Patent classifications
H04N21/6162
Multi-cast gaming system
The Multi-Cast Gaming System, operable in a Reverse Path Communication System architecture, enables end user devices to share a common wireless forward path of a multicast communication architecture in which the forward path delivered wagering content is used to enable at least one of a plurality of end user devices to place bets on contents.
ELECTRONIC CAMERA AND SERVER DEVICE
A server device includes a receiving unit, a browse page creation unit, a mail creation unit, and a mail transmission unit. The receiving unit receives an image transmitted from an electronic camera via a wireless network. The browse page creation unit creates a browse page for browsing the transmitted image from the electronic camera, the image having been received by the receiving unit. The mail creation unit creates a notification mail for introducing the browse page that has been created by the browse page creation unit to a person other than a user of the electronic camera. Furthermore, the mail transmission unit transmits the notification mail that has been created by the mail creation unit to a specified mail address.
Apparatus for transmitting broadcast signal, apparatus for receiving broadcast signal, method for transmitting broadcast signal and method for receiving broadcast signal
A method for processing transmission of a broadcast signal is disclosed. The method includes generating broadcast data for one or more broadcast services, generating first level signaling information including information for describing attribute of the one or more broadcast services, generating second level signaling information including information for listing the one or more broadcast service, generating link layer packets including the encoded broadcast data, the first level signaling information, and the second level signaling information, and generating a broadcast signal including the generated link layer packets.
MULTI-CAST GAMING SYSTEM
The Multi-Cast Gaming System, operable in a Reverse Path Communication System architecture, enables end user devices to share a common wireless forward path of a multicast communication architecture in which the forward path delivered wagering content is used to enable at least one of a plurality of end user devices to place bets on contents.
Shared spectrum access for broadcast and bi-directional, packet-switched communications
Techniques are disclosed relating to spectrum sharing between different radio access technologies. In some embodiments, a broadcast base station is configured to wirelessly broadcast audio and video data to a plurality of broadcast receiver devices using a particular frequency band. In these embodiments, the broadcast base station is configured to discontinue broadcasting in the particular frequency band during a scheduled time interval, to enable one or more cellular base stations to perform bi-directional packet-switched wireless data communications using the particular frequency band.
DATA PROCESSING APPARATUS AND DATA PROCESSING METHOD
The present technique relates to a data processing apparatus and a data processing method each of which enables a burden imposed on processing on a reception side to be reduced.
A data processing apparatus produces signaling containing a Null cell number exhibiting the number of Null cells of cells of a sub-frame included in a physical layer frame, and processes the signaling so as for the signaling to be contained in a preamble of the physical layer frame, thereby enabling a burden imposed on processing on a reception side to be reduced. The present technique, for example, can be applied to data transmission complying with the broadcasting standards such as ATSC3.0.
RECEPTION APPARATUS, TRANSMISSION APPARATUS, AND DATA PROCESSING METHOD
This technology relates to a reception apparatus, a transmission apparatus, and a data processing method for configuring circuits on the receiving side at lower costs.
The reception apparatus includes: a demodulation section configured to demodulate a packet included in each of multiple PLPs of a broadcast stream; and a processing section configured to process the packet demodulated by the demodulation section. The demodulation section and the processing section are interconnected via a single interface. The processing section identifies the PLP to which the packet input via the single interface from the demodulation section belongs on the basis of information for identifying the PLP to which the packet belongs. This technology applies, for example, to receivers supporting an IP transmission method.
Receiver Apparatus and Method for Controlling the Access to Contents Broadcasted Via Satellite
A receiver apparatus and a method for controlling the access to at least a portion of a content broadcasted via satellite, wherein the receiver apparatus includes a receiver for receiving broadcast signals configured for receiving at least a broadcast signal having at least a content, a receiver for receiving terrestrial signals configured for receiving at least a terrestrial signal, and a processor configured for determining access information on the basis of at least the received terrestrial signal, and allowing or blocking, on the basis of at least the access information, the access to the at least one content of the broadcast signal.
Virtual channel table for a broadcast protocol and method of broadcasting and receiving broadcast signals using the same
A virtual channel table for broadcasting protocol and a method for broadcasting by using the virtual channel table includes identification information identifying and permitting discrimination of active and inactive channels contained in the virtual channel table. At a receiver, the virtual channel table transmitted from the transmitting side is parsed, thereby determining whether the current received channel is an active or inactive channel.
Reverse path communication system
The Reverse Path Communication System architecture enables end user devices to share a common wireless forward path of a multicast communication architecture in which the forward path delivered content is dynamically changed or modified based on a real-time, near-real-time, or delay-time basis via aggregated reverse path feedback from at least one of a plurality of end user devices. The Reverse Path Communication System periodically or continuously aggregates the feedback input received via the reverse path (having wired and/or wireless connectivity), modifies the forward path multi-media content, and delivers this dynamically modified multi-media content to the then connected population of end user devices via a wireless forward path multicast in a repetitive closed loop fashion.