Patent classifications
A63F2009/2463
INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND RECORDING MEDIUM
[Problem] To provide a more preferable user experience.
[Solution] An information processing apparatus includes an acquisition unit configured to acquire information indicating an estimation result of movement of a predetermined target object in accordance with a history of chronological detection results of positions of the target object and a recognition result of a surrounding environment of the target object, and a control unit configured to cause display information to be presented in a display mode corresponding to the estimation result.
Handheld projector and gaming aid for tabletop grid mat
A handheld projector for visually defining an event zone on a grid mat of a tabletop game to obviate the need to manually make proximity calculations during game play to determine whether players indicated on a game board are located in sufficient proximity to a virtual event to be effected.
INTERACTIVE ENVIRONMENT
An interactive environment image may be projected onto one or more surfaces, and interaction with the projected environment image may be detected within a three-dimensional space over the one or more surfaces. The interactive environment image may be a three dimensional image, or it may be two dimensional. An image is projected onto a surface to provide a visual representation of a virtual space including one or more of the virtual objects, which may be spatially positioned. User interaction with the projected visualized representation of the virtual space may be detected and, in response to user interaction, the projected visualized representation may be changed.
Projected, interactive environment
An interactive environment image may be projected onto one or more surfaces, and interaction with the projected environment image may be detected within a three-dimensional space over the one or more surfaces. The interactive environment image may be a three dimensional image, or it may be two dimensional. An image is projected onto a surface to provide a visual representation of a virtual space including one or more of the virtual objects, which may be spatially positioned. User interaction with the projected visualized representation of the virtual space may be detected and, in response to user interaction, the projected visualized representation may be changed.
PHYSICAL GAMES ENHANCED BY AUGMENTED REALITY
Systems and techniques for enhancing the physical games with augmented reality is described. A system identifies a characteristic of a physical object that is located on a physical surface. The system obtains, based on the characteristic, information indicative of a rule set for the game and a state of the game based on the characteristic. A game engine is initialized based on the rule set and game state. The game engine generates a subsequent state for the game. The system renders, based on the subsequent state, an augmented reality display that incorporates the physical surface and physical object.
HANDHELD PROJECTOR AND GAMING AID FOR TABLETOP GRID MAT
A handheld projector for visually defining an event zone on a grid mat of a tabletop game to obviate the need to manually make proximity calculations during game play to determine whether players indicated on a game board are located in sufficient proximity to a virtual event to be effected.
PROJECTED, INTERACTIVE ENVIRONMENT
An interactive environment image may be projected onto one or more surfaces, and interaction with the projected environment image may be detected within a three-dimensional space over the one or more surfaces. The interactive environment image may be a three dimensional image, or it may be two dimensional. An image is projected onto a surface to provide a visual representation of a virtual space including one or more of the virtual objects, which may be spatially positioned. User interaction with the projected visualized representation of the virtual space may be detected and, in response to user interaction, the projected visualized representation may be changed.
Projected, interactive environment
An interactive environment image may be projected onto one or more surfaces, and interaction with the projected environment image may be detected within a three-dimensional space over the one or more surfaces. The interactive environment image may be a three dimensional image, or it may be two dimensional. An image is projected onto a surface to provide a visual representation of a virtual space including one or more of the virtual objects, which may be spatially positioned. User interaction with the projected visualized representation of the virtual space may be detected and, in response to user interaction, the projected visualized representation may be changed.
Game display arrangement and system for displaying a game result from a game result generator
A roulette wheel display arrangement and system is disclosed for displaying a winning result from the roulette wheel. The arrangement comprises a display screen which is arranged to extend around a periphery of the wheel, and a plurality of screen facets, each facet being arranged to extend adjacent a corresponding player wagering position. The arrangement further comprises a plurality of image projection units which are separately arranged to project the winning result onto a respective facet of the display screen, the screen facets being inclined toward the roulette wheel away from the respective player wagering position, such that a player can view the winning result from the wagering position on the respective screen facet. The system further comprises a detector for detecting the location of a playing member on the roulette wheel and a processor communicatively coupled with the detector and the display arrangement, for processing the location of the playing member on the roulette wheel to determine the winning result. The processor is arranged to output the winning result to the display arrangement for displaying the winning result on the display screen.
GAME SYSTEM
A game system includes: a balloon; an air supply source; an air supply pipe that connects the balloon with the air supply source; and a control device that executes a game, and when the game is not cleared within a predetermined time limit, performs control for producing a game effect of bursting the balloon having been inflated.