Patent classifications
H04N21/6375
SYSTEM AND METHOD FOR DYNAMICALLY ADAPTING NETWORK DELIVERY MODES OF CONTENT
A content distribution network includes a first server in communication with an anycast server that provides content via a unicast signal, and with a multicast server that provides the content via a multicast signal. The first server is configured to receive a list of source addresses associated with the content, and to provide a metadata file including an anycast Internet protocol address of the anycast server from the list of source addresses as an Internet protocol address of the content in response to a first request for the content. When the number of client devices requesting the content exceeds a first threshold, the first server receives an updated list of sources including a multicast Internet protocol address of a multicast server, and provides the multicast Internet protocol address of the multicast server as the Internet protocol address of the content in the metadata file.
Methods and systems for monitoring a service provided over a packet-switched network
Methods and systems for monitoring a service provided over a packet-switched network, such as an Internet Protocol television (IPTV) service, an Internet access service, or a voice-over-Internet-Protocol (VoIP) telephony service. Various parameters related to the service (e.g., parameters indicative of packet loss, packet corruption, or other packet error) are determined and used to assess various aspects of the service and/or network over which the service is delivered, including a quality of experience (QoE) of subscribers.
Methods and systems for monitoring a service provided over a packet-switched network
Methods and systems for monitoring a service provided over a packet-switched network, such as an Internet Protocol television (IPTV) service, an Internet access service, or a voice-over-Internet-Protocol (VoIP) telephony service. Various parameters related to the service (e.g., parameters indicative of packet loss, packet corruption, or other packet error) are determined and used to assess various aspects of the service and/or network over which the service is delivered, including a quality of experience (QoE) of subscribers.
VIDEO STREAM DELIVERY
One or more computing devices, systems, and/or methods for delivering video streams are provided. In an example, a first video stream chunk of a video stream is received. The first video stream chunk is transmitted to a first client device in response to a determination that the first video stream chunk is not associated with a quality issue. A second video stream chunk of the video stream is received. The second video stream chunk is analyzed to determine whether the second video stream chunk is associated with one or more quality issues. A first quality issue associated with the second video stream chunk is detected. A request for a corrective video stream chunk is transmitted to a cache node based upon the first quality issue. The corrective video stream chunk is received from the cache node. The corrective video stream chunk is transmitted to the first client device.
VIDEO STREAM DELIVERY
One or more computing devices, systems, and/or methods for delivering video streams are provided. In an example, a first video stream chunk of a video stream is received. The first video stream chunk is transmitted to a first client device in response to a determination that the first video stream chunk is not associated with a quality issue. A second video stream chunk of the video stream is received. The second video stream chunk is analyzed to determine whether the second video stream chunk is associated with one or more quality issues. A first quality issue associated with the second video stream chunk is detected. A request for a corrective video stream chunk is transmitted to a cache node based upon the first quality issue. The corrective video stream chunk is received from the cache node. The corrective video stream chunk is transmitted to the first client device.
Efficient media storage for use in media streaming
The method for storing streaming media includes receiving, from a user device, a request to navigate to a requested time of a media stream. The method also includes determining whether a block of media segments that have a time interval that overlaps with the requested time is stored at the server. The method also includes retrieving the block of media segments from long-term memory in accordance with a determination that the block of media segments is not stored at the server. The method also includes traversing the block of media segments that have a time interval that overlaps with the requested time of the media stream to seek and identify a media segment corresponding to the requested time of the media stream. The method also includes streaming a media stream to the user device that begins at the media segment corresponding to the requested time of the media stream.
Efficient media storage for use in media streaming
The method for storing streaming media includes receiving, from a user device, a request to navigate to a requested time of a media stream. The method also includes determining whether a block of media segments that have a time interval that overlaps with the requested time is stored at the server. The method also includes retrieving the block of media segments from long-term memory in accordance with a determination that the block of media segments is not stored at the server. The method also includes traversing the block of media segments that have a time interval that overlaps with the requested time of the media stream to seek and identify a media segment corresponding to the requested time of the media stream. The method also includes streaming a media stream to the user device that begins at the media segment corresponding to the requested time of the media stream.
Long duration error correction with fast channel change for ATSC 3.0 real-time broadcast mobile application
Techniques are described for using the Advanced Television Systems Committee (ATSC) 3.0 television protocol in robustly delivering TV programming to mobile receivers while ensuring error correction.
Data distribution system, method and computer-readable storage medium
A data distribution system includes: an edge stream-pushing server configured to receive streaming media data packets sent by a stream pusher, serialize the streaming media data packets, and forward the serialized streaming media data packets to a plurality of central servers; a central server configured to cache the serialized streaming media data packets, if a serialized back-to-source request from the edge stream-pulling server is received, determine, a start position of to-be-transmitted streaming media data packets according to the serialized back-to-source request, and send the cached streaming media data packets to the edge stream-pulling server according to the start position; and an edge stream-pulling server configured to deserialize received streaming media data packets to restore the received streaming media data packets, and send the restored streaming media data packets to a user terminal.
TRANSPORT PROTOCOL FOR ANTICIPATORY CONTENT
Methods, apparatuses, and systems for improving utilization of a communications system (e.g., a satellite communications system) are provided, using delayed reliability techniques as part of a multicast transport protocol. Embodiments may operate in a client-server context, in which the server-side of the communication link multicasts data to requesting users and to users where the data is being speculatively prepositioned. Requesting users may implement reliability checks to verify receipt of complete data in response to the request while user systems where data is being speculatively prepositioned may receive multicast reliability information in response to reliability requests from other users, but may not request replacement of missing or corrupted data themselves until a request is made for the data by that system.