The techniques comprises acquiring a video to be played; acquiring information indicative of historical behaviors of users who watched the video; segmenting the video into a plurality of video segments; determining a historical search rate corresponding to each of the plurality of video segments based on the information indicative of the historical behaviors of the users; and determining a video segment among the plurality of video segments as a first target video segment based on the historical search rate corresponding to each of the plurality of video segments, wherein the video segment has a historical search rate greater than or equal to a preset probability threshold; and preloading the first target video segment of the video.

Media channel identification and action, with disambiguation through client-side fingerprint matching of channel-specific icon

Disclosed is a method that includes a media presentation device (i) generating query fingerprint data representing video frames of a channel being rendered by the media presentation device, and transmitting the generated query fingerprint data from the device over a network to a server, (ii) responsive to transmitting the query fingerprint data to the server, receiving, from the server, channel-icon fingerprint data representing channel icons of multiple channels selected based at least on the server having detected that the query fingerprint data representing the video frames of the channel being rendered by the media presentation device matches the reference fingerprint data representing the frames of the multiple channels of video content, and (iii) responsive to receiving the channel-icon fingerprint data from the server, performing channel-icon fingerprint matching to determine which channel in the multiple channels is the channel being rendered by the media presentation device.

Media channel identification and action, with disambiguation through client-side fingerprint matching of channel-specific icon

Disclosed is a method that includes a media presentation device (i) generating query fingerprint data representing video frames of a channel being rendered by the media presentation device, and transmitting the generated query fingerprint data from the device over a network to a server, (ii) responsive to transmitting the query fingerprint data to the server, receiving, from the server, channel-icon fingerprint data representing channel icons of multiple channels selected based at least on the server having detected that the query fingerprint data representing the video frames of the channel being rendered by the media presentation device matches the reference fingerprint data representing the frames of the multiple channels of video content, and (iii) responsive to receiving the channel-icon fingerprint data from the server, performing channel-icon fingerprint matching to determine which channel in the multiple channels is the channel being rendered by the media presentation device.

Virtual reality video playing method, terminal, and server

A method and system are described wherein a terminal sends, to a server, a video request message that includes an identifier of a virtual reality (VR) video. The VR video comprises N sub-bitstreams. The terminal receives a video response message sent by the server. The video response message indicates multicast addresses respectively corresponding to the N sub-bitstreams, and the terminal determines a target sub-bitstream based on a current field of view of a user, and obtains the target sub-bitstream based on a multicast address corresponding to the target sub-bitstream. The multicast address is one of the multicast addresses, and the target sub-bitstream comprises at least one sub-bitstream of the N sub-bitstreams.

Virtual reality video playing method, terminal, and server

A method and system are described wherein a terminal sends, to a server, a video request message that includes an identifier of a virtual reality (VR) video. The VR video comprises N sub-bitstreams. The terminal receives a video response message sent by the server. The video response message indicates multicast addresses respectively corresponding to the N sub-bitstreams, and the terminal determines a target sub-bitstream based on a current field of view of a user, and obtains the target sub-bitstream based on a multicast address corresponding to the target sub-bitstream. The multicast address is one of the multicast addresses, and the target sub-bitstream comprises at least one sub-bitstream of the N sub-bitstreams.

Service guide information transmission method, service guide information reception method, service guide information transmission device, and service guide information reception device

A method for receiving a broadcast signal includes receiving the broadcast signal; frequency deinterleaving data in the broadcast signal based on an address generator the address generator including a sequence generator generating a sequence, a symbol offset generator generating a symbol offset, after applying the symbol offset to the sequence, the sequence to which the symbol offset is applied is checked whether an address of the sequence is within a range for the frequency deinterleaving, the address within the range is used for the frequency deinterleaving; decoding the frequency deinterleaved data of a signal frame in the broadcast signal, the decoded signal frame including one or more components included in a content and content information describing the content, the content information including component information including role information for at least one of an audio component, a video component, a closed caption component or an application component of the one or more components; and displaying information related to the content based on the role information of the one or more components of the content in the decoded broadcast signal.

Advanced preparation for content revision based on expected latency in obtaining new content

When a media client is receiving a media stream, the media client determines an upcoming time point at which the media client is to perform a content revision involving insertion (e.g., substitution or overlaying) of new content. The media client further determines an advanced time point when the media client should initiate a process of acquiring the new content, setting the advanced time point sufficiently in advance of the upcoming content-revision time point to enable the media client to obtain at least enough of the new content to be able to start the content revision on time. In an example implementation, the media client could determine the advanced time point by predicting how long the content-acquisition process will take, based on consideration of past instances of content acquisition, possibly correlated with operational factors such as content source, processor load, memory load, network speed, and time of day.

Techniques for acoustic management of entertainment devices and systems

Techniques for acoustic management of entertainment devices and systems are described. Various embodiments may include techniques for acoustically determining a location of a remote control or other entertainment device. Some embodiments may include techniques for controlling one or more entertainment components using voice commands or other acoustic information. Other embodiments may include techniques for establishing a voice connection using a remote control device. Other embodiments are described and claimed.

Techniques for acoustic management of entertainment devices and systems

Techniques for acoustic management of entertainment devices and systems are described. Various embodiments may include techniques for acoustically determining a location of a remote control or other entertainment device. Some embodiments may include techniques for controlling one or more entertainment components using voice commands or other acoustic information. Other embodiments may include techniques for establishing a voice connection using a remote control device. Other embodiments are described and claimed.

Content rights management for mobile devices
11166081 · 2021-11-02 · ·

An electronic device for providing geolocation independent content rights management includes a non-transitory storage medium and a processing unit. The processing unit executes instructions stored in the non-transitory storage medium to receive a request for content from a content access device and, if the content access device is registered to an account associated with a geolocation, provides access to the content. In some implementations, the processing unit may determine if the content access device is registered using a token corresponding to the request. In various implementations, the processing unit may verify that one or more digital rights management and/or persistence policies allow the access, such as where access may be provided to one copy of the content at a time.