A63F2009/2486

SMART ELECTRONIC GAME BOARD

An electronic game board (106 a) that is foldable and rollable includes a processing circuit (302), a play area (206) and indicators (310). Game pieces are arranged on the play area (206) for facilitating a game. Indicators (310) are arranged in the play area (206) and indicate to a player on a first game board an initial and end position of a game piece played by an opponent player on a second game board or by an AI player. The electronic game board (106 a) also includes sensors (308) to validate a move of a game piece.

Electronic Game Table
20220212094 · 2022-07-07 ·

The electronic game table is a table setup, along with an app, that facilitates the play of role-playing games and other board games by players either in present, or connected remotely. The movements of pieces by players in person are recognized by the table, and the events are sent to the app. On the other side, remote players make changes to the board through the app, which contacts the physical electronic table, and the table automatically moves the corresponding pieces as the app directs. In addition, the table has built-in speakers to give audio output to physically-present players, and a OLED screen embedded in the table top as to give visual response to the users or otherwise simulate the playing board.

AMUSEMENT GAME
20220296989 · 2022-09-22 ·

This disclosure is directed to an amusement game and methods for playing the game. The amusement game includes a programmable game device configured to operate under a predetermined set of parameters, which may appear to the players to be random. Players then engage the programmable game device with a plurality of game pieces while moving game markers along a game path from start to finish. The amusement game may be played using one or more game sets, for example a physical board game set and a pair of digital games may be played simultaneously using the Internet. The game sets, including the programmable game devices, are in digital communication with each other so players in different locations can play a single game together. The amusement game includes processors and memory to store and communicate game data between physical game sets and digital games, such as played on mobile electronic devices. The programmable game device may be configured in a variety of forms, including animate and inanimate objects, both real and imagined.

PHYSICAL-VIRTUAL GAME BOARD AND CONTENT DELIVERY SYSTEM
20220111287 · 2022-04-14 ·

An entity enabled interactive gaming platform for deepening the engagement of a customer with an entity comprising and entity global eco-system and an interactive gaming system where the entity alters the provision of a product or service to a customer based at least in part upon any one of or any combination of game play datum associated with the customer having played an entity game. The global eco-system comprises a game structure including game rules, a game database and game overlay descriptions sufficient for printing or otherwise creating a physical game overlay. The interactive gaming system comprises a physical game board with a replaceable physical game overlay, game app and one or more electronically trackable physical game pieces including an identifier, where the replaceable game overlay is printed or otherwise created based at least in part upon the game overlay descriptions associated with the entity game to be played.

EDUCATIONAL GAMING SYSTEM

An educational gaming system includes control cards, road pieces and a robotic device. Each of the control cards has a graphic corresponding to an instruction. The road pieces are arranged to form a road on which the robotic device is configured to move. The robotic device is communicable with an electronic device that executes an application program. The electronic device captures an image of the graphic of the control card, conducts a machine learning algorithm based on the image to obtain the instruction, and transmits the instruction to the robotic device. The robotic device obtains a road-piece signal value that is generated by scanning one of the road pieces, and performs movement based on the instruction and the road-piece signal value.

Multi-purpose board game employing a game board and game pieces with wireless technology to communicate to the internet
11110341 · 2021-09-07 ·

An electronic game board wherein the board comprises a plurality of sensors and indicators such that two or more players may play the same game with each other using two or more different game boards that may communicate with each other either directly or through a server. The game board comprises a memory, antenna, and microprocessor associated with the sensors and indicators so that the game board may determine, store, and display a game state based-in-part on data obtained from the game board itself and either another game board or an artificially intelligent player operating in response the present game board.

MICROPROCESSED ELECTRONIC DEVICE FOR PRODUCING SPECIAL EFFECTS BY CONTROLLING AND SYNCHRONIZING LIGHT AND SOUND
20210197072 · 2021-07-01 ·

“MICROCONTROLLER-CONTROLLED ELECTRONIC DEVICE FOR THE PRODUCTION OF SPECIAL EFFECTS THROUGH THE CONTROL AND SYNCHRONIZATION OF LIGHT AND SOUND” is an electronic device with a microcontroller that by controlling the brightness and color of RGB LEDs, which will illuminate the game surface, along with the an audio device control, such as an MP3 player, reproduces several special light and sound effects synchronically. In its complete version, it is comprised of a microcontroller, which controls four RGB LEDs and an MP3 player module connected to a memory, which generate the light and sound effects, synchronically. It also has a data communication module as well as an audio communication module, thus enabling the device in question to be utterly controlled by apps installed on mobile devices through a wireless connection.

Systems, devices, and/or methods for providing multi-realm game play

Certain exemplary embodiments can provide a system, machine, device, manufacture, circuit, and/or user interface adapted for and/or resulting from, and/or a method for activities that can comprise and/or relate to, a board game system that can include a first game board that defines a plurality of playing surfaces for use with game pieces.

GAMING APPARATUS FOR SPINNING TOP TOY GAME
20210197071 · 2021-07-01 ·

The present disclosure provides an apparatus for spinning top toy games. The apparatus includes a playing path for playing the spinning top toy game. The playing path is either a virtual playing path customized using one or more augmented reality (AR) elements rendered by an application of a user device or a physical playing path configured on a gaming board or a suitable surface using at least one pre-prepared section. A spinning top used a gaming component for playing the spinning top toy game and configured to achieve a rotational motion around a central axis thereof. A blower device configured to drive air through an air outlet port from an air inlet port. A user operates the blower device for driving air to the spinning top thereby resulting in a rotational of the spinning top and manoeuvres the spinning top along the playing path.

AUGMENTED REALITY GAMING SYSTEMS AND METHODS
20210121779 · 2021-04-29 ·

An augmented reality (AR) game system is disclosed wherein real-world objects are transformed into AR terrain elements and AR events generate real-world impact. The game environment is set up using real-world objects that include everyday objects and game pieces on a field of play. When viewed on the screen of a computing device executing the modules of the game system, the everyday objects are transformed into elements of an AR terrain while the game pieces can be augmented with various controls. Multiple viewing modes, for example, a third person view, a first person view or “POV” view from a selected game piece or a split screen view are contemplated for viewing the field of play. A subset of the augmented controls can be activated by the user to execute AR events some of which can have real-world impact. The AR events are executed based on game rules.