Patent classifications
H04N21/4325
Media playback queuing for playback management
Management or coordination of playback of digital media assets by an electronic device (e.g., a computing device), that supports media playback is disclosed. According to one embodiment, the electronic device can be controlled such that a user is able to schedule playback of distinct digital media assets.
Method and System for Providing Social Media Content Synchronized to Media Presentation
A computer system provides a method for delivering a video stream to a viewer and delivering, in synchrony with the video stream, social media content created during the current and previous viewings of the video stream by first-time viewers of the video stream.
Methods, systems, and media for rewinding media content based on detected audio events
Methods, systems, and media for rewinding media content based on detected audio events are provided. In some embodiments, a method for providing media guidance is provided, the method comprising: causing media content to be presented; receiving, using an audio input device, audio data that includes ambient sounds in an environment in which the media content is being presented; receiving a user command to rewind the media content; detecting that a portion of the audio data corresponds to an audio event that occurred during the presentation of the media content in response to receiving the user command to rewind the media content; determining a playback position in the media content based on the audio event; and causing the media content to be presented from the determined playback position.
Playback modification based on proximity
Techniques described herein may involve modification of playback based on the proximity of a user to a playback device. An example technique involves a device determining that a listener is within a given proximity of a first playback device and based on determining that the listener is within the given proximity of the first playback device, causing the first playback device to begin playback of first media and causing a second playback device to modify playback of second media.
Space efficiency and management of content
A transcoder resource retrieves content stored in a repository. The stored content can be encoded in accordance with a first encoding format. The transcoder resource transcodes the retrieved content into a second encoding format. To increase available capacity, the transcoder resource stores the content in the second encoding format as a replacement to the content encoded according to the first encoding format. The second encoding format can support a higher compression ratio than the first encoding format. Additionally, the transcoding can be performed as one of multiple tasks executed in parallel. In such an instance, during parallel processing, a content management resource interleaves execution of the main processing task and the background task of transcoding the content into the second encoding format. The transcoding task can be assigned a lower execution priority than one or more other tasks executed in parallel.
Nonlinear dynamic prioritized content caching for segmented content
Systems, methods, and computer-readable media are disclosed for providing a nonlinear, dynamic, and prioritized content caching scheme for segmented content during playback. Certain embodiments provide new techniques for optimally determining preferred content, prioritizing the preferred content for download and consumption, and, in systems where storage and memory systems are constrained, utilizing the same prioritization system for optimized garbage collection. Example methods may include determining a current playhead position associated with a video playback. Certain methods include determining a cache priorities for fragments based on the current playhead position and the positions of the fragments in the video playback. A first fragment may be the next fragment with respect to the linear playback, and a second fragment may follow the first fragment. Certain methods include determining that the second cache priority is higher than the first cache priority and providing the second fragment to a user device.
SYSTEMS AND METHODS FOR PREVENTING SPOILERS IN A RESULTS DISPLAY FOR A TOURNAMENT-STYLE COMPETITION BY SELECTIVELY BLACKING OUT COMPETITOR RESULTS
Systems and methods are disclosed herein for generating for display depictions of tournament-style competitions restricting user's access to any content that may spoil the results of the tournament. A user may request to view a display that contains a tournament and participating competitors. Requests may be received from users to view recordings of tournament competitions or a results display with the tournament bracket displayed. The media guidance application may access recorded versions of competitions front internal and external directories. Furthermore, the media guidance application may compare user viewing progress data and competitor progress data to ensure the user does not prematurely view results of any competitions of interest to the user. If the media guidance application determines a user's progress is less than the progress of the user's favorite team, visual representations of the competitions
Providing media for playback
Embodiments are disclosed for providing play/pause content. An example method includes receiving a command to play audio from a zone, the zone including one or more playback devices, wherein the zone is configured to play items from a playback queue responsive to the command to play audio. The example method also includes determining that the playback queue includes no playable items. The example method also includes automatically placing information identifying at least one playable item in the playback queue. The example method also includes, responsive to the command to play audio, causing to play the at least one playable item by the zone.
Systems and methods for mirroring and transcoding media content
Systems and methods for mirroring and transcoding media content are provided. In some embodiments, media content stored on a user equipment device is mirrored on a remote server, and the mirrored copy is transcoded and provided to other user devices in a media content format that is appropriate for the user devices. By so doing, the present invention not only provides a convenient and easy way for users to backup media content and access the media content from virtually any device, but also reduces the complexity and costs associated with maintaining reliable and consistent access to media content across various user devices.
Method and system for low latency high frame rate streaming
Embodiments of the present invention provide a low-latency approach for local or remote application streaming that reaches high FPS targets without overloading the available streaming bandwidth, for example, by limiting the bit rate to the same value that is used by traditional 60 FPS streaming solutions. A client device and server device cooperate to actively monitor and control a video stream to maintain an acceptable balance between latency and video quality by adjusting the frequency or resolution when necessary to improve the streaming experience. When the server device captures and transmits frames at a higher rate, the software stack executing on the client device is able to display frames with less delay, even on a display device limited to 60 Hz, thereby achieving additional latency reduction.