Patent classifications
H04L67/1087
DECENTRALIZED CONTENT FABRIC
Disclosed are examples of systems, apparatus, devices, computer program products, and methods implementing aspects of a decentralized content fabric. In some implementations, one or more processors are configured to execute a software stack to define a fabric node of a plurality of fabric nodes of an overlay network situated in an application layer differentiated from an internet protocol layer. The defined fabric node is configured to: obtain a request for digital content from a client device; obtain, from one or more of the plurality of fabric nodes, a plurality of content object parts of a content object representing, in the overlay network, at least a portion of the digital content; generate consumable media using: raw data stored in the content object parts, metadata stored in the content object parts, and build instructions stored in the content object parts; and provide the consumable media to the client device. In some instances, the consumable media is further generated using a digital contract stored in a blockchain.
Hybrid data-routing method in a peer-to-peer computer network
A method for autonomously routing data using in a peer-to-peer computer network, includes automatically updating a peer-to-peer computer network comprising a plurality of nodes and automatically relaying data from the first node to a second node by one of the neighbor nodes associated with the first node. The method further includes automatically sending pulse messages from a first node to neighbor nodes and candidate nodes, dynamically adjusting time intervals between the pulse messages, receiving return pulses by the first node from some of the neighbor nodes and the candidate nodes, calculating round-trip times (RTTs) between the first node and the neighbor nodes or the candidate nodes, sorting the nodes in the neighbor nodes and the candidate nodes into a plurality of orbital bins, and automatically selecting and assigning a node from the orbital bins to update neighbor nodes associated with the first node.
System and method for implementation of a distributed data flow-based framework
A system for implementing for implementing a distributed data flow framework. A controller creates a flow configuration file for at least one runtime. A distributed data flow deployment subsystem deploys one or more nodes and one or more interconnecting wires of the at least one runtime. A flow neighbour identification subsystem identifies one or more flow neighbours associated with the at least one runtime, determines a publisher and subscriber service information for each of the one or more flow neighbours. A bridge wire identification subsystem identifies one or more socket roles and a unique identification number corresponding to each of the one or more flow neighbours, enables the at least one runtime to establish a transmission control protocol connection with each of the one or more flow neighbours directly, implements one or more bridge wires with the at least one runtime and the one or more flow neighbours.
Newnode: decentralized content distribution network
A method and apparatus of a device that downloads content to a local device using a decentralized content distribution network is described. In an exemplary embodiment, the device receives a request from an application to download content using the decentralized content distribution network. In addition, the device determines a plurality of nodes in the decentralized content distribution network to download the content. For each of the plurality of nodes, the device attempts to establish communications between the device and that node. In addition, the device downloads a portion of the content from that node if communication is established between the local device and that node, wherein the size of the portion is based on at least a characteristic of that node. Furthermore, the device downloads a portion of the content from a proxy if communication cannot be established between the local device and that node, wherein the size of the portion is based on at least a characteristic of that proxy.
Cascading payload replication
Cascading payload replication to target compute nodes is disclosed. Cascading payload replication can be accomplished using a two-stage operation for a replication operation. In the first stage, a plan is generated and distributed for the replication operation. The plan includes an assignment of compute nodes to tree nodes in a tree hierarchy. In the second phase, the payload is distributed according to the plan. The plan is different for at least two replication operations. Thus, the cascading payload replication is adaptable to changing target compute nodes and provides for load balancing.
INTERNET OF THINGS
- Ned M. Smith ,
- Keith Nolan ,
- Mark Kelly ,
- Gregory Burns ,
- Michael Nolan ,
- John Brady ,
- Cliodhna Ni Scanaill ,
- Niall Cahill ,
- Thiago Macieira ,
- Zheng Zhang ,
- Glen J. Anderson ,
- Igor Muttik ,
- Davide Carboni ,
- Eugene Ryan ,
- Richard Davies ,
- Toby M. Kohlenberg ,
- Maarten Koning ,
- Jakub Wenus ,
- Rajesh Poornachandran ,
- William C. Deleeuw ,
- Ravikiran Chukka
The Internet can be configured to provide communications to a large number of Internet-of-Things (IoT) devices. Devices can be designed to address the need for network layers, from central servers, through gateways, down to edge devices, to grow unhindered, to discover and make accessible connected resources, and to support the ability to hide and compartmentalize connected resources. Network protocols can be part of the fabric supporting human accessible services that operate regardless of location, time, or space. Innovations can include service delivery and associated infrastructure, such as hardware and software. Services may be provided in accordance with specified Quality of Service (QoS) terms. The use of IoT devices and networks can be included in a heterogeneous network of connectivity including wired and wireless technologies.
COMPUTER-IMPLEMENTED SYSTEM AND METHOD FOR MANAGING TRANSACTIONS OVER A BLOCKCHAIN NETWORK
Computer-implemented methods and systems are provided which are suitable for implementation in transaction validation nodes of a blockchain network. Modified blockchain node structures, network architectures, and protocols for handling large numbers of transactions and large transaction blocks are described. The invention is particularly suited, but not limited, to use with the Bitcoin blockchain. A computer-implemented method is provided which includes: (i) receiving transactions from the blockchain network; (ii) validating transactions received from the blockchain network; (iii) maintaining a distributed, decentralized storage of validated transactions with other transaction validation nodes in the blockchain network; and (iv) distributing data corresponding to said validated transactions to the blockchain network for mining.
Computer-implemented system and method for managing transactions over a blockchain network
Computer-implemented methods and systems are provided which are suitable for implementation in transaction validation nodes of a blockchain network. Modified blockchain node structures, network architectures, and protocols for handling large numbers of transactions and large transaction blocks are described. The invention is particularly suited, but not limited, to use with the Bitcoin blockchain. A computer-implemented method is provided which includes: (i) receiving transactions from the blockchain network; (ii) validating transactions received from the blockchain network; (iii) maintaining a distributed, decentralized storage of validated transactions with other transaction validation nodes in the blockchain network; and (iv) distributing data corresponding to said validated transactions to the blockchain network for mining.
Multi-tenant marketplace architectures
A method for managing entities in a multi-tenant marketplace architecture system is discussed. The method includes determining that a merchant is represented as a first representation in a first hierarchical data structure and as a second representation in a second hierarchical data structure, where both the first and second hierarchical data structures are managed by a first service provider. The merchant is being managed via a full representation in an original hierarchical data structure by a marketplace service provider. The first and second representations provide outbound services via the first hierarchical data structure and via the second hierarchical data structure, respectively. The method also includes linking the first representation with the second representation to configure the first and second representations for propagating results of an inbound service applied to one of the first and second representations to a remaining one of the first and second representations.
Access control and ownership transfer of digital content using a decentralized content fabric and ledger
Disclosed are examples of systems, apparatus, devices, computer program products, and methods implementing aspects of a decentralized content fabric. In some implementations, one or more processors are configured to provide fabric nodes of an overlay network, including one or more fabric nodes that receive a client's request to access digital content on the overlay network. The request includes an authorization token digitally signed by or on behalf of a user of the client. The fabric node(s) extract a user identifier (ID) from the authorization token, then determine that one or more rules maintained on the overlay network are satisfied. The one or more rules condition access to the digital content upon the extracted user ID matching an ID associated with an owner of a digital instrument. The digital instrument, which can be a non-fungible token, is stored in a blockchain ledger as a unique representation of the digital content.