H04N21/440281

VIDEO DATA PROCESSING METHOD AND VIDEO DATA PROCESSING DEVICE
20200252581 · 2020-08-06 ·

Provided in the present invention are techniques for processing video. The techniques comprise: converting, by a transmitting end, video data into at least one video data frame at a first framerate; transmitting, by the transmitting end, a frame generated within a previous frame duration to a receiving end for one time only within each frame duration corresponding to the first frame rate, wherein a ratio of a transmission time of each frame to a transmission cycle is less than or equal to 1:2, wherein the transmission cycle is approximately equal to a frame duration corresponding to the first frame rate; receiving, by the receiving end, two respective frames within two adjacent frame durations corresponding to the first frame rate; performing operation processing on the received frames; and combining the processed frames into a set of frames to be played back.

VIDEO DATA PROCESSING METHOD AND VIDEO DATA PROCESSING DEVICE
20200252580 · 2020-08-06 ·

Provided in the present invention are techniques for processing video data. The video data processing techniques comprise: converting, by a transmitting end, video data into at least one video data frame at a first framerate; transmitting, by the transmitting end, a same frame generated within a previous frame duration at least twice to the receiving end within each frame duration corresponding to the first frame rate; receiving, by the receiving end, two different frames within two adjacent frame durations respectively, wherein the adjacent two frames each correspond to the first frame rate; performing frame insertion operation on the received frames; inserting a frame between the received frames and forming a set of frames to be played back.

System and methods for concatenating video sequences using face detection

There are provided methods and devices for media processing, comprising: providing at least one media asset source selected from a media asset sources library, the at least one media asset source comprising at least one source video, via a network or client device; receiving via the network or the client device a media recording comprising a client video recorded by a user of the client device; parsing the client video and the source video, respectively, to a plurality of client video frames and a plurality of source video frames; identifying at least one face in at least one frame of the plurality of source video frames and at least another face in at least one frame of the plurality of client video frames by face detection; superposing one or more markers on the identified at least one face of the plurality of source video frames; processing said client video frames to fit the size or shape of said source video frames by using said one or more markers; concatenating said processed client video frames with said source video frames, wherein said concatenation comprises matching the frame rate and resolution of the processed client video frames to the frame rate and resolution of the plurality of client video frames to yield a mixed media asset.

GAME PICTURE DISPLAY METHOD AND APPARATUS AND COMPUTER-READABLE STORAGE MEDIUM
20200238181 · 2020-07-30 ·

The present application discloses a game picture display method and apparatus and a computer-readable storage medium. The method includes: displaying a picture in a target game in a client of the target game in a first display mode in response to that the client runs the target game, the client being installed on a mobile device; acquiring first state information of the mobile device; and switching a display mode of the client from the first display mode to a second display mode in a case that the first state information does not match the first display mode, and continuing to display the picture in the target game in the client in the second display mode, the target game in the client being kept in a running state in a process of switching the display mode. The present application solves the technical problem that a game cannot run smoothly in the related art.

METHOD FOR CONTROLLING DISPLAY AND ELECTRONIC DEVICE THEREOF
20200234679 · 2020-07-23 ·

A display control method and an electronic device thereof according to various embodiments include a display, a processor operatively connected with the display, and a memory operatively connected with the processor, and the memory stores instructions that, when executed, cause the processor to execute an application, to detect performance degradation of the application, and to adjust a resolution of the application based on a resolution adjustment cost of the application in response to the performance degradation of the application being detected.

Pipelined Video Interface for Remote Controlled Aerial Vehicle with Camera
20200196009 · 2020-06-18 ·

Disclosed is a system and method for reducing the total latency for transferring a frame from the low latency camera system mounted on an aerial vehicle to the display of the remote controller. The method includes reducing the latency through each of the modules of the system, i.e. through a camera module, an encoder module, a wireless interface transmission, wireless interface receiver module, a decoder module and a display module. To reduce the latency across the modules, methods such as overclocking the image processor, pipelining the frame, squashing the processed frame, using a fast hardware encoder that can perform slice based encoding, tuning the wireless medium using queue sizing, queue flushing, bitrate feedback, physical medium rate feedback, dynamic encoder parameter tuning and wireless radio parameter adjustment, using a fast hardware decoder that can perform slice based decoding and overclocking the display module are used.

Dynamic Control of Fingerprinting Rate to Facilitate Time-Accurate Revision of Media Content

A computing system identifies a media stream being received by a client, based on fingerprint matching conducted with query fingerprints generated by the client at a frame rate. The computing system then causes the client to increase the frame rate, in order to facilitate establishment by the computing system of synchronous lock between true time within the media stream and client time according to a clock of the client. The computing system then uses the established synchronous lock as a basis to map a true-time point at which a content revision should be performed in the media stream to a client-time point at which the client should perform the content revision. And the computing system causes the client to perform the content revision at the determined client-time point.

Content providing system, receiving apparatus and method, storage medium, and program

The present invention relates to a content providing system, a receiving apparatus and method, a storage medium, and a program, which enable to perform a variety of contents provisions. An operational terminal 21 can obtain, from a storage terminal 1, contents corresponding to utilization information sent from an operational terminal 11 that is receiving provision of predetermined contents from a storage terminal 1. That is, if a user 23 is interested in contents that a user 13 is watching and listening to on the operational terminal 11, and desires to watch and listen to it, the user 23 can watch and listen to on the operational terminal 21, the contents that the user 13 is watching and listening to, by holding the operational terminal 21 very close to the operational terminal 11, or holding the operational terminal 11 very close to the operational terminal 21.

Systems and methods for bandwidth-limited video transport

Systems and methods for bandwidth-limited video transport are configured to receive (or otherwise discern) a selection of video parameter limits that correspond to a bandwidth limit and apply the video parameter limits to an input video stream to enforce the bandwidth limit while preserving video quality. Methods may include adjusting the video stream one parameter at a time until the adjusted video stream meets the bandwidth limit. Parameters to be adjusted may include image resolution, frame rate, image compression, color depth, bits per pixel, and/or color encoding. In some embodiments, the image resolution is reduced first, the frame rate is reduced next, and the image compression is increased last. The extent and/or order of the adjustments of the parameters may be selected by the user, based on the content of the video stream, and/or based on the bandwidth limit.

APPARATUS, SYSTEMS AND METHODS FOR PRESENTATION MANAGEMENT OF MEDIA CONTENT
20200169777 · 2020-05-28 ·

Systems and methods are operable to control presentation of an erotica-related media content event. An exemplary embodiment is a media device that receives information from a user sensor that is configured to sense a physical characteristic of a user viewing the erotica-related media content event, and automatically changes presentation of the erotica-related media content event based on the received information corresponding to the sensed physical characteristic of the viewing user.