Patent classifications
H04L49/9094
Adaptive rate-matching first-in first-out (FIFO) system
A control system controls First-In First-Out (FIFO) settings of a receiving system. The control system includes a FIFO settings controller that receives a first signal indicative of a first frequency of data received by the receiving system. The FIFO settings controller receives a second signal indicative of a second frequency of a clock that reads the data received by the receiving system. The FIFO settings controller determines a difference (e.g., a parts-per-million (PPM) difference) between the first frequency and the second frequency. The FIFO settings controller sends a third signal indicative of instructions to adjust FIFO configuration settings based on the PPM difference.
Openflow match and action pipeline structure
An embodiment of the invention includes a packet processing pipeline. The packet processing pipeline includes match and action stages. Each match and action stage in incurs a match delay when match processing occurs and each match and action stage incurs an action delay when action processing occurs. A transport delay occurs between successive match and action stages when data is transferred from a first match and action stage to a second match and action stage.
ADVANCED MESSAGE QUEUING PROTOCOL (AMQP) MESSAGE BROKER AND MESSAGING CLIENT INTERACTIONS VIA DYNAMIC PROGRAMMING COMMANDS USING MESSAGE PROPERTIES
A method and an information handling system (IHS) transform an initial message having an identified protocol format to an encapsulated message having an advanced message queuing protocol (AMQP) format. A dynamic message brokering (DMB) module interacts with an AMQP client application to generate a binding key and a routing key corresponding to message attributes of the initial message. The DMB module dynamically applies one or more of the binding key and the routing key to respective programming command modules, including a provider module, to generate an AMQP client message which is forwarded to an AMQP server. The AMQP server creates a queue for messages having attributes that are identifiable within the received client message, and uses the binding key to bind the queue to a specified exchange. The AMQP server routes the received client message to the queue, using the routing key, enabling subscribers to retrieve the messages.
Switch for transmitting packet, network on chip having the same, and operating method thereof
A Network-on-Chip (NoC) includes a packet transmission switch, and a corresponding method of operating the NoC includes storing packets received from an input terminal in a buffer, storing buffer locations in which each of the packets is stored in an ordering queue of an output terminal, and sequentially outputting the packets from the output terminal according to the buffer locations.
Reception according to a data transfer protocol of data directed to any of a plurality of destination entities
A data processing system arranged for receiving over a network, according to a data transfer protocol, data directed to any of a plurality of destination identities, the data processing system comprising: data storage for storing data received over the network; and a first processing arrangement for performing processing in accordance with the data transfer protocol on received data in the data storage, for making the received data available to respective destination identities; and a response former arranged for: receiving a message requesting a response indicating the availability of received data to each of a group of destination identities; and forming such a response; wherein the system is arranged to, in dependence on receiving the said message.
ENHANCED ACKNOWLEDGEMENT HANDLING IN COMMUNICATION PACKET TRANSFER
Described herein are methods, systems, and software for handling packet buffering between end users and content servers, such as content delivery nodes. In one example, a method of operating a content server includes generating first and second data packets for first and second content requests. Once generated, the method provides storing the first packets in a packet buffer and transferring the first packets to a first user device. Upon transfer, the first packets are deleted from the packet buffer and replaced with the second packets. Theses second packets are then transferred to a second user device and deleted from the packet buffer. Further, once the packets are transferred to the user devices, the method further includes monitoring for an acknowledgment from the user devices to ensure the packets are received.
Method and apparatus for performing finite memory network coding in an arbitrary network
Techniques for performing finite memory network coding in an arbitrary network limit an amount of memory that is provided within a node of the network for the performance of network coding operations during data relay operations. When a new data packet is received by a node, the data stored within the limited amount of memory may be updated by linearly combining the new packet with the stored data. In some implementations, different storage buffers may be provided within a node for the performance of network coding operations and decoding operations.
Data routing acceleration
Systems, devices and methods for improving network performance are disclosed. In particular, in one embodiment, a method of processing data packets in an electronic network is provided. The method includes receiving data packets at a receive stack of an electronic network device and creating a first packet from at least a portion of each of the set of data packets. The first packet includes an indicator that the first packet is a first packet type. Additionally, the method includes passing the first packet to one of a bridge and IP layer of the receive stack. A first packet inhibitor at the one of the bridge and IP layer is bypassed upon recognizing the first packet as a first packet type. The first packet is routed to a transmit stack of the electronic network device from the one of the bridge and IP layer.
DEVICE AND METHOD FOR BUFFERING RECORDS
A device that is configured to generate reports to send to a server comprises at least one processor configured to generate the reports. Upon loss of connection, generated reports are stored in a buffer in memory of the device, capable of storing k reports. The first generated report is stored in a first part of the buffer, a most recently generated report is stored in a second part of the buffer, while the remaining reports are stored in a third part of the buffer. When the third part is full, a sampling algorithm is used to select the k2 reports to store in the third part.
Storing Encoded Packets At A Server
A computer stores packets from a first device at a first buffer. The computer decodes the packets to obtain decoded packets at a decoder. The computer encodes encoding the decoded packets to obtain encoded packets at an encoder. The computer transmits the encoded packets from the encoder to a storage unit. The computer fetches the encoded packets from the storage unit using a second buffer. The computer causes a transmitter to transmit the encoded packets from the second buffer to a second device.