H04N21/4758

SYSTEM AND METHOD FOR GENERATION OF MEDIA CONTENT WITH A MOBILE AUDITION APPARATUS
20230188670 · 2023-06-15 ·

Systems, methods, and apparatus for generation of media content associated with at least one code using an audition apparatus as described herein. The audition apparatus is connected to a remote platform over a network, with the remote platform providing for command and control of equipment included in the audition apparatus. Media content produced in each audition apparatus is timestamped, providing for synchronization of content received from different media capture devices of the same audition apparatus and content received from different media capture devices across different audition apparatuses.

Systems and methods for providing a program as a gift using an interactive application

A television message system is provided that allows users at user television devices that are connected to a television distribution facility to transmit messages to each other relating to a television program or other suitable subject. The television message system permits users to participate in evaluations, contests, promotions, and surveys related to a television program while watching that television program. The television message system also permits users to compose and send a message to a television program entity. Users can send massages through the television message system to users at personal computers who are connected to the user's television distribution facility through a communications network. The television message system also allows a user to purchase a gift related to television programming for a recipient. The gift may be an electronic gift certificate for pay-per-view programming. The television message system may be based on an interactive television program guide or a set-top box application implemented on a set-top box.

Method and system for delivery of content over disparate communications channels including an electronic book channel
09832541 · 2017-11-28 · ·

Computer-implemented systems and methods of providing content to a user via communications between a content provider and a user over a plurality of disparate communication channels are provided. Content is provided to a user via a first transmission channel for presentation. Metadata associated with the content identifies a content event trigger at a point in the content. The content is displayed using a first presentation system. When the content event trigger is reached, supplemental content is provided to the user via a second transmission channel. The supplemental content is provided to the user during continued presentation of the content, and the supplemental content is provided to the user using a content providing system that is wholly separate from the first presentation system.

Systems and methods for multiple device interaction with selectably presentable media streams

A system for multiple device interaction with selectably presentable multimedia content includes an output engine, an input engine, a manager, and a memory that stores selectably presentable multimedia content segments. Each content segment represents a predefined portion of one or more content paths. The output engine, executing on a first device, receives a subset of the content segments, assembles them into a seamless multimedia presentation that is one of the content paths, and plays the assembled multimedia presentation. The input engine, executing on a second device, receives user interactions associated with the multimedia presentation, and the manager coordinates the multimedia presentation among multiple devices based on the user interactions. A method implementing the above steps is also included.

Learning system that automatically converts entertainment screen time into learning time
11670184 · 2023-06-06 ·

Children are spending an enormous amount of time on computer screens without receiving any educational benefit for doing so. The present invention advantageously Automatically Converts children's entertainment screen time into learning screen time. This is referred to as Auto-Conversion of Entertainment Screen Time into Learning Time. A novel Continuous Engagement Method During Learning keeps the learner engaged in academic functioning (where engagement would otherwise be continuously declining). The present invention solves a critical problem for special learners (e.g., those with ADHD, autism, dyslexia, or memory impairment) who have a high affinity for screen time and cannot access traditional reading instruction. An Artificial Intelligence (AI) architecture is used to customize the type of instruction the learner receives based upon academic progress and to customize delivery of the instruction itself by closely monitoring the learner's emotional mood state and sustained attention.

DELIVERING CONTENT
20170332141 · 2017-11-16 · ·

In one embodiment there is disclosed a content delivery system comprising: a communications network; a media component connected to the communications network, the media component configured to deliver media content for playout at a user device; an auxiliary content component connected to the communications network for providing auxiliary content for playout at a user device; an engagement monitoring component configured to monitor user engagement with auxiliary content played out at the user device; a storage component which holds engagement monitoring data in association with user identifiers; a content control module configured to receive, from a user device, a request for auxiliary content to be inserted in a playout session for playout at the user device, and selectively control delivery of the auxiliary content based on the engagement monitoring data associated with a user identifier for the user device.

AUDIENCE RATING SURVEY APPARATUS AND AUDIENCE RATING SURVEY SYSTEM USING THE SAME
20170332138 · 2017-11-16 ·

A display device for audience rating survey is provided. The display device for audience rating survey includes: a power supply unit configured to be synchronized with a power supply unit of a surveying target equipment; a receiving unit configured to receive a signal for a viewing entity; a light emitting unit comprising a plurality of light emitting elements configured to emit light according to the signal received; a storage unit configured to match the signal received and each of the plurality of light emitting elements and store the matched result; a control unit configured to allow a matched light emitting element to emit light according to the received signal; and a transmitting unit configured to transmit information for the light emitting element, which is emitting the light, to an external device.

DEMAND BASED SELECTION FOR CELLULAR BROADCAST STREAMING MEDIA

Aspects of the subject disclosure may include, for example, determining available media content items and identifying a first number of wireless broadcast channels of a wireless network having a limited channel capacity and adapted to broadcast media content items within a coverage area. A demand for a group of media content items is identified, and media content items are selected according to the demand, wherein broadcasting of the selected media content items within the coverage area does not exceed the limited channel capacity. The selected media content items are assigned to a group of broadcast channels of the first number of wireless broadcast channels to obtain a broadcast channel assignment for the coverage area. The wireless network is configured to broadcast the selected media content items within the coverage area via wireless broadcast channels according to the broadcast channel assignment. Other embodiments are disclosed.

VIDEO SURVEY
20170308925 · 2017-10-26 ·

Provided herein are systems and methods for measuring effectiveness of an advertising campaign. Measurement of persuasion metrics, rather than engagement metrics, may provide more meaningful data on understanding how brands are actually moving their audience over time.

Method and application for interactive video on demand
09800916 · 2017-10-24 · ·

Method and apparatus for generation of interactive programming. An interactive programming server embeds interactive components into a video signal. The interactive programming server receives content from a content source and interactive components from an interactive component source and uses the content and interactive components to generate an interactive Video On Demand (iVOD) interactive program. The iVOD interactive program is transmitted to a participant who views the content and interacts with the interactive components of the iVOD interactive program. The participant's responses to the content is transmitted back to the interactive programming server where the participant responses are incorporated into new content which is used to generate new iVOD interactive programming.