Patent classifications
H04N21/4622
METHODS AND DEVICES FOR PERSONALIZING AUDIO CONTENT
The present document describes a method (400) for personalizing audio content. The method (400) comprises receiving (401) a manifest file (140) for the audio content. The manifest file (140) comprises at least one adaptation set (281, 282) referencing an audio bitstream (121), where the audio bitstream (121) comprises a plurality of audio objects (181), and a plurality of different preselection elements (291, 292, 293) for the adaptation set (281, 282), wherein the different preselection elements (291, 292, 293) specify different combinations of the plurality of audio objects (181). The method (400) further comprises selecting (402) a preselection element (291) from the plurality of different preselection elements (291, 292, 293), and causing (403) rendering of an audio signal which depends on the selected preselection element (291).
BROADCAST CHANNEL TUNING PARAMETERS SUPPORT USING SWITCHED DIGITAL VIDEO DELIVERY
In some embodiments, a method detects an issue with broadcast tuning parameters for broadcast channels being broadcast by a broadcast system. A message is received including a set of switched digital video tuning parameters for switched digital video channels from a switched digital video system where the broadcast tuning parameters are included in the message. The method retrieves at least a portion of the broadcast tuning parameters that are received via the switched digital video system and uses the at least a portion of the broadcast tuning parameters received in the message to request a broadcast channel from the broadcast system.
DISPLAY CONTROLLING METHOD, TIME CONTROLLING METHOD, TIME MANAGING METHOD, AND BROADCAST RECEIVING APPARATUS
A display controlling method for a broadcast receiving apparatus allowed to receive IP simultaneous broadcasting of a 4K broadcasting service via a communication transmission line, in which simultaneous broadcasting of the 4K broadcasting service and a 2K broadcasting service is executed by a broadcasting wave, is configured to: receive and demodulate the 4K broadcasting service, and display a broadcasting program of the 4K broadcasting service; and select and execute one display switching process of first and second display switching processes in accordance with priority order in a case where a defect occurs in reception, demodulation, or display of the 4K broadcasting service, the 2K broadcasting service being received and demodulated to display a broadcasting program of the 2K broadcasting service in the first display switching process, the IP simultaneous broadcasting being received and demodulated to display a program of the IP simultaneous broadcasting in the second display switching process.
SYSTEMS AND METHODS FOR SELECTING A DATA DELIVERY NETWORK
Systems and methods for selecting a data delivery network are disclosed. The methods comprise requesting multimedia content delivery, the request comprising an indication of available bandwidth, receiving an indication of an expected performance threshold of a multimedia content item associated with the request for multimedia content, determining a fetch time for the multimedia content item to be delivered from a first data delivery network, and, in response to the fetch time being above the expected performance threshold, selecting a second data delivery network to deliver the multimedia content item.
Targeting content based on location
Assets of broadcast network content are targeted to network users of interest based on location information regarding user equipment devices. Asset providers can specify location targeting criteria via a graphical user interface displaying mapping information. This location targeting criteria can then be compared to location information regarding user equipment devices so that assets are delivered to appropriate devices. The comparison of the location targeting criteria to the device location information can be performed at the user equipment devices or at another location. In the latter case, the assets can be addressed to appropriate user equipment devices or appropriate user equipment devices can be directed to select the asset, which is broadcast via the network. In this manner, assets can be targeted to individual network users on a basis independent of network topology.
SYSTEM AND METHOD FOR PROVIDING MEDIA CONTENT
Disclosed is a server arrangement for providing media content to a user device. The server arrangement is configured to identify a plurality of items of media content from at least one data source related to the service request; analyse the plurality of items of media content to determine values of pertinence indicators for each of the plurality of items of media content; determine a quality prediction score for each of the plurality of items of media content, wherein the quality prediction score for items of media content is determined based on values of pertinence indicators for the media content; provide a filtered set of items of media content to the user device, in response to the service request, wherein the set of items of media content comprises at least one item of media content having a quality prediction score higher than a predefined threshold.
PASS-THROUGH DEVICE FOR CLOUD GAMING AND METHODS FOR PROCESSING
Methods and systems are provided for processing video games streamed from a cloud gaming system over a network. The method includes receiving an indication of selection of the video game, for a gaming session, through a user interface associated with a streaming device that is connected to a display screen via a pass-through device. The method includes receiving a signal that the gaming session is active, from a game streaming logic of the pass-through device. In one embodiment, the game streaming logic is configured to receive a compressed stream of the video game, decode the compressed stream of the video game, and provide image data for rendering by the display screen, and receiving user input by the game streaming logic for driving interactivity of the video game while said cloud gaming system executes said video game.
METHODS AND SYSTEMS FOR DISPLAYING MEDIA CONTENT
Systems and methods are described for displaying media content. Media content is displayed on user equipment. A scheduled break in the display of the media content is determined using control circuitry. One or more first parameters of the media content are determined for a predetermined period preceding the scheduled break using control circuitry. Additional media content having one or more second parameters corresponding to the one or more first parameters of the media content is selected from memory. The additional media content is displayed on the user equipment during the scheduled break in the display of the media content.
Method, apparatus and system for realizing dynamic scheduling for a cinema and controlling playing of a movie
The present disclosure relates to a method, apparatus, and system for realizing dynamic scheduling for a cinema and controlling playing of a movie. In particular, embodiments of the present invention relate to dynamic scheduling of content presentation in a cinema by collecting user preferences of a plurality of users, wherein the user preference specifies at least a movie that a user desires to watch, a time for watching the movie, a cinema for watching the movie, and a number of people watching the movie; generating, based on the collected user preferences, a respective dynamic schedule for at least one cinema of a plurality of cinemas according to one of a plurality of scheduling schemes; and transmitting the generated respective dynamic schedule to at least one second electronic apparatus corresponding to the at least one cinema.
PERSONAL PROGRAM AND CHANNEL GUIDE DATABASE
Embodiments generally relate to providing a personalized program and channel guide database. In some embodiments, a method includes receiving a personalized database request from a user. The method further includes obtaining one or more playlists from one or more corresponding content providers. The method further includes generating a personalized database for the user, where the personalized database includes the one or more playlists.