Patent classifications
A63F2009/2489
GAME TOKEN MANAGEMENT SYSTEM
A game token management system includes; a game token tray (17) for storing game tokens of a dealer; a card distribution device (3) that determines a result of a game; a management control device (50) that determines a target and an amount bet by a player and an amount of the game tokens held in the game token tray (17) and determines whether a change of the game tokens in the game token tray (17) after an end of the game is accurate or inaccurate; and an indicator lamp (173) that is turned on or off according to determination of the management control device (50).
Game Systems And Methods
Example game systems and methods are described. In one implementation, a sensing device determines an identity of a game piece in a physical space and detects a movement action associated with the game piece. A computing device calculates a distance and direction associated with the movement action and determines a result of the movement action based on the distance, the direction, and the identity of the game piece.
MANAGEMENT SYSTEM OF SUBSTITUTE CURRENCY FOR GAMING
A detection system including a control device detecting fraud performed in a game table by using a result of an image analysis performed by an image analyzing device is included. A substitute currency for gaming used for this detection system has a multi-layer structure in which a plurality of plastic layers having different colors are stacked, a coloring layer is included at least in the middle, and white layers or thin-color layers (may be layers having a color thinner than that of the coloring layer; not illustrated in the drawing) are stacked on both sides of the coloring layer disposed in the middle.
MANAGEMENT SYSTEM OF SUBSTITUTE CURRENCY FOR GAMING
A detection system including a control device detecting fraud performed in a game table by using a result of an image analysis performed by an image analyzing device is included. A substitute currency for gaming used for this detection system has a multi-layer structure in which a plurality of plastic layers having different colors are stacked, a coloring layer is included at least in the middle, and white layers or thin-color layers (may be layers having a color thinner than that of the coloring layer; not illustrated in the drawing) are stacked on both sides of the coloring layer disposed in the middle.
INSPECTION SYSTEM, INSPECTING DEVICE, AND GAMING CHIP
An inspection system of a chip includes a reading device and a determining unit. The reading device is configured to count a number of chips stored in a storage case, the chips associated with a table game and including a chip having a radio tag, read the radio tag while the chips are stored in the storage case, and acquire chip information. The determining unit is configured to compare the chip information of the chips in the storage case with a physical number of the chips in the storage case, determine that there is an abnormal chips among the chips stored in the storage case based on a determination that the counted number of the chips does not match a physical number of the chips in the storage case, and output a result associated with an indication of the abnormal chip.
GAME SYSTEM, GAME TOY, AND PROGRAM
Provided are a game system, a game toy, and a program enabling a player to play the game easily. The game system is a game system implementing a match game played by players. The game system includes, for each of the players: a game toy, and an information communication terminal. The match game progresses through communications between the information communication terminals of the players. The game toy includes: a game item provided with game element information, a play field on which the game item is able to be arranged, and an acquisition item that is configured to be capable of acquiring the game element information provided to the game item, and transmits the acquired game element information to the information communication terminal. The information communication terminal includes: a reception unit that receives an action instruction related to the match game, for the game item arranged on the play field related to a corresponding one of the players, a resolving unit that resolves an action based on the action instruction received by the reception unit, and a notification unit that issues a notification of an operation instruction for the game item arranged on the play field based on a result of the resolution by the resolving unit.
Inspection system and management system
When an unfair gaming currency is delivered to a dealer from a player, the currency is detected as unfair. The inspection system for inspecting the gaming currency, in which an RF tag is built, comprises: a gaming currency tray for housing the gaming currencies of the dealer in a casino game; an RF reader for reading the RF tags of the plural gaming currencies housed in the gaming currency tray; plural photosensors for detecting at least the number of the plural gaming currencies housed in the gaming currency tray at a constant time interval or always in a method other than RFID; and an inspection/alarm part for generating alarms when the number of the gaming currencies whose RF tags are read by the RF reader is not equal to the number of the gaming currencies detected by the plural photosensors.
Systems and Methods for Determining the Presence and Type of an Object
Described herein are systems and method for determining a presence and/or type of an object positioned on a platform. The system may include: a tag reader configured to determine a type of an object, the object including a tag readable by the tag reader; a load cell configured to detect the presence of the object on a platform, the object having a known weight; and the platform including at least one face for receiving the object. The platform is communicatively coupled to the load cell and the tag reader. The presence of the object is detected by the load cell housed in the platform when the object is position on the at least one face of the platform. The type of the object is determined by the tag reader housed in the platform when the object is in physical proximity to the platform.
Inspection system, inspecting device, and gaming chip
An inspection system of a chip includes a reading device and a determining unit. The reading device is configured to count a number of chips stored in a storage case, the chips associated with a table game and including a chip having a radio tag, read the radio tag while the chips are stored in the storage case, and acquire chip information. The determining unit is configured to compare the chip information of the chips in the storage case with a physical number of the chips in the storage case, determine that there is an abnormal chips among the chips stored in the storage case based on a determination that the counted number of the chips does not match a physical number of the chips in the storage case, and output a result associated with an indication of the abnormal chip.
MICROPROCESSED ELECTRONIC DEVICE FOR PRODUCING SPECIAL EFFECTS BY CONTROLLING AND SYNCHRONIZING LIGHT AND SOUND
“MICROCONTROLLER-CONTROLLED ELECTRONIC DEVICE FOR THE PRODUCTION OF SPECIAL EFFECTS THROUGH THE CONTROL AND SYNCHRONIZATION OF LIGHT AND SOUND” is an electronic device with a microcontroller that by controlling the brightness and color of RGB LEDs, which will illuminate the game surface, along with the an audio device control, such as an MP3 player, reproduces several special light and sound effects synchronically. In its complete version, it is comprised of a microcontroller, which controls four RGB LEDs and an MP3 player module connected to a memory, which generate the light and sound effects, synchronically. It also has a data communication module as well as an audio communication module, thus enabling the device in question to be utterly controlled by apps installed on mobile devices through a wireless connection.