H04N21/4184

Method and Device for Using Telecommunication Networks to Control Media and Entertainment Devices
20210375125 · 2021-12-02 ·

A system and method for controlling media devices over telecommunication networks is disclosed. In particular embodiments, the system and method utilize cellular telecommunication networks. The present system and method allows a user to control and, in some instances, unify a multitude of devices over the telecommunication network. Through telecommunication networks, such as cellular networks, media and entertainment can be shared between multiple devices.

Memory system allowing host to easily transmit and receive data

According to one embodiment, a memory system includes a non-volatile semiconductor memory device, a control unit, a memory as a work area, a wireless communication module, and an extension register. The control unit controls the non-volatile semiconductor memory device. The extension register is provided in the memory and has a data length by which a wireless communication function of the wireless communication module can be defined. The control unit causes the non-volatile semiconductor memory device to store, as a file, an HTTP request supplied from a host, causes the extension register, based on a first command supplied from the host, to register an HTTP transmission command transmitted together with the first command, and causes the wireless communication module to transmit the HTTP request stored in the non-volatile semiconductor memory device based on the transmission command registered in the extension register.

Time shift buffer via flash memory

Methods and systems for managing data and/or operations on data are disclosed. A method can comprise receiving content from a first storage medium for playback. The received content can comprise a stored first portion of a transport stream. At least a portion of the received content can be caused to playback. A playback position of the at least a portion of the received content can be determined relative to a live position of the transport stream. If the determined playback position of the at least a portion of the received content is outside a predetermined threshold proximity to the live position, a second portion of the transport stream can be stored to the first storage medium. If the determined playback position of the received content is within the predetermined threshold proximity to the live position, the second portion of the transport stream can be stored to a second storage medium.

Dynamic selection of storage device for storing media

Methods, systems, and computer readable media may be operable to facilitate the dynamic selection of a storage device for storing media. When a recording request is received, storage information associated with resources of one or more networks and one or more storage devices may be retrieved, and a network may be selected for recording and storing the requested media based upon an algorithm that considers the retrieved information. One or more specific storage devices located on the selected network may be selected for recording and storing the requested media. The selection of the one or more specific storage devices may be made based upon an algorithm that considers the available resources and capabilities of available storage devices.

Systems and methods for intelligently managing storage space occupied by media assets

Systems and methods are provided reducing storage space occupied by a media asset by adjusting quality levels of the media asset downward over time. This may be accomplished by a media guidance application that store, at a given time, the media asset in a first format having a first quality level. The media guidance application retrieves, from a database, a data entry corresponding to the media asset and determines, based on the data entry, a threshold period of time for storing the media asset in the first format. The media guidance application detects whether the threshold period of time since the given time has passed and responds by altering a first portion of the media asset from the first format having the first quality level to a second format having a second quality level that is inferior to the first quality level.

Memory system allowing host to easily transmit and receive data

According to one embodiment, a memory system includes a non-volatile semiconductor memory device, a control unit, a memory as a work area, a wireless communication module, and an extension register. The control unit controls the non-volatile semiconductor memory device. The extension register is provided in the memory and has a data length by which a wireless communication function of the wireless communication module can be defined. The control unit causes the non-volatile semiconductor memory device to store, as a file, an HTTP request supplied from a host, causes the extension register, based on a first command supplied from the host, to register an HTTP transmission command transmitted together with the first command, and causes the wireless communication module to transmit the HTTP request stored in the non-volatile semiconductor memory device based on the transmission command registered in the extension register.

Time shift buffer via flash memory

Methods and systems for managing data and/or operations on data are disclosed. A method can comprise receiving content from a first storage medium for playback. The received content can comprise a stored first portion of a transport stream. At least a portion of the received content can be caused to playback. A playback position of the at least a portion of the received content can be determined relative to a live position of the transport stream. If the determined playback position of the at least a portion of the received content is outside a predetermined threshold proximity to the live position, a second portion of the transport stream can be stored to the first storage medium. If the determined playback position of the received content is within the predetermined threshold proximity to the live position, the second portion of the transport stream can be stored to a second storage medium.

MEMORY SYSTEM ALLOWING HOST TO EASILY TRANSMIT AND RECEIVE DATA

According to one embodiment, a memory system includes a non-volatile semiconductor memory device, a control unit, a memory as a work area, a wireless communication module, and an extension register. The control unit controls the non-volatile semiconductor memory device. The extension register is provided in the memory and has a data length by which a wireless communication function of the wireless communication module can be defined. The control unit causes the non-volatile semiconductor memory device to store, as a file, an HTTP request supplied from a host, causes the extension register, based on a first command supplied from the host, to register an HTTP transmission command transmitted together with the first command, and causes the wireless communication module to transmit the HTTP request stored in the non-volatile semiconductor memory device based on the transmission command registered in the extension register.

TIME SHIFT BUFFER VIA FLASH MEMORY

Methods and systems for managing data and/or operations on data are disclosed. A method can comprise receiving content from a first storage medium for playback. The received content can comprise a stored first portion of a transport stream. At least a portion of the received content can be caused to playback. A playback position of the at least a portion of the received content can be determined relative to a live position of the transport stream. If the determined playback position of the at least a portion of the received content is outside a predetermined threshold proximity to the live position, a second portion of the transport stream can be stored to the first storage medium. If the determined playback position of the received content is within the predetermined threshold proximity to the live position, the second portion of the transport stream can be stored to a second storage medium.

Media content presentation systems
11381865 · 2022-07-05 · ·

A media content presentation system extends other devices' capability of sharing media content via a presentation device. A computing device, if coupled to a plug-in device of the media content presentation system, can present media content via the presentation device. The computing device provides the media content to the plug-in device via a proprietary communication channel established by the plug-in device. The plug-in device then passes the media content to the display device for presentation. The display device receives user input and provides the user input to the computing device for adjustment of the media content according to the user input.