Patent classifications
H04N21/4431
Automated Network Orchestration
A system includes a computing platform having processing hardware and a memory storing software code, a workstation database, and a station database. When executed, the software code receives workflow data describing a workflow for a station, obtains from the station database, using the workflow data, a configuration data for execution of the workflow by the station, and identifies, using the configuration data, multiple application programming interfaces (APIs). The software code further identifies, using the workstation database, a workstation for use by the station to execute the workflow, configures, using the configuration data, the workstation for execution of the workflow, and translates, during execution of the workflow, communications among the station and the multiple APIs into a common communication protocol.
Notification for account management
A server operated by a service provider may enable a user to upgrade and/or purchase one or more service plans associated with a user account and provided by the service provider. The service plan may include access to one or more third-party services that provide content accessible via applications. The service provider may inform a notification service that operates a device management platform that the user account is permitted access to the content provider. The notification service may send a message to the user device including an indication that the user device now has access to the content provider and/or a selectable option to install an application associated with the content provider.
Per component schedulers making global scheduling decision
Techniques for analyzing stored video upon a request are described. For example, a method of receiving a first application programming interface (API) request to analyze a stored video, the API request to include a location of the stored video and at least one analysis action to perform on the stored video; scheduling a job for the first API request using a global scheduler, the global scheduler to schedule, based at least in part on available bandwidth of processing components including a segmenter, a chunk processor, and a reducer, at least one job queue associated at least one of the processing components; accessing the location of the stored video to retrieve the stored video; segmenting the accessed video into chunks; processing each chunk with a chunk processor to perform the at least one analysis action, each chunk processor to utilize at least one machine learning model in performing the at least one analysis action; joining the results of the processing of each chunk to generate a final result; storing the final result; and providing the final result to a requestor in response to a second API request is described.
Systems and Method for Modem Power Aware Extended Reality (XR) and Gaming Software Applications
Methods and systems for providing software applications on a client device with dynamic control over low-latency mode (LLM) operations of the client device. The client device may monitor downlink data packets of a client software application operating on the client device to detect trigger events. The client device may determine operating parameters of the modem based on a detected trigger event and dynamically adjust the low-latency mode of the modem based on the detect trigger event or the determined operating parameters.
DISTRIBUTED ELECTION-BASED END-TO-END CONTENT DISTRIBUTION NETWORK SYSTEM AND DISTRIBUTION METHOD
A peer-to-peer content distribution network system based on distributed election includes a p2pcdn server cluster and a p2p client network. The p2pcdn server cluster includes any number of server nodes. The p2p client network includes any number of p2p client endpoints that need to use the peer-to-peer content distribution network. Each p2p client endpoint can establish a connection with the p2p server cluster on demand. The peer-to-peer content distribution network can make full use of the uploading capability of each user terminal equipment including mobile phones, tablets and PCs, so that each terminal equipment can communicate with each other, achieve real-time mutual sharing of resources and data, and form a new generation of p2p CDN network that “the more people who download, the faster the speed”.
Passive data collection from third-party channel applications
Disclosed herein are system, method, and computer-readable storage-medium embodiments for implementing passive data collection from third-party channel applications. An embodiment includes running a channel application of a first layer of an operating system, and receiving an application programming interface (API) call, from the channel application, for a module of a second layer of the operating system. The module may be a non-video playback module that includes graphic rendering logic, for example. Some embodiments may further include intercepting metadata sent to the module, determining identifying information of a content instance based on the intercepted metadata, and storing the determined identifying information of the content instance.
Data processing method and apparatus, electronic device, system, and storage medium
A data processing method and apparatus, and an electronic device, a system and a storage medium are provided. The method is applicable to a main thread in a Web client and includes: obtaining audio and video data of a target video from a server decapsulating the obtained audio and video data to obtain first audio and video data; sending the first audio and video data to a target sub-thread in the Web client, so that the target sub-thread decodes the first audio and video data to obtain second audio and video data and sends the second audio and video data to the main thread; receiving the second audio and video data sent by the target sub-thread; and rendering video data in the second audio and video data by using a rendering module of a browser of the Web client, and taking the rendered video data and audio data in the second audio and video data as to-be-played data for the target video. The technical solution according to the embodiment of the present application allows a Web client to play audio and video data without browser plug-ins.
Method of monitoring usage of at least one application executed within an operating system, corresponding apparatus, computer program product and computer-readable carrier medium
The disclosure relates to a method for monitoring usage of at least one application executed within an operating system of an electronic device. The method includes at least one iteration of, while a processing condition is not satisfied, determining a video event associated with a current application and storing the video event in a data structure, delivering a set of video events. The method further includes, once the processing condition is satisfied, determining a past time slot, calling an usage statistics API provided on the operating system, delivering a set of application events representative of whether an application has been put in system foreground or system background, retrieving application events that have occurred during the past time slot, retrieving video events that have occurred during the past time slot, and chronologically ordering the retrieved application and video events, delivering a consolidated set of ordered events.
Over-the-air programming integration with over the top streaming services
Various arrangements for integrating over-the-air (OTA) television programming with streaming media are presented. An OTA integration module may request, from an OTA tuner, a stream of an OTA television channel, wherein the OTA television channel is broadcast over a geographic region on the VHF band or UHF band. The OTA integration module may receive, from the OTA tuner, the stream of the OTA television channel. The OTA integration module may provide, to a media presentation application, the stream of the OTA television channel. The media presentation application executed by the streaming media player device may output the steam of the OTA television channel for presentation.
Content consumption measurement for digital media using a blockchain
A device may include a memory storing instructions and processor configured to execute the instructions to receive, by a blockchain node, a content consumption report from a user device relating to a digital content item provided by a content provider device to the user device and add content consumption data from the content consumption report to a blockchain associated with the blockchain node. The processor may be further configured to receive, by the blockchain node, a request for consumption information relating to the digital content item stored in the blockchain from a rights-holder associated with the digital content item; verify, by the blockchain node, that the rights-holder is authorized to access the requested consumption information; and provide, by the blockchain node, the requested consumption information from the blockchain to the rights-holder.