H04N21/4307

Electronic apparatus and control method thereof

An electronic apparatus includes: a display; a communication circuit configured to communicate with an external apparatus; and a processor. The processor is configured to: transmit, to the external apparatus, a request to receive information on a screen which is currently displayed on the external apparatus, receive, from the external apparatus, a response corresponding to the request, based on the response, identify a number of contents displayed in the screen, based on identifying that a plurality of contents is displayed in the screen, display a UI on the display for selecting one among the plurality of contents, in response to a content, among the plurality of contents, being selected by a user input through the UI, transmit a signal indicating the selected content to the external apparatus, and receive, from the external apparatus, data corresponding to the content to display an image on the display.

Method and apparatus for providing audio and video within an acceptable delay tolerance
11601691 · 2023-03-07 · ·

Certain aspects of the present disclosure provide techniques for delivering video and audio to one or more user devices. A method includes obtaining a video signal and an audio signal that are synchronized in time. The method includes applying a first time delay, greater than a predetermined maximum amount of time delay, to the video signal and outputting the delayed video signal to a display device. The method includes generating a plurality of copies of the audio signal and applying a plurality of time delays to the copies of the audio signal. A different time delay is applied to each of the plurality of copies of the audio signal and each of the plurality of time delays is smaller than the first time delay. The method includes outputting the plurality of delayed copies of the audio signal for broadcast to one or more user devices over a wireless network.

SYSTEM, DEVICE AND A METHOD FOR PROVIDING AN IMPROVED WIFITM AUDIO SYSTEM
20230124746 · 2023-04-20 ·

According to one aspect there is provided an audio system 10 comprising a transmission unit 100 and a plurality of speaker units 110-1, 110-2, 10-N, wherein the transmission unit 100 comprises a controller 101 and a wireless communication interface 103 arranged for communication according to an IEEE 802.11 standard (WiFi™), wherein the controller 101 is configured to: receive an audio data package to be played back; and to transmit the audio data package to be played back over the wireless communication interface 103 utilizing the same protocol for the transmission of the audio data package and for synchronizing the playback of the audio data, and wherein each of plurality of the speaker units 110-1, 110-2, 10-N comprises a controller 111, a PCM 111-1, a speaker element 114 and a wireless communication interface 113 arranged for communication according to an IEEE 802.11 standard (WiFi™), wherein the controller 111 is configured to: receive the at least one data package to be played back through the wireless communication interface 113 and to cause audio represented by the received audio data package to be played back through the speaker element 114 by feeding the audio data to the PCM 111-1 being connected to the speaker element 114.

LIVE WORKOUT

In response to an indication of a transition in a live workout, a synchronization identifier as metadata is embedded in a portion of a video stream of the live workout. The portion of the video stream of the live workout is transmitted to a remote client exercise machine. A hardware state of the remote client exercise machine is updated based at least in part on the synchronization identifier, at least in part to synchronize the remote client exercise machine with the live workout.

In response to an exercise machine joining a video stream of a live workout, a timeline comprising a set of events that are to occur over the course of the live workout is received. A portion of the video stream of the live workout is received, wherein the portion of the video stream has embedded a synchronization identifier. The portion of the video stream is rendered. A hardware state of the exercise machine is updated at least in part by evaluating the timeline using the synchronization identifier embedded in the portion of the video stream, at least in part to synchronize the exercise machine with the live workout.

An occurrence of a workout event with respect to one or more participants of a live workout is received. A prioritization of the event is determined based at least in part on at least one of a recency of the event or a categorization of the event. The event and the corresponding prioritization to a client exercise machine is transmitted, wherein a position of a presentation of the event on a feed of events on the client exercise machine is based at least in part on the prioritization of the event.

VIDEO INTERACTION PLATFORM
20230069305 · 2023-03-02 ·

The disclosed computer-implemented method may include initiating a translucent layer, that includes a user interface element, for displaying over a content layer on a computing device, and receiving, from a content source, video content for the content layer. The method may also include receiving input via the user interface element and sending the input to the content source to direct the content source to modify the video content. The method may further include receiving modified video content from the content source and displaying the modified video content on the content layer. Various other methods, systems, and computer-readable media are also disclosed.

Immersive media with media device
11632642 · 2023-04-18 · ·

Aspects of the subject disclosure may include, for example, a method, comprising: receiving, by a media processor including a processor, spherical audiovisual media content from a content delivery network; rendering, by the media processor, video for a point of view in the spherical audiovisual media content at a display device coupled to the media processor; receiving, from a remote control device coupled to the media processor, a control signal panning the point of view, resulting in a new field of view; and generating, by the media processor, audio signals from the spherical audiovisual media content corresponding to the new field of view, wherein the audio signals are adapted to audio reproduction equipment coupled to the media processor. Other embodiments are disclosed.

Distributed measurement of latency and synchronization delay between audio/video streams

Real-time latency of audio/video streams is identified. Signatures of a reference audio/video stream and signatures of a test audio/video stream are buffered. A needle is constructed as a vector including a set of signatures of the reference audio/video stream. Correlations of the needle to successive vectors of sets of signatures of the test audio/video stream are computed using a correlation function that calculates relatedness of the needle vector to each of the successive vectors of the test audio/video stream. A synchronization offset is identified between the test stream and the reference stream according to a maximum correlation point of the correlations of the needle to the successive sets of signatures of the test audio/video stream. The reference audio/video stream and the test audio/video stream are aligned according to the synchronization offset.

DYNAMIC DELAY EQUALIZATION FOR MEDIA TRANSPORT

Systems and methods of the present disclosure provide for dynamic delay equalization of related media signals in a media transport system. Methods include receiving a plurality of related media signals, transporting the related media signals along different media paths, calculating uncorrected propagation delays for the media paths, and delaying each of the related media signals by an amount related to the difference between the longest propagation delay (of the uncorrected propagation delays) and the uncorrected propagation delay of the related media signal/media path. Calculating the uncorrected propagation delays and delaying the related media signals may be performed in response to a change to the propagation delay of at least one of the related media signals/media paths. Additionally or alternatively, calculating the uncorrected propagation delays and delaying the related media signals may be performed while transporting the related media signals.

SYSTEM AND METHOD FOR AUTOMATIC SYNCHRONIZATION OF VIDEO WITH MUSIC, AND GAMING APPLICATIONS RELATED THERETO
20230161803 · 2023-05-25 ·

A computer system including a server having a processor and a memory, the memory having a video database and a music database, the video database storing at least one video file having a plurality of video file markers, and the music database storing at least one music file having a plurality of music file markers, wherein the server receives and decodes encoded data from computer readable code, identifies and retrieves from the music database a music file based on the decoded data, synchronizes the retrieved music file with one of the video files by aligning the video file markers of the video file with the music file markers for the retrieved music file to produce a synchronized video--music file, and transmits the synchronized video-music file to a display, wherein the video file markers are generated for each video file and the music file markers are generated for each music file.

Synchronization and presentation of multiple 3D content streams

Systems, methods, and computer-readable media are disclosed for synchronization and presentation of multiple 3D content streams. Example methods may include determining a first content stream of 3D content to send to a user device, where movement of the user device causes presentation of different portions of the 3D content at the user device, and determining a first position of the user device. Some methods may include causing presentation of a first portion of the first content stream at the user device, where the first portion corresponds to the first position, determining a second content stream of 3D content, where movement of the user device causes presentation of different portions of the 3D content at the user device, and causing presentation of a second portion of the second content stream at the user device, where the second portion corresponds to the first position of the user device.