Patent classifications
H04N21/43076
System and method for real-time synchronization of media content via multiple devices and speaker systems
A method and system for real-time customizing and synchronizing media by a client device in communication with a server device. A client device customizes stock media content based on user preferences, and synchronizes the customized content for playback with a server-side playback of the stock media content.
PACKET BUFFERING WITH A COMMON TIME-INDEXED DATA STORE ACROSS PACKET STREAMS
Receiving, by a network device at a receiving time, one or more packets, each packet being one of a plurality of ordered packets in one of a plurality of streams received at the network device. Determining, by the network device for each received packet, a transmit time based on one timer common to the plurality of streams. Indexing, by the network device in a data store common to the plurality of streams, each packet by the determined transmit time. Transmitting, by the network device at each particular time corresponding to a determined transmit time, all packets in the data store indexed to the particular time.
PLAYBACK OF GENERATIVE MEDIA CONTENT
Generative media content (e.g., generative audio) can be played back across multiple playback devices concurrently. A coordinator device can receive a multi-channel stream of media content, with at least some channels comprising generative media content. The coordinator device transmits each of the channels to a plurality of playback devices. A first playback device plays back a first subset of the channels according to first playback responsibilities and a second playback device plays back a second subset of the channels according to second playback responsibilities. The first and/or second playback responsibilities can be dynamically modified over time, for example in response to one or more input parameters.
Media playback system with virtual line-in
Example systems and techniques disclosed herein facilitate interoperability between different media playback systems referred to herein as a virtual line-in (VLI) media playback system and a native playback system. When a VLI session is created by a VLI sender, a first native playback device can join a VLI group as a VLI receiver. As a VLI receiver, the first native playback device receives audio content and playback commands from the VLI sender to facilitate synchronous playback with other VLI receivers. At the same time, this native playback device can concurrently operate as a native domain group coordinator of a native domain synchrony group. As the native domain group coordinator, the native playback device translates VLI domain audio, control, and timing signals into the native domain and distributes such signals to native domain group members. In this way, the native domain group members can synchronize their playback with the VLI group.
Short segment generation for user engagement in vocal capture applications
User interface techniques provide user vocalists with mechanisms for solo audiovisual capture and for seeding subsequent performances by other users (e.g., joiners). Audiovisual capture may be against a full-length work or seed spanning much or all of a pre-existing audio (or audiovisual) work and in some cases may mix, to seed further contributions of one or more joiners, a user's captured media content for at least some portions of the audio (or audiovisual) work. A short seed or short segment may span less than all (and in some cases, much less than all) of the audio (or audiovisual) work. For example, a verse, chorus, refrain, hook or other limited “chunk” of an audio (or audiovisual) work may constitute a short seed or short segment. Computational techniques are described that allow a system to automatically identify suitable short seeds or short segments. After audiovisual capture against the short seed or short segment, a resulting, solo or group, full-length or short-form performance may be posted, livestreamed, or otherwise disseminated in a social network.
TELEVISION APPARATUS AND DISPLAY METHOD
Disclosed are a television apparatus and a display method. The television apparatus includes a display configured to display an image, a communication interface configured to communicate with a mobile device and one or more servers, and a controller in connection with the display and the communication interface. The controller is configured to receive authentication information from a second server of the one or more servers, display the authentication information on the display of the display apparatus, receive a display request for displaying an item in actual physical size from the second server, and display the item in actual physical size on the display of the television apparatus.
MEDIA CONTENT DISPLAY SYNCHRONIZATION ON MULTIPLE DEVICES
A method for displaying media content on devices respectively linked to media players from a group of media players. The method includes the acts of: transmitting to the media players configuration data including data; transmitting data corresponding to the media content to at least one of the media players; transmitting to the media players data corresponding to a multicast address and to an entry port; selecting by the server a master media player among the at least one media player which received the data corresponding to the media content; sending by the master media player a multicast media stream using the multicast address and the entry port, the multicast media stream being obtained by the master media player from the data corresponding to the media content.
Systems and methods for smart content streaming
Systems and methods for providing an authenticated groupcast stream of content to destination receivers are disclosed. A method may include receiving information indicating that a media capturing source(s) located at a premises and destination receivers are included in a group. Content captured from a media capturing source(s) may be received. The content may include an image(s)/video(s) and a destination network address associated with the destination receivers. The content may be copied. The number of copies of content may correspond to a number of the destination receivers. A respective copy of the content may be sent to the destination receivers.
Streaming and synchronization of media
Some aspects include a method for synchronizing at least two devices, including: connecting the at least two devices using an application executed on each of the at least two devices, wherein: a same media is executed in synchronization by the at least two devices using the application; and an input received by the application executed on a first device of the at least two devices actuates a same response on the at least two devices.
CONTENT CONTINUATION METHOD AND ELECTRONIC DEVICE
The method includes: A first electronic device displays a control center on a first interface, where the control center includes a device list including one or more electronic devices, and the one or more electronic devices and the first electronic device are in a same content continuation system. The first electronic device receives a first selection operation of selecting a second electronic device from the one or more electronic devices by a user. In response to the first selection operation, the first electronic device determines whether the first electronic device is a source device or a target device of a current content continuation task. If the first electronic device is the target device of the current content continuation task, the first electronic device switches content in the second electronic device to the first electronic device for continuous playing.