H04N21/6125

METHODS AND APPARATUS FOR INTEGRATING MEDIA ACROSS A WIDE AREA NETWORK

A system for distributing media includes a wide area network (WAN), a media player coupled to the WAN at a first home, and a media server coupled to the WAN at a second home for providing media. A service is coupled to the WAN for receiving a request for media from the media player and for establishing a connection between the first and second homes over the WAN. Media is streamed across the WAN from the second home to the first home. The system may include a storage device coupled to the media player where media is transferred across the WAN for storage at the storage device. A media device may be coupled to the media player for playing the streamed/transferred media where the media player and the media device may comprise a television, stereo, or computer and the media item may comprise video, photographs, or audio.

System and Method for Streaming Content from Multiple Servers
20230008757 · 2023-01-12 ·

A system and a method for media streaming from multiple sources are disclosed. A content requesting client device accesses a server to receive a list of available sources that may include multiple Content Delivery Networks (CDNs) and independent servers. Based on a pre-set criteria, such as the source delivery performance and cost, the client device partitions the content into parts, allocates a source to each part, and simultaneously receives media streams of the content parts from the allocated sources. The server may be a Video-on-Demand (VOD) server, and the content may be a single file of a video data, such as a movie. The delivery performance of the used sources is measured during the streaming for updating the partition or the allocation. The updated measured performance may be stored locally at the client device, or at a server for use by other clients. The client actions may be implemented as a client-side script.

Method and system of managing data files

Methods and systems of inserting image files into a container are described herein. One method includes overseeing a submission of images to containers, retrieving a job of inserting images into the container, and inserting images into the container by, for each of the plurality of images: (i) reading and analyzing source data including the image; (ii) opening the container, which includes records, where the image will be stored; (iii) determining whether the source data is valid to be entered into a record; (iv) responsive to a determination that the source of data is valid, preparing metadata; (v) writing the record into the container; and (vi) marking a status flag/mark of the record as being updated while writing the record into the container.

METHODS AND SYSTEMS FOR IMPLEMENTING LEGACY REMOTE AND KEYSTROKE REDIRECTION

Methods and systems for routing key commands received from a remote-control device are provided. The method and/or system may include receiving, at a device, a key command from the remote-control device, generating a first message that includes the key command, sending, from the device, the first message to a keystroke router, and determining, at the keystroke router, a system network controller associated with the device. Moreover, the keystroke router may send the key command to the system network controller.

Methods for providing access to recordings of game play and generation of custom camera views of the game play

A computer-implemented method is provided. The method includes executing a game application on one or more servers of a data center. The game application is for a game and the game is played by a first user of a first client device remote to the data center. The one or more servers interfaced with one or more encoders for compressing interactive video from the game application responsive to input from the first client device and streaming of the interactive video in a compressed format to the first client device for decompression and rendering to a display of the first client device. The method includes storing, at the data center, a recording of at least part of the game played by the first user using the first client device. The method includes storing, at the data center, state data for at least part of the game played by the first user using the first client device. The method includes generating a replay of the recording responsive to input from a second user device. The replay is generated with a different camera view from a camera view in the recording. The replay is executed using as input the state data.

Systems and methods for providing and updating live-streaming online content in an interactive web platform

Systems and methods are disclosed for providing live-streaming online content, including video segments married with related online information in a single online platform. In accordance with one implementation, a method is provided that includes generating, using at least one processor, a series of videos having a sequential order to display in a web browser and publishing the videos in the web browser. The method further includes determining online data that relates to each video in the series and displaying the related data in the web browser. Further, the method includes playing the videos in the web browser in a sequential order and updating the data that relates to a video while the video is playing in real-time. The related data may include user comments, social media comments, pictures, videos, webpages, or hyperlinks.

Detecting man-in-the-middle attacks in adaptive streaming
11552964 · 2023-01-10 · ·

Systems and methods for adaptively streaming video content to a wireless transmit/receive unit (WTRU) or wired transmit/receive unit may include obtaining a media presentation description that comprises a content authenticity, requesting a key for a hash-based message authentication code; receiving the key for the hash-based message authentication code, determining a determined hash for a segment of the media presentation description, requesting a reference hash for the segment from a server, receiving the reference hash for the segment from the server, and comparing the reference hash to the determined hash to determine whether the requested hash matches the determined hash.

System and method for interactive television with messaging based payments

Disclosed is a system and method for integrating email, SMS, and social media based transactions with interactive television or standard cable with Internet access to make payments. Disclosed is a method to tie together a vendor and a cable provider with an e-commerce system leveraging each entity's customer information to streamline the payment process. Also disclosed are multiple methods to allow customers to make messaging based payments via interactive cable television features. The messaging allows for payments based on various levels of convergence between Internet and cable television experiences.

Video transmission method and system and device

A video transmission method, system and a device includes a sending device that generates and sends a source video stream, where the source video stream includes a plurality of video data packets, each video data packet includes discard indication information, a discard priority indicated by discard indication information included in a first video data packet is higher than a discard priority indicated by discard indication information included in a second video data packet, video data in a video frame whose frame type is a non-reference B frame is encapsulated into the first video data packet, and video data in a video frame whose frame type is an I frame, a P frame, or a reference B frame is encapsulated into the second video data packet.

Systems and methods for IP-based asset package distribution for provisioning targeted advertisements
11553257 · 2023-01-10 · ·

Embodiments are related to faster provisioning of targeted advertisements at a set-top box (STB) via an Internet Protocol (IP) connection between the STB and a remote server. The disclosed IP-based advertisement distribution system enables targeted advertisements to be pulled from the remote server efficiently, causing the advertisements to be made available within a short time frame (e.g., less than one day from the time when the advertisements are available). The disclosed methods enables a STB to determine whether to retain existing targeted advertisements, discard them, or provision newly-available advertisements. The targeted advertisements can depend on various factors such as demographic information of an owner of the STB, lifestyle information of the owner of the STB, etc.