H04N21/8113

Methods for Reproducing Music to Mimic Live Performance
20220385991 · 2022-12-01 ·

Disclosed are methods, systems, and non-transitory computer-readable storage media for reproducing music to mimic a live performance. The present technology includes means for receiving input corresponding to a plurality of component audio files associated with an original audio file; determining audio profiles of the plurality of component audio files and frequency profiles of a plurality of audio generators; determining a routing scheme for the plurality of component audio files and the plurality of audio generators, wherein the routing scheme is based on the audio profiles and the frequency profiles; and generating an output based on the routing scheme.

SELECTING SUPPLEMENTAL AUDIO SEGMENTS BASED ON VIDEO ANALYSIS
20220385967 · 2022-12-01 ·

Aspects of the present application correspond to generation of supplemental content based on processing information associated with content to be rendered. More specifically, aspects of the present application correspond to the generation of audio track information, such as music tracks, that are created for playback during the presentation of video content. Illustratively, one or more frames of the video content are processed by machine learned algorithm(s) to generate processing results indicative of one or more attributes characterizing individual frames of video content. A selection system can then identify potential music track or other audio data in view of the processing results.

Transferring playback from a mobile device to a playback device

A first connection state may be entered on a computing device. While the computing device is in the first connection state, actions taken on a playlist on the computing device may be applied to the playlist and not applied to a playback queue associated with a zone. An input may be received via the computing device, indicating a selection of the zone. In response to receiving the input, a second connection state may be entered. Entering the second connection state may comprise establishing a connected state between the computing device and the one or more playback devices. While the connected state is established, one or more actions taken on the playlist on the computing device may be applied to the playlist and transmitted, in a message to the zone over a network. The one or more actions may be one or more corresponding actions applied to the playback queue.

SYSTEM FOR DEVICE-TO-DEVICE MEDIA CAPTURING
20220377518 · 2022-11-24 · ·

A system for device-to-device media capturing is described herein. An example system includes a media delivery system of a media service and at least a first and second device associated with respective first and second user accounts of the media service. The first device is also associated with an active media content item provided by the media delivery system that is automatically captured by the second device. For example, as the second device is moved proximate to the first device, one or more wireless communications are transmitted between the devices that trigger device-to-device media capturing. Resultantly, an identifier for the active media content item is stored to a library of the second user account of the media service. The identifier is stored in response to detecting the proximity of the devices and determining that the second device is moving towards the first device.

Transmission device, transmission method, reception device, and a reception method
11509737 · 2022-11-22 · ·

It is possible to enable a reception side to easily recognize that metadata is inserted into an audio stream. A metafile including meta information for acquiring an audio stream into which metadata is inserted through a reception device is transmitted. The identification information indicating that the metadata is inserted into the audio stream is inserted into the metafile. At the reception side, it is possible to easily recognize that the metadata is inserted into the audio stream based on the identification information inserted into the metafile.

Media player
11595736 · 2023-02-28 · ·

The present invention provides a media player configurable to provide the user with a seamless way of conducting transactions from within a window of the media player itself. All intermediate steps relating to the required transaction are carried out by calling up relevant modules/applications from within the application libraries from within an e-commerce platform. In preferred embodiments, the media player is configured to retrieve an encoded media file from a server or other content delivery network (CDN). The media player is further configured to display predefined overlays to the user during playback of the media file in response to identifying cues encoded into the media file by the content owner. The content owner can upload the media files to a server or other CDN via a dashboard/user interface. The cues can be encoded with a plurality of fields to enable the desired functionality to be achieved.

NETWORKED DEVICES, SYSTEMS, & METHODS FOR ASSOCIATING PLAYBACK DEVICES BASED ON SOUND CODES

In one aspect, a playback device is provided that is configured to identify a trigger event indicating a request to associate the playback device with another playback device. Based on identifying the trigger event, the playback device is configured to create a first sound code based on a first sound specimen detected by the playback device. After identifying the trigger event, the playback device is configured to receive from the other playback device a sound object and based on receiving the sound object, identify a second sound code. The playback device is also configured to, based on the first sound code and the second sound code, determine that it and the other playback device have a spatial relationship. Based on that determination, the playback device is configured to cause it and the other playback device to be associated in accordance with the indicated request.

Synchronous sounds for audio assistant on devices

The various implementations described herein include methods and systems for synchronous audio playback. In one aspect, a method is performed at each of a plurality of electronic devices, each having an audio system, an internal clock, processors and memory storing programs for execution by the processors. Each device is configured for two-way communications with a server and associated with a user account. The device receives an identification of a first device as a common clock device that has a first internal clock being designated as a master clock. The device receives a synchronized audio playback command that includes audio data to be output and a future playback time. In response to receiving the audio data, the device determines a synchronized audio playback time. If the determined synchronized audio playback time has not yet occurred, the electronic device outputs the audio data based on the determined synchronized audio playback time.

Method and apparatus for displaying music points, and electronic device and medium

Disclosed are a method and apparatus for displaying music points, and an electronic device and a medium. One specific embodiment of the method includes: acquiring audio material; analyzing initial music points in the audio material, wherein the initial music points include beat points and/or note starting points in the audio material; and on an operation interface of video clipping, displaying, according to the position of the audio material on a clip timeline and the positions of target music points in the audio material, identifiers of the target music points on the clip timeline, wherein the target music points are some of or all of the initial music points. According to the embodiment, the time for a user to process audio material and to make music points is reduced, and the flexibility of tools is also guaranteed.

Synchronizing media content streams for live broadcasts and listener interactivity

A creator establishes a media program including a plurality of media files or content in accordance with a broadcast plan. Mixing systems establish connections with a mobile device of the creator, and with sources of the audio files or content, either manually or automatically in response to instructions of the creator. Broadcast systems establish connections with computer devices of listeners and a mixing system. Conference systems establish connections with the mobile device of the creator and a mixing system. The connections established may be one-way or two-way channels. The media program may include live or previously recorded audio content including words or sounds of the creator, as well as advertisements, music, news, sports, weather, or other programming. The media program may also include live or previously recorded interviews or other conversations with guests, including but not limited to one or more listeners.