Patent classifications
A63F2009/2439
TABLE GAME SYSTEM
A table game system is provided capable of identifying shuffled playing cards used at the time of the occurrence of a problem in a card shoe apparatus, thereby enabling an investigation of the cause thereof or the taking of countermeasures therefor. A card shoe apparatus of the table game system of the present invention includes a barcode reader that reads a barcode provided in a shuffled playing card set, thereby reading a shuffled card ID that uniquely identifies the shuffled playing card set. A sensor for detecting the opening/closing of the lid is provided under the lid to detect the opening/closing of the lid, thereby detecting replacement of the shuffled playing card set. A control unit further includes a function of storing security items in connection with a shuffled card ID.
TABLE GAME SYSTEM
A table game system is provided that includes a plurality of association tables, each of which makes it possible to obtain the correlation between codes attached to shuffled playing cards and the ranks thereof, and prevents the correlation between the codes of the shuffled playing cards and the ranks thereof from being known by a person who intends to commit cheating by changing the association table used as appropriate. A card shoe apparatus of the table game system of the present invention includes a barcode reader that reads a barcode attached to a shuffled playing card set, and thereby reads a shuffled card ID that can uniquely identify the shuffled playing card set. The shuffled card ID of the shuffled playing cards to be used is subjected to a process of association to identify one of association table numbers or database numbers, and the rank and the suit of a card that are attached to the card are identified based on a code with an association table. If the code does not match a code defined in the association table, an error occurs and it is determined that cheating may be committed.
TABLE GAME SYSTEM
A table game system is provided capable of identifying shuffled playing cards used at the time of the occurrence of a problem in a card shoe apparatus, thereby enabling an investigation of the cause thereof or the taking of countermeasures therefor. A card shoe apparatus of the table game system of the present invention includes a barcode reader that reads a barcode provided in a shuffled playing card set, thereby reading a shuffled card ID that uniquely identifies the shuffled playing card set. A sensor for detecting the opening/closing of the lid is provided under the lid to detect the opening/closing of the lid, thereby detecting replacement of the shuffled playing card set. A control unit further includes a function of storing security items in connection with a shuffled card ID.
Table game system
A card shoe apparatus having a control unit. The control unit functions to store a uniquely identifiable shuffled card ID of shuffled playing cards, identify the shuffled playing cards as the card set to be used in a current game in connection with the shuffled card ID, and store each specified event that occurs during the use of identified shuffled playing cards at a game table. Each specified event including at least one of the following: a reading error in the card reading unit; an end of a game due to an operation of an end button, or the drawing of a cut card from the shuffled playing cards; an attempt to draw a card when no card should be drawn; an attempt to move or insert a card in a direction opposite to a drawing direction of a card; and an occurrence of a preset irregular operation.
System and method for augmented reality with complex augmented reality video image tags
Disclosed is a complex augmented reality system implementing a mobile device to display complex augmented reality on a display device. A user captures one or more live images from the display device via a camera on the mobile device, which sends the images to a server. The server determines if there are one or more image tags on the display device that are viewable in the live camera images and, if so, uses the one or more image tags to access information used by the augmented reality system to overlay virtual graphics in a position within 3D space on a display of the mobile device to augment the image of the display device with 3D effects to create complex augmented reality.
Identification apparatus
An identification apparatus includes: a sensor face in which a plurality of sensor electrodes and a ground portion are provided on one and the same plane; wherein: a conductive portion or conductive portions formed in an identification object are configured so that when the identification object is placed on the sensor face, the conductive portion or the conductive portions can electrically connect a corresponding one or corresponding ones of the sensor electrodes with the ground portion; and a change of electrostatic capacitance occurring when the corresponding sensor electrode or electrodes are electrically connected with the ground portion is detected so that an ID of the identification object can be identified. Thus, it is possible to provide an identification apparatus which can be manufactured inexpensively without using expensive devices such as RFIDs and which is improved in terms of the degree of freedom for design.
Table game system
A table game system is provided that includes a plurality of association tables, each of which makes it possible to obtain the correlation between codes attached to shuffled playing cards and the ranks thereof, and prevents the correlation between the codes of the shuffled playing cards and the ranks thereof from being known by a person who intends to commit cheating by changing the association table used as appropriate. A card shoe apparatus 2 of the table game system of the present invention includes a barcode reader 100 that reads a barcode 3 attached to a shuffled playing card set 1s, and thereby reads a shuffled card ID that can uniquely identify the shuffled playing card set 1s. The shuffled card ID of the shuffled playing cards to be used is subjected to a process of association to identify one of association table numbers (T1 to T10) or database numbers, and the rank and the suit of a card 1 that are attached to the card 1 are identified based on a code C with an association table (T3). If the code C does not match a code defined in the association table (T3), an error occurs and it is determined that cheating may be committed.
Table game system
A table game system with a card counting apparatus having: an optical sensor that is placed below the bottom of a card storage unit that stores a plurality of cards and receives reflected light of light applied to end surfaces of the plurality of cards stored in the card storage unit; and a playing card counting unit that receives a signal from the optical sensor and counts the number of the plurality of cards stored in the card storage unit. The optical sensor is placed so as to receive reflected light from end surfaces of all of the plurality of cards stored in the card storage unit, or configured to be movable across a predetermined section by a sensor scanning unit so as to receive reflected light from end surfaces of all of the plurality of cards stored in the card storage unit.
TABLE GAME SYSTEM
A table game system is provided capable of identifying shuffled playing cards used at the time of the occurrence of a problem in a card shoe apparatus, thereby enabling an investigation of the cause thereof or the taking of countermeasures therefor. A card shoe apparatus of the table game system of the present invention includes a barcode reader and RFID that reads a barcode or RFID provided in a shuffled playing card set, thereby reading a shuffled card ID that uniquely identifies the shuffled playing card set. The control unit has further a function of identifying an exposition of the cut card by the card reading unit and memorizing this information as that the shuffled playing card set now being used will have or be changed to the new one. The information of the exposition of the cut card is at least used for identifying an end of the current game using the shuffled playing cards set is currently set in the card shoe apparatus. A control unit further includes a function of identifying specified events that occur during the use of set of the shuffled playing cards at a game table, and of reporting these occurrences of the specified event in connection with a shuffled card ID.
MANAGEMENT SYSTEM OF GAMING CHIPS AND STORAGE BOX
A system that manages a package of shuffled playing cards and gaming chips includes a storage box and a control apparatus. The storage box is provided in association with a game table and stores a plurality of shuffled playing cards and a plurality of chip cases and also includes a card reader that reads playing card ID codes of the shuffled playing cards and a chip reader that reads case ID codes of the chip cases. The control apparatus outputs total numbers of the shuffled playing cards and the chip cases stored in the storage box and the playing card ID codes and case ID codes stored in the storage box by monitoring read playing card ID codes and case ID codes.