A63F2009/2482

AUGMENTED REALITY GAMING SYSTEMS AND METHODS
20210121779 · 2021-04-29 ·

An augmented reality (AR) game system is disclosed wherein real-world objects are transformed into AR terrain elements and AR events generate real-world impact. The game environment is set up using real-world objects that include everyday objects and game pieces on a field of play. When viewed on the screen of a computing device executing the modules of the game system, the everyday objects are transformed into elements of an AR terrain while the game pieces can be augmented with various controls. Multiple viewing modes, for example, a third person view, a first person view or “POV” view from a selected game piece or a split screen view are contemplated for viewing the field of play. A subset of the augmented controls can be activated by the user to execute AR events some of which can have real-world impact. The AR events are executed based on game rules.

INFORMATION PROCESSOR, INFORMATION PROCESSING METHOD, AND PROGRAM
20210103281 · 2021-04-08 · ·

There is provided an information processor and an information processing method to more naturally and effectively enable communication with a user. The information processor includes a motion controller that controls a motion of an autonomous mobile body, the motion controller causing the autonomous mobile body to perform a transfer motion in a state in which the autonomous mobile body maintains a forward-tilting attitude, the transfer motion including at least any one of a forward and backward movement, a turning movement, or a rotary movement. Further, the information processing method includes controlling a motion of an autonomous mobile body by a processor, the controlling including causing the autonomous mobile body to perform a transfer motion in a state in which the autonomous mobile body maintains a forward-tilting attitude, the transfer motion including at least any one of a forward and backward movement, a turning, or a rotary movement.

Smart magic cube and operation method thereof
10981050 · 2021-04-20 · ·

The present invention relates to a smart magic cube providing a cube game by changing lights of respective cells constituting a magic cube while the cells are fixed, and an operation method thereof. A smart magic cube of the present invention includes: a cube housing in which each surface is divided by N×N cells; a light emitting part formed inside each cell and emitting at least one type of light externally through a surface of the cell; six rotation means formed in a rotatable manner; a rotation sensing part sensing a rotation direction and a rotation angle of the rotation means; and a control part controlling the light emitting part to change and emit lights such that border cells of a surface where the rotated rotation means is formed, and cells of four different surfaces adjacent to the border cells output lights changed according to a preset rule.

METHODS FOR CONTROLLING MOVEMENT OF A DICE
20210101073 · 2021-04-08 ·

Methods are described for controlling movement of dice in a gaming system. The gaming system includes an input device controllable by a user and a platform for holding the dice. The platform may be moved up and down by a drive to cause the dice to be moved upward and thrown above the surface of the platform. Data received from the input device may be used to determine the upward motion of the platform. The data may include the distance a user is from the input device. The data may also include how hard, how far and/or how fast a user pushes the input device. Data received from the input device may not be used to determine the upward motion of the platform. The time at which the platform may be moved may be randomly determined.

Method for shuffling and dealing cards
10933301 · 2021-03-02 · ·

A card shuffler that moves cards one at a time to randomly designated single-card receptacle in a receiving or dealing rack, and a method for shuffling and for dealing cards.

MOBILE OBJECT APPARATUS AND METHOD OF DRIVING MOBILE OBJECT APPARATUS
20210070189 · 2021-03-11 ·

A mobile object apparatus includes an electric power reception unit that receives electric power transmitted in a non-contact manner from, out of a plurality of power feed apparatuses that are allocated to a plurality of small areas within a predetermined area and are capable of transmitting electric power in a non-contact manner, the power feed apparatus allocated to the small area adjacent to the mobile object apparatus, a drive unit that executes a movement operation on the predetermined area, and an electric power storage unit that stores an electric power amount requisite for the movement operation to the small areas located next to the adjacent small area.

Mobile object apparatus, non-contact power feed system, and method of driving mobile object apparatus
10875416 · 2020-12-29 · ·

A mobile object apparatus includes an electric power reception unit that receives electric power transmitted in a non-contact manner from, out of a plurality of power feed apparatuses that are allocated to a plurality of small areas within a predetermined area and are capable of transmitting electric power in a non-contact manner, the power feed apparatus allocated to the small area adjacent to the mobile object apparatus, a drive unit that executes a movement operation on the predetermined area, and an electric power storage unit that stores an electric power amount requisite for the movement operation to the small areas within a predetermined range from the adjacent small area.

Augmented reality gaming systems and methods
10864440 · 2020-12-15 · ·

An augmented reality (AR) game system is disclosed wherein real-world objects are transformed into AR terrain elements and AR events generate real-world impact. The game environment is set up using real-world objects that include everyday objects and game pieces on a field of play. When viewed on the screen of a computing device executing the modules of the game system, the everyday objects are transformed into elements of an AR terrain while the game pieces can be augmented with various controls. Multiple viewing modes, for example, a third person view, a first person view or POV view from a selected game piece or a split screen view are contemplated for viewing the field of play. A subset of the augmented controls can be activated by the user to execute AR events some of which can have real-world impact. The AR events are executed based on game rules.

GAMING OBJECT FLIPPING APPARATUS FOR ELECTRONIC GAMING MACHINE
20200316455 · 2020-10-08 ·

An improved system, apparatus and method for flipping gaming objects, such as dice, in a random, reliable manner. An object flipping platform can be contained within a container associated with an electronic gaming machine. The container can be at least partially transparent so that users (e.g., game players) are able to view the objects flipping. The object flipping platform can be used to flip objects (e.g., dice) from one side to an opposite side, and vice versa.

Electronic Game Board

An electronic game board that simulates moves of one or more players includes a top cover that includes a play area onto which game pieces are arranged for facilitating a game. The electronic game board further includes a drive system located beneath the top cover for simulating the moves on the play area by moving at least one game piece from a first position on the play area to a second position on the play area. The drive system includes a robotic arm and first and second actuators for controlling movement of the robotic arm. To simulate the move, the first and second actuators control the movement of the robotic arm such that the game piece is moved from the first position to the second position by way of the robotic arm.