A63F13/5258

System and method for creating an avatar

An avatar or avatar environment to visualize data may be provided within a social networking system or service, for example as part of the Internet, and/or within a desktop widget, panel, gadget, or the like. The avatar may further evolve or alter its appearance, animation, or other visual or audio characteristics in response to the data or other input such as athletic activity performed by a corresponding user. In particular, the avatar of an embodiment may respond to and provide visualization of athletic or sport performance data.

System and method for creating an avatar

An avatar or avatar environment to visualize data may be provided within a social networking system or service, for example as part of the Internet, and/or within a desktop widget, panel, gadget, or the like. The avatar may further evolve or alter its appearance, animation, or other visual or audio characteristics in response to the data or other input such as athletic activity performed by a corresponding user. In particular, the avatar of an embodiment may respond to and provide visualization of athletic or sport performance data.

STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS, AND GAME PROCESSING METHOD
20230086477 · 2023-03-23 ·

An example of an information processing apparatus performs, in a predetermined area in a virtual space, editing including at least one of selecting a placement object to be placed in the area, placing the placement object, and moving the placement object, based on an operation input. The information processing apparatus performs presentation upon completion, which includes at least one scene and displays, for each scene, an image of the area based on a virtual camera. In the scene, the information processing apparatus sets a gaze point of the virtual camera at any of a position of the placement object placed in the area, a predetermined position in the area, and a position of a character arranged in the area, and sets the virtual camera at a position at which the placement object placed in the area is not placed.

STORAGE MEDIUM, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS, AND GAME PROCESSING METHOD
20230086477 · 2023-03-23 ·

An example of an information processing apparatus performs, in a predetermined area in a virtual space, editing including at least one of selecting a placement object to be placed in the area, placing the placement object, and moving the placement object, based on an operation input. The information processing apparatus performs presentation upon completion, which includes at least one scene and displays, for each scene, an image of the area based on a virtual camera. In the scene, the information processing apparatus sets a gaze point of the virtual camera at any of a position of the placement object placed in the area, a predetermined position in the area, and a position of a character arranged in the area, and sets the virtual camera at a position at which the placement object placed in the area is not placed.

Information processing device, information processing method, and information processing program
11481962 · 2022-10-25 · ·

An information processing device for drawing an object arranged in a three-dimensional virtual space, in an expression viewed from a virtual camera, the object including a field object associated with a two-dimensional plane defined by a first axis and a second axis, and a specific object arranged on the field object, the device including: a change processing unit changing a region of the field object falling within a viewing angle of the virtual camera; and a deformation processing unit deforming the field object, in which in a case where the region is changed by the change processing unit, the deformation processing unit makes a deformation mode of the field object different when it is determined that the specific object is positioned in the region after being changed and when it is determined that the specific object is not positioned in the region after being changed.

Method and apparatus for controlling virtual camera in game

A method and apparatus for controlling a virtual camera in a game are disclosed. In the present disclosure, it is detected whether a movement of a virtual character toward a first direction satisfies a preset condition, when the preset condition is satisfied, a shifting direction of the virtual camera is determined, and the virtual camera is controlled to shift toward the shifting direction while moving according to a change of position of the virtual character, thereby a game scene image captured by the shifted virtual camera is displayed on a Graphical User Interface (GUI).

STORAGE MEDIUM STORING INFORMATION PROCESSING PROGRAM, INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING APPARATUS, AND INFORMATION PROCESSING METHOD
20230076624 · 2023-03-09 · ·

When a game object is located in an end range in a virtual space relating to a first end portion of a display range of a display image, the end range being in the display range, end control that causes the game object to remain in the end range is performed while a range of view is being moved in a first direction in the virtual space that is a direction perpendicular to the first end portion and aimed at inside of the display range and/or while the game object is performing an action of moving in a second direction opposite to the first direction. When the end control has continued for at least a waiting period, the game object is moved to a location other than the end range in a range in the virtual space relating to the display range.

Information processing system, non-transitory computer-readable storage medium having stored therein information processing program, information processing apparatus, and information processing method

An example of an information processing system sets an image capturing direction of a virtual camera in accordance with an image capturing direction of a camera, and if the image capturing direction of the camera is within a predetermined range, moves a virtual door in a virtual space in accordance with the image capturing direction of the virtual camera. If the image capturing direction of the camera is directed more upward than a first threshold, the information processing system does not move the virtual door further in the up direction. If the image capturing direction of the camera is directed more downward than a second threshold, the information processing system does not move the virtual door further in the down direction.

ANIMATION PRODUCTION SYSTEM
20230121976 · 2023-04-20 ·

To enable you to take animations in a virtual space an animation production method comprising: a step of placing a character in a virtual space; a step of placing a virtual camera for shooting the character in the virtual space; a step of acquiring action data defining an action of the character from an external source; a step of operating the character based on the action data; and a step of shooting the action of the character by the camera.

ANIMATION PRODUCTION SYSTEM
20230121976 · 2023-04-20 ·

To enable you to take animations in a virtual space an animation production method comprising: a step of placing a character in a virtual space; a step of placing a virtual camera for shooting the character in the virtual space; a step of acquiring action data defining an action of the character from an external source; a step of operating the character based on the action data; and a step of shooting the action of the character by the camera.