A63F2009/2429

GAME TILE SHUFFLER
20200030687 · 2020-01-30 ·

A game tile shuffler may include a tile loader, a tile container, a belt, and a tile dispenser. The tile loader may be capable of holding a plurality of game tiles. The game tiles pass from the tile loader to the tile dispenser through the tile loader and the belt. The belt may be capable of capturing and carrying the game tiles. The tile dispenser may include a chute opening and a tunnel that may split into multiple directions. A tunnel door may direct the game tiles between the multiple directions. The tile dispenser may be capable of identifying individual game tiles prior to dispensing. The game tile shuffler may be operable between a shuffle mode, whereby game tiles are circulated through the device, and a dispensing mode, whereby game tiles pass through the tunnel.

INTERACTIVE ENTERTAINMENT SYSTEM
20190366204 · 2019-12-05 ·

A computer-readable storage medium storing program instructions for conducting a game on a gaming system having a wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waving or pointing the input device in a particular manner. The input device can include motion-sensitive circuitry and/or command circuitry for generating control signals and/or an effects generator and associated control circuitry to enable the input device to selectively generate at least one visual, aural or tactile effect comprising sound, lighting or vibration. The input device can include a wireless transceiver for providing two-way wireless communication with the wireless-compatible game console. An optional display screen displays short text messages received through wireless communications with the wireless-compatible game console.

WIRELESS ENTERTAINMENT DEVICE, SYSTEM, AND METHOD
20190275420 · 2019-09-12 ·

A wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waving or pointing the input device in a particular manner. The input device can include motion-sensitive circuitry and/or command circuitry for generating control signals and/or an effects generator and associated control circuitry to enable the input device to selectively generate at least one visual, aural or tactile effect comprising sound, lighting or vibration. The input device can include a wireless transceiver for providing two-way wireless communication with the wireless-compatible game console. An optional display screen displays short text messages received through wireless communications with the wireless-compatible game console.

RFID-ENABLED SYSTEMS FOR FACILITATING TABLE GAMES
20190168110 · 2019-06-06 ·

A gaming table provides for use of RFID technology to track chip movement on a table game and to infer an association between a wager and a player position based on a chip identifier of a chip placed on a particular position of the table. In some embodiments, previous position history of the chip is also taken into account in determining a player position associated with a wager.

RFID-enabled systems for facilitating table games

A gaming table provides for use of RFID technology to track chip movement on a table game and to infer an association between a wager and a player position based on a chip identifier of a chip placed on a particular position of the table. In some embodiments, previous position history of the chip is also taken into account in determining a player position associated with a wager.

Dual-range wireless interactive entertainment device

A method of interactive game play is provided wherein a seemingly magical wand toy is provided for enabling a trained user to electronically send and receive information to and from other wand toys, a master system and/or to actuate various play effects within a play environment. The toy wand or other seemingly magical object is configured to use a send/received radio frequency communications protocol which provides a basic foundation for a complex, interactive entertainment system to create a seemingly magical interactive play experience.

Chemistry Based Board/Video Game
20190022518 · 2019-01-24 ·

Chemistry game systems and methods are provided. The systems and methods provide an analog and a video portion which may be employed together or separate. Characters in the game battle each other and the outcomes may be based on character statistics and or chance. When employed together the video portion may display a graphical display of an interaction that takes place between the characters in the analog game.

System and method for accessing multiple accounts
10026078 · 2018-07-17 · ·

The invention relates to a system and method for accessing multiple accounts. According to one embodiment, the system includes an access device comprising a body in the form of a card; a processor housed in the body; a memory housed in the body and connected to the processor, wherein the memory stores information on the multiple accounts; a selection device housed in the body and adapted to allow a user to select one of the multiple accounts; a display housed in the body for displaying information identifying the selected account, wherein the processor is programmed to generate a signal to generate the information identifying the selected account in response to a user selecting one of the multiple accounts using the selection device; and a wireless transmitter and a wireless receiver housed in the body and connected to the processor. The system may also include a server that communicates with the access device and with the user, wherein the server communicates with a second wireless transmitter and second wireless receiver that communicate wirelessly with the access device, and the server is adapted to send and receive electronic signals over network to the user.

Interactive Robot Battle Game
20240390780 · 2024-11-28 ·

The Robot Warrior League is the only product of its kind that combines artificial intelligence, an electronic toy robot possessing LED indicators based on damage administered, and playing cards/dice for controlling actions in order to create a dynamic gaming experience that is sure to entertain individuals of varying ages. This unprecedented product is uniquely designed with modern technological features, challenging level options for increased complexity and exciting tasks to ensure users are constantly entertained while playing. Moreover, the Robot Warrior League includes robots that physically simulate battle through AI, and special effect cards that enable specific powers such as speed, strength, hardened skin, etc. to even further enhance robot survival abilities during attacks.

INTERACTIVE ENTERTAINMENT SYSTEM
20180078853 · 2018-03-22 ·

A computer-readable storage medium storing program instructions for conducting a game on a gaming system having a wireless input device for playing an interactive motion-sensitive game using a wireless-compatible game console in which a virtual play environment is represented through one or more computer-animated visual, aural or tactile effects is provided wherein game play is conducted by moving, shaking, twisting, waving or pointing the input device in a particular manner. The input device can include motion-sensitive circuitry and/or command circuitry for generating control signals and/or an effects generator and associated control circuitry to enable the input device to selectively generate at least one visual, aural or tactile effect comprising sound, lighting or vibration. The input device can include a wireless transceiver for providing two-way wireless communication with the wireless-compatible game console. An optional display screen displays short text messages received through wireless communications with the wireless-compatible game console.