H04N21/44004

Method and device for latency reduction of an image processing pipeline

In some implementations, a method includes: determining a complexity value for first image data associated with of a physical environment that corresponds to a first time period; determining an estimated composite setup time based on the complexity value for the first image data and virtual content for compositing with the first image data; in accordance with a determination that the estimated composite setup time exceeds the threshold time: forgoing rendering the virtual content from the perspective that corresponds to the camera pose of the device relative to the physical environment during the first time period; and compositing a previous render of the virtual content for a previous time period with the first image data to generate the graphical environment for the first time period.

LIVE VIDEO BROADCAST METHOD, LIVE BROADCAST DEVICE AND STORAGE MEDIUM
20230224511 · 2023-07-13 ·

The present disclosure provides a live video broadcast method performed by a terminal device. The method includes: receiving a live broadcast command to live broadcast a video game in real time, and creating a video buffer for the video game based on the live broadcast command; while playing the video game in real time, extracting video picture frames from the video game and storing them in the video buffer; collecting voice data by using a microphone of the terminal device, and synchronously synthesize the voice data and the video picture frames stored in the video buffer into a video streaming media file; and uploading the video streaming media file to a live broadcast server for live broadcasting the video streaming media file on other mobile devices.

Regrouping of video data in host memory

Apparatus for data communications includes a host interface, which is configured to be connected to a bus of a host computer having a processor and a memory. Processing circuitry, which is coupled to the host interface, is configured to receive video data with respect to a sequence of pixels, the video data including data words of more than eight bits per pixel for at least one pixel component of the pixels, and to write the video data, via the host interface, to at least one buffer in the memory while justifying the video data in the memory so that the successive pixels in the sequence are byte-aligned in the at least one buffer.

Systems and methods for video splicing and displaying
11553156 · 2023-01-10 · ·

The present disclosure relates to a system and method for synchronous video display on at least one display. The method may comprises receiving a channel of video signal from each data acquisition port of a plurality of data acquisition ports during a time interval, each channel of video signal comprising a plurality of video frames captured during the time interval. The method may also comprises assigning a count value for each video frame of the channel of video signal as synchronization information for each video frame of the channel of video signal to form a pool of video frames each corresponding to a count value. The method may further comprises selecting video frames with the same count value from the pool of video frames as synchronized video frames, and transmitting, through the plurality of output ports, the synchronized video frames for synchronous display on the at least one display.

Apparatus and methods for content storage, distribution and security within a content distribution network

Apparatus and methods for content fragmentation, distribution, protection, and re-constitution within a content distribution network. In one embodiment, the apparatus and methods enable distribution of content fragments to edge nodes (which may include user or subscriber CPE), thereby enabling edge networks or membership groups to be established wherein content can be shared solely at the edge. In one variant, high data bandwidth, symmetric uplink/downlink, low latency PHY links (e.g., 5G NR-compliant wireless interfaces) between the edge nodes participating in the edge networks or membership groups are used such that particular quality of service/experience performance requirements can be met. Distribution of the fragments also advantageously enhances redundancy and security.

SYSTEMS, METHODS, AND APPARATUSES FOR BUFFER MANAGEMENT
20230217060 · 2023-07-06 ·

Methods, systems, and apparatuses for content deliver, buffer management and synchronization are described herein. Content being played back on a playback platform is analyzed and based on the analysis, asynchronous playback of the content may be determined. A source buffer flush may be performed to correct the asynchronous playback. After the source buffer flush is performed, content segments may be written to the source buffer so that playback of the content on the playback platform resumes with synchronized audio and video.

Encoder for encoding information of sub-bitstreams having mutually different frame rates

An encoder includes circuitry, and memory coupled to the circuitry. The circuitry, in operation, for each of a plurality of sub-bitstreams having mutually different frame rates, encodes identification information into a header of a bitstream including the plurality of sub-bitstreams, the identification information indicating a temporal ID that is an identifier of a temporal layer related to a temporal scalability and corresponds to the sub-bitstream, and encodes level information indicating a conformance level of the sub-bitstream.

Methods, systems, and media for adjusting quality level during synchronized media content playback on multiple devices

Methods, systems, and media for adjusting quality level during synchronized media content presentation are provided. In some embodiments, the method comprises: transmitting, from a server to a first user device, first media content data corresponding to a first stream of a media content item and from the server to a second user device, second media content data corresponding to a second stream of the media content item, wherein the first media content data is to be stored in a buffer of the first user device, and wherein the second media content data is to be stored in a buffer of the second user device; transmitting, from the server to the first user device and to the second user device, instructions that cause the first user device and the second user device to begin presenting the media content item simultaneously; determining, by the server, that the first media content data is being stored in the buffer of the first user device at a slower rate than the second media content data is being stored in the buffer of the second user device; in response to determining that the first media content data is being stored in the buffer of the first user device at a slower rate than the second media content data is being stored in the buffer of the second user device, selecting a third stream of the media content item corresponding to the first stream of the media content item, wherein the third stream of the media content item has a lower quality level than the first stream of the media content item; and transmitting third media content data corresponding to the third stream of the media content item to the first user device.

Methods, systems, and media for streaming video content using adaptive buffers
11546675 · 2023-01-03 · ·

Methods, systems, and media for streaming video content using adaptive buffers are provided. In some embodiments, the method comprises: transmitting, from a user device to a server, a request to stream a video content item; receiving, at the user device from the server, a predicted abandonment distribution that indicates a plurality of likelihoods of a user of the user device stopping presentation of the video content item at a corresponding plurality of presentation time points of the video content item; receiving, at the user device from the server, a first portion of the video content item; storing the first portion of the video content item in a buffer of the user device having a first size; causing the video content item to be presented by the user device; determining a second size of the buffer based on the predicted abandonment distribution; modifying a size of the buffer to the second size; requesting a second portion of the video content item from the server based on the second size of the buffer; receiving the second portion of the video content item from the server; and storing the second portion of the video content item in the buffer of the second size while continuing presentation of the video content item.

Digital broadcast receiving device and related receiving method
11546653 · 2023-01-03 · ·

A digital broadcast receiving device includes a multi-channel tuning device, a first de-multiplexing device, a second de-multiplexing device. The multi-channel tuning device includes a plurality of locking devices, wherein the locking devices are arranged to lock a broadcast signal at a plurality of frequency points, and respectively output a plurality of data streams that correspond to the frequency points. The first de-multiplexing device includes a plurality of first de-multiplexing units, wherein the first de-multiplexing units are respectively associated with one of the locking devices and arranged to respectively buffer data units in the data streams that correspond to specific types. The second de-multiplexing device is coupled to the first de-multiplexing device and includes a plurality of second de-multiplexing units, wherein the second de-multiplexing units are arranged to respectively buffer data units that are buffered by the first de-multiplexing units and correspond to specific channels.