Patent classifications
A63B2071/063
Interactive exercise machine system with mirror display
An interactive exercise system includes a mechanical support system and a display module held by the mechanical support system. A mirror element is attached to at least partially cover the display module. At least one movable arm is connected to the support system and at least one force-controlled component is connected to the mechanical support system. The force-controlled component can be graspable by a user and allows for a range of exercise types and programs.
System and method for a user adaptive training and gaming platform
A method for adaptive user training and gaming utilizing a media player is disclosed. The method includes operations of receiving, by control logic, data pertaining to selection of a first training program, transmitting, by the control logic, media instructions to cause activation of a media player configured to display visual data corresponding to the first training program, and transmitting, by the control logic, ball-throwing instructions to cause activation of a ball-throwing machine configured to impart motion to one or more balls in accordance with the first training program. The method includes additional operations of recording, by the control logic, an indication of the first training program in a player profile. Additional operations includes recording, by the control logic, training data indicating metrics associated with performance of the first training program.
STRENGTH TRAINING APPARATUS WITH MULTI-CABLE FORCE PRODUCTION
A method of varying a dynamic resistive force during a strength training exercise includes receiving a selection of the strength training exercise from a set of available strength training exercises and obtaining exercise logic for the strength training exercise from computer memory. The exercise logic provides instructions for generating a vector that defines the dynamic resistive force provided at an end effector of a strength training apparatus during the strength training exercise. The method includes determining a real-time geometric arrangement of a plurality of cables coupled to the end effector, generating, based on the real-time geometric arrangement of the plurality of cables and the exercise logic, time-varying operating setpoints for a plurality of actuator assemblies coupled to the plurality of cables, and exerting the dynamic resistive force at the end effector by controlling the plurality of actuator assemblies in accordance with the time-varying operating setpoints.
METHOD FOR CONTROLLING A CONTROL INTERFACE OF AN EXERCISE MACHINE DURING THE ENJOY OF A MULTIMEDIA CONTENT AND RELATED MACHINE
A method for controlling a control interface of an exercise machine during the enjoy of a multimedia content includes providing a multimedia content of a personal trainer preparatory to performing a set workout program on the exercise machine, usable through the control interface; associating configuration instructions of the exercise machine with the multimedia content readable by a data processing unit of the exercise machine, synchronized with playing of the multimedia content; during the enjoy of the multimedia content, if a playing time instant falls within a set time interval provided by the configuration instructions, dynamically modifying the control interface of the exercise machine so that it assumes a respective operating configuration corresponding to the set time interval reached by the multimedia content, in the respective operating configuration, showing the user on a display module, temporary controls usable through the control interface; and setting the exercise machine based on the temporary controls.
Climbing exercise machine
An exercise machine creates a simulated continuous resisted climbing motion. The machine includes a floor- or ground-contacting base frame and two or more substantially vertically oriented uprights, wherein at least one upright is rigidly connected to the base frame. The machine further includes two handles and two foot pedals, each handle and each foot pedal being movably engaged with an upright for linear reciprocating motion along the upright. The handles and foot pedals are interconnected so that they move concurrently. An adjustable resistance mechanism may be operatively connected to the interconnection of the handles and foot pedals to provide adjustable resistance for the simulated continuous climbing motion.
Interactive exercise apparatus
An interactive exercise apparatus includes a mirror display device, a control unit, and an identification unit. The mirror display device is able to reflect an image of a user and display workout information and video content with an exercise instructor performing an exercise for guiding the user to perform the exercise. The control unit is configured to control operation of the mirror display device. The identification unit is coupled to the control unit for identifying images of the user or exercise equipment. A workout list unit is coupled to the control unit for providing a list of fitness courses. The control unit is operable to control the mirror display device to show corresponding fitness courses for allowing the user to choose according to a movement posture of the user or exercise equipment the user used recognized by the identification unit.
Device for displaying in response to a sensed motion
A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.
Body joystick for interacting with virtual reality or mixed reality machines or software applications
A system and method for using a body joystick to interact with a virtual or mixed-reality machines or software applications that uses a support arm to hold a device for attaching the body joystick to a user's body, a sensor for detecting movement, and a tether and actuator for providing feedback to the user about interactions with the virtual or mixed-reality machines or software applications.
Smart golf bag system
Provided is a smart golf bag system. The system includes a computing device coupled to a bag and a server coupled to the computing device. The system may include a sensor system coupled to the bag, wherein the sensor system communicates with the computing device. The system tracks golfer data, such as distance hit with each club used in a round of golf, the weather, time of day and the like. The data is stored and aggregated in the server and may be analyzed to suggest clubs based on the distance to the hole, etc.
REFLECTIVE VIDEO DISPLAY APPARATUS FOR INTERACTIVE TRAINING AND DEMONSTRATION AND METHODS OF USING SAME
A smart mirror can show live or recorded streaming video of an instructor performing a workout in a package that is attractive and unobtrusive enough to hang in a living room. The smart mirror includes a mirror surface with a fully reflecting section and a partially reflecting section. A display behind the partially reflecting section shows the video when the smart mirror is on and is almost invisible when the smart mirror is off. The smart mirror also has a speaker, a microphone, and a camera to enable a user to view the video content and interact with the instructor. The smart mirror may connect to the user's smart phone, a peripheral device (e.g., a Bluetooth speaker) to augment user experience, a biometric sensor to provide biometric data to assess user performance, and/or a network router to connect the smart mirror to a content provider, an instructor, and/or other users.