A61M2230/65

SYSTEM FOR EXTENDED REALITY VISUAL CONTRIBUTIONS

Aspects of the subject disclosure may include, for example, receiving information about a task to be completed by a user, receiving information about the user and receiving information about a physical environment of the user. The subject disclosure may further include creating one or more immersion objects based on the information about the task, the information about the user and the information about the physical environment, creating an immersive environment including the one or more immersive objects and at least a portion of the physical environment of the user, and communicating to an extended reality (XR) device of the user information about the immersive environment to create an immersive experience for completion of the task by the user. Other embodiments are disclosed.

SYSTEM FOR EXTENDED REALITY VISUAL CONTRIBUTIONS

Aspects of the subject disclosure may include, for example, receiving information about a task to be completed by a user, receiving information about the user and receiving information about a physical environment of the user. The subject disclosure may further include creating one or more immersion objects based on the information about the task, the information about the user and the information about the physical environment, creating an immersive environment including the one or more immersive objects and at least a portion of the physical environment of the user, and communicating to an extended reality (XR) device of the user information about the immersive environment to create an immersive experience for completion of the task by the user. Other embodiments are disclosed.

METHOD AND SYSTEM TO MANAGE AND REDUCE RECALL FREQUENCY OF DISTURBING DREAMS

A method of managing and reducing the recall frequency of disturbing dreams comprises monitoring (100; 200; 300) electroencephalography (EEG) activity of a subject, detecting (102; 206; 302) an indicator of a disturbing dream of the subject based on power in a theta or alpha band of the EEG activity of the subject, and providing stimulation (104; 212; 308) to the subject at a frequency lower than the theta band in response to detecting the indicator of the disturbing dream.

METHOD AND SYSTEM TO MANAGE AND REDUCE RECALL FREQUENCY OF DISTURBING DREAMS

A method of managing and reducing the recall frequency of disturbing dreams comprises monitoring (100; 200; 300) electroencephalography (EEG) activity of a subject, detecting (102; 206; 302) an indicator of a disturbing dream of the subject based on power in a theta or alpha band of the EEG activity of the subject, and providing stimulation (104; 212; 308) to the subject at a frequency lower than the theta band in response to detecting the indicator of the disturbing dream.

Extended Reality AR/VR System
20230033743 · 2023-02-02 ·

A system includes a mobile device having one or more cameras to take images; a sensor detecting reflected light from one or more lasers and a diffuser to detect object range or dimension; code for motion tracking, environmental understanding by detecting planes in an environment, and estimating light and dimensions of the surrounding based on the one or more lasers; code to estimate a three-dimensional (3D) volume of an object from multiple perspectives and from projected laser beams to measure size or scale and determine locations of points on the object's surface in a plane or a slice using time-of-flight, wherein positions and cross-sections for different slices are correlated to construct a 3D model of the object, including object position and shape; the device receiving user request to select a content from one or more augmented, virtual, or extended reality contents and rendering a reality view of the environment.

Extended Reality AR/VR System
20230033743 · 2023-02-02 ·

A system includes a mobile device having one or more cameras to take images; a sensor detecting reflected light from one or more lasers and a diffuser to detect object range or dimension; code for motion tracking, environmental understanding by detecting planes in an environment, and estimating light and dimensions of the surrounding based on the one or more lasers; code to estimate a three-dimensional (3D) volume of an object from multiple perspectives and from projected laser beams to measure size or scale and determine locations of points on the object's surface in a plane or a slice using time-of-flight, wherein positions and cross-sections for different slices are correlated to construct a 3D model of the object, including object position and shape; the device receiving user request to select a content from one or more augmented, virtual, or extended reality contents and rendering a reality view of the environment.

HAND STIMULATION DEVICE TO FACILITATE THE INVOCATION OF A MEDITATIVE STATE
20230096515 · 2023-03-30 ·

A hand stimulation device that includes a housing defining an interior plenum and having a top portion and a bottom portion; a pair of drive electrodes structured and arranged in a first region of the top portion; a pair of sense electrodes structured and arranged in a second region of the top portion; a processing device disposed within the interior plenum and in communication with each of the pair of drive electrodes and the pair of sense electrodes; at least one sensing device adapted to measure and collect biometric data about the user; and at least one motor that is adapted to generate at least one of tactile feedback and a haptic pattern to a user.

HAND STIMULATION DEVICE TO FACILITATE THE INVOCATION OF A MEDITATIVE STATE
20230096515 · 2023-03-30 ·

A hand stimulation device that includes a housing defining an interior plenum and having a top portion and a bottom portion; a pair of drive electrodes structured and arranged in a first region of the top portion; a pair of sense electrodes structured and arranged in a second region of the top portion; a processing device disposed within the interior plenum and in communication with each of the pair of drive electrodes and the pair of sense electrodes; at least one sensing device adapted to measure and collect biometric data about the user; and at least one motor that is adapted to generate at least one of tactile feedback and a haptic pattern to a user.

ADAPTATION OF MEDICAMENT DELIVERY IN RESPONSE TO USER STRESS LOAD
20230032033 · 2023-02-02 ·

Disclosed are an automatic medication delivery system includes a stress detection and response algorithm or application that may operate in cooperation with a medication delivery algorithm or application. Execution of the instructions of the stress detection and response application causes a processor to obtain a respective measurement value related to a physiological condition of a user from one or more sensors. The obtained respective measurement values are evaluated against a respective threshold measurement value. The processor determines, based on the evaluation of the obtained respective measurement values, a degree of stress the user is experiencing. In response to the determination of the degree of stress the user is experiencing, the processor may modify an imminent dosage of a liquid drug to be delivered, a time of delivery of the imminent dosage, or both. A dosage of the liquid drug may be expelled based on the modifying.

Inducement, verification and optimization of neural entrainment through biofeedback, data analysis and combinations of adaptable stimulus delivery

Methods, systems and apparatus for inducing and verifying the level of neural entrainment at any target frequency, through a combination of biofeedback mechanisms, data analysis, and modulation of synergistic combinations of adaptable stimuli.