H04N19/107

Method and apparatus for processing video data

A method for signalling an intra chroma prediction mode and a method for implementing the signalled intra chroma prediction mode, the intra chroma prediction mode taking an intropolation of previously predicted luma samples from neighboring blocks of video data to attain an intra chroma prediction of a current chroma prediction unit.

Video decoding device, method, and program

A video decoding device includes a demultiplexing unit which demultiplexes a video bitstream including video data of an encoded slice, first Supplemental-Enhancement-Information having information indicating segments where a refresh has completed in a current picture, and second Supplemental-Enhancement-Information having information indicating a synchronization starting picture and a synchronization completed picture, an extracting unit which extracts the information indicating segments where a refresh has completed in a current picture from a message which is part of the demultiplexed Supplemental-Enhancement-Information; and a video decoding unit which decodes image data from the demultiplexed video bitstream by using at least inter prediction, wherein the synchronization starting picture is a leading picture within a refreshing period, and the synchronization completed picture is the end position of the refreshing period.

Video decoding device, method, and program

A video decoding device includes a demultiplexing unit which demultiplexes a video bitstream including video data of an encoded slice, first Supplemental-Enhancement-Information having information indicating segments where a refresh has completed in a current picture, and second Supplemental-Enhancement-Information having information indicating a synchronization starting picture and a synchronization completed picture, an extracting unit which extracts the information indicating segments where a refresh has completed in a current picture from a message which is part of the demultiplexed Supplemental-Enhancement-Information; and a video decoding unit which decodes image data from the demultiplexed video bitstream by using at least inter prediction, wherein the synchronization starting picture is a leading picture within a refreshing period, and the synchronization completed picture is the end position of the refreshing period.

Method and apparatus for encoding/decoding video signal by using edge-adaptive graph-based transform

The present invention provides a method for encoding a video signal based on an Edge Adaptive Graph-Based Transform (EA-GBT) including detecting a step edge or a ramp edge from a residual signal; generating a graph signal based on at least one of the step edge or the ramp edge; obtaining an EA-GBT coefficient by performing the EA-GBT for the graph signal; quantizing the EA-GBT coefficient; and entropy-encoding the quantized EA-GBT coefficient.

Method and apparatus for encoding/decoding video signal by using edge-adaptive graph-based transform

The present invention provides a method for encoding a video signal based on an Edge Adaptive Graph-Based Transform (EA-GBT) including detecting a step edge or a ramp edge from a residual signal; generating a graph signal based on at least one of the step edge or the ramp edge; obtaining an EA-GBT coefficient by performing the EA-GBT for the graph signal; quantizing the EA-GBT coefficient; and entropy-encoding the quantized EA-GBT coefficient.

Systems and methods for player input motion compensation by anticipating motion vectors and/or caching repetitive motion vectors
11695951 · 2023-07-04 · ·

Systems and methods for reducing latency through motion estimation and compensation techniques are disclosed. The systems and methods include a client device that uses transmitted lookup tables from a remote server to match user input to motion vectors, and tag and sum those motion vectors. When a remote server transmits encoded video frames to the client, the client decodes those video frames and applies the summed motion vectors to the decoded frames to estimate motion in those frames. In certain embodiments, the systems and methods generate motion vectors at a server based on predetermined criteria and transmit the generated motion vectors and one or more invalidators to a client, which caches those motion vectors and invalidators. The server instructs the client to receive input from a user, and use that input to match to cached motion vectors or invalidators. Based on that comparison, the client then applies the matched motion vectors or invalidators to effect motion compensation in a graphic interface. In other embodiments, the systems and methods cache repetitive motion vectors at a server, which transmits a previously generated motion vector library to a client. The client stores the motion vector library, and monitors for user input data. The server instructs the client to calculate a motion estimate from the input data and instructs the client to update the stored motion vector library based on the input data, so that the client applies the stored motion vector library to initiate motion in a graphic interface prior to receiving actual motion vector data from the server. In this manner, latency in video data streams is reduced.

Systems and methods for player input motion compensation by anticipating motion vectors and/or caching repetitive motion vectors
11695951 · 2023-07-04 · ·

Systems and methods for reducing latency through motion estimation and compensation techniques are disclosed. The systems and methods include a client device that uses transmitted lookup tables from a remote server to match user input to motion vectors, and tag and sum those motion vectors. When a remote server transmits encoded video frames to the client, the client decodes those video frames and applies the summed motion vectors to the decoded frames to estimate motion in those frames. In certain embodiments, the systems and methods generate motion vectors at a server based on predetermined criteria and transmit the generated motion vectors and one or more invalidators to a client, which caches those motion vectors and invalidators. The server instructs the client to receive input from a user, and use that input to match to cached motion vectors or invalidators. Based on that comparison, the client then applies the matched motion vectors or invalidators to effect motion compensation in a graphic interface. In other embodiments, the systems and methods cache repetitive motion vectors at a server, which transmits a previously generated motion vector library to a client. The client stores the motion vector library, and monitors for user input data. The server instructs the client to calculate a motion estimate from the input data and instructs the client to update the stored motion vector library based on the input data, so that the client applies the stored motion vector library to initiate motion in a graphic interface prior to receiving actual motion vector data from the server. In this manner, latency in video data streams is reduced.

Method and apparatus for encoding/decoding image, and recording medium for storing bitstream

An image decoding method is disclosed in the present specification. An image decoding method according to the present invention may comprise determining a prediction mode of a current block and performing prediction with respect to the current block on the basis of the determined prediction mode.

Method and apparatus for encoding/decoding image, and recording medium for storing bitstream

An image decoding method is disclosed in the present specification. An image decoding method according to the present invention may comprise determining a prediction mode of a current block and performing prediction with respect to the current block on the basis of the determined prediction mode.

Method for encoding of a video stream

A temporal sequence of pictures is generated in a method for encoding of a first video stream. To do so, a synchronization signal can be used, which can be derived from a second video stream independently of the first video stream. Alternatively, the encoding of a second video stream independent of the first video stream can be based on the same principle as for the encoding of the first video stream.