Patent classifications
H04N21/64322
METHOD TO INSERT PROGRAM BOUNDARIES IN LINEAR VIDEO FOR ADAPTIVE BITRATE STREAMING
Aspects of the subject disclosure may include, for example, a system for indicating a program boundary in an adaptive bitrate media stream, where the system includes a memory and a processor that performs operations including generating multiple transcoded media output streams of different bit rates from an input linear media stream, fragmenting the multiple transcoded media output streams into chunks, detecting a program boundary in the input linear media stream, and supplying a program change indicator in a manifest file for implementing program change features in mobile communication devices. Other embodiments are disclosed.
IMAGE TRANSMISSION METHOD AND APPARATUS
This disclosure discloses image transmission methods and apparatuses. In an implementation, a method performed by an apparatus includes generating a first data packet, wherein the first data packet comprises a portion of content of a frame of an image and first information indicating frame synchronization and line synchronization and sending the first data packet to a second communications apparatus.
VIDEO DATA TRANSMISSION METHOD AND APPARATUS
Example video data transmission methods and apparatus are described. One example method includes receiving a plurality of data packets corresponding to a plurality of video frames by a network device from a server. The network device determines that a transmission phase of one or more data packets corresponding to each video frame in the plurality of video frames, and determines a corresponding priority based on the transmission phase of the one or more data packets corresponding to each video frame. The network device sends, based on the priority of the one or more data packets corresponding to each video frame, the one or more data packets corresponding to each video frame to a terminal device corresponding to each video frame.
Methods for providing access to recordings of game play and generation of custom camera views of the game play
A computer-implemented method is provided. The method includes executing a game application on one or more servers of a data center. The game application is for a game and the game is played by a first user of a first client device remote to the data center. The one or more servers interfaced with one or more encoders for compressing interactive video from the game application responsive to input from the first client device and streaming of the interactive video in a compressed format to the first client device for decompression and rendering to a display of the first client device. The method includes storing, at the data center, a recording of at least part of the game played by the first user using the first client device. The method includes storing, at the data center, state data for at least part of the game played by the first user using the first client device. The method includes generating a replay of the recording responsive to input from a second user device. The replay is generated with a different camera view from a camera view in the recording. The replay is executed using as input the state data.
Apparatus for transmitting broadcast signal, apparatus for receiving broadcast signal, method for transmitting broadcast signal and method for receiving broadcast signal
A method for transmitting a broadcast signal, includes compressing headers of Internet Protocol (IP) packets in an IP packet stream to output a compressed IP packet stream, the compressed IP packet stream including Initialization Refresh (IR) packets, a first group of IR-dynamic packets, and compressed IP packets; extracting context information from the compressed IP packet stream, wherein when the context information is extracted only from the IR packets in the compressed IP packet stream, the IR packets are converted to a second group of IR-dynamic packets; building signaling information including the context information; and encapsulating the signaling information into one or more signaling link layer packets and the compressed IP packet stream into link layer packets that are distinct from the one or more signaling link layer packets.
Systems and methods for IP-based asset package distribution for provisioning targeted advertisements
Embodiments are related to faster provisioning of targeted advertisements at a set-top box (STB) via an Internet Protocol (IP) connection between the STB and a remote server. The disclosed IP-based advertisement distribution system enables targeted advertisements to be pulled from the remote server efficiently, causing the advertisements to be made available within a short time frame (e.g., less than one day from the time when the advertisements are available). The disclosed methods enables a STB to determine whether to retain existing targeted advertisements, discard them, or provision newly-available advertisements. The targeted advertisements can depend on various factors such as demographic information of an owner of the STB, lifestyle information of the owner of the STB, etc.
Method for accessing serving network and communications apparatus
A method for accessing a serving network includes: obtaining, by a user plane network element, an access message, where the access message is for a terminal accessing a serving network, and where the access message includes authentication information of the terminal in the serving network; and sending, by the user plane network element, the access message to the serving network. The method for accessing serving network and the communications apparatus that are provided in the embodiments of this application enable a terminal to access a serving network using an access network, and expand a usage scenario of the serving network.
Power aware adaptation for video streaming
Power aware adaptation for a power aware video streaming system may be based on the complexity information conveyed in different ways. A complexity level of a data stream, such as a video data stream, may be selected as a function of a remaining battery power of a wireless transmit/receive unit (WTRU) and on a state set of a plurality of state sets that may be stored and/or managed by the WTRU. These state sets may correspond to, for example, different content sources and/or different complexity estimation algorithms and may be used to select the complexity level of the data stream. The data stream may then be received at the selected complexity level. The complexity level and/or a bitrate of the data stream may be adapted to accommodate, for example, the remaining battery power and/or other circumstances. The adaptation may be customized according to the objectives of use cases.
Method for transmitting broadcast signals and method for receiving broadcast signals
A method of processing supplementary content in a digital receiving apparatus, includes connecting to an external device being different from a broadcaster; receiving uncompressed audio/video (A/V) content from the external device being different from the broadcaster; extracting audio watermark from the uncompressed A/V content, wherein the audio watermark includes domain type information, time information and event flag; constructing a first uniform resource locator (URL) based on the audio watermark, transmitting a request to a remote server based on the first URL; receiving a second URL for the supplementary content from the remote server, and presenting the supplementary content based on the second URL.
Transmission method, reception method, transmission apparatus, and reception apparatus
A transmission method includes generating one or more frames for content transfer using IP packets, and transmitting the one or more generated frames by broadcast. Each of the one or more frames contains a plurality of second transfer units, each of the plurality of second transfer units contains one or more first transfer units, each of the one or more first transfer units contains at least one of the IP packets, an object IP packet of the IP packets contains first reference clock information indicating time for reproduction of the content in data structure different from MMT packet data structure, the object IP packet being stored in a first transfer unit positioned at a head in the one or more frames, the one or more frames contains control information storing second reference clock information indicating time for reproduction of the content, and header compression processing on the object IP packet is omitted.