Patent classifications
A63B22/02
Apparatus and exercising device
According to an example aspect of the present invention, there is provided an apparatus comprising at least one processing core, at least one memory including computer program code, the at least one memory and the computer program code being configured to, with the at least one processing core, cause the apparatus at least to receive a first signal from an exercising device, process the received signal, respond to the received signal by transmitting a second signal to the exercising device, and participate in a pairing process with the exercising device.
CONTROLLING ACCESS TO A STATIONARY EXERCISE MACHINE
Controlling access to a stationary exercise machine. In one aspect of the disclosure, a method may include establishing one or more authorized users of a stationary exercise machine having one or more moveable members, automatically locking the one or more moveable members of the stationary exercise machine, and receiving a request to perform a workout on the stationary exercise machine. In response to the receiving of the request to perform the workout on the stationary exercise machine, the method may include automatically determining whether any of the one or more authorized users is proximate to the stationary exercise machine. In response to automatically determining that one of the one or more authorized users is proximate to the stationary exercise machine, the method may include automatically unlocking the one or more moveable members of the stationary exercise machine to enable the workout to be performed on the stationary exercise machine.
CONTROLLING ACCESS TO A STATIONARY EXERCISE MACHINE
Controlling access to a stationary exercise machine. In one aspect of the disclosure, a method may include establishing one or more authorized users of a stationary exercise machine having one or more moveable members, automatically locking the one or more moveable members of the stationary exercise machine, and receiving a request to perform a workout on the stationary exercise machine. In response to the receiving of the request to perform the workout on the stationary exercise machine, the method may include automatically determining whether any of the one or more authorized users is proximate to the stationary exercise machine. In response to automatically determining that one of the one or more authorized users is proximate to the stationary exercise machine, the method may include automatically unlocking the one or more moveable members of the stationary exercise machine to enable the workout to be performed on the stationary exercise machine.
Folding treadmill and folding method
Disclosed are a folding treadmill and a folding method. A folding method of a folding treadmill includes the following steps: unlocking a pin lock assembly to enable a column assembly and a running platform to be in an unlocked free state, then unfolding or folding the column assembly to be in an unfolded state or a folded state relative to the running platform, and locking the pin lock assembly to complete the unfolding or folding of the treadmill. By means of the pin lock assembly, the column assembly can be firmly locked on the running platform no matter whether the column assembly is in the unfolded state or the folded state, thus not only achieving rapid unfolding and folding, but also ensuring the stability of the unfolded state or the folded state, and improving the safety of the folded state.
Folding treadmill and folding method
Disclosed are a folding treadmill and a folding method. A folding method of a folding treadmill includes the following steps: unlocking a pin lock assembly to enable a column assembly and a running platform to be in an unlocked free state, then unfolding or folding the column assembly to be in an unfolded state or a folded state relative to the running platform, and locking the pin lock assembly to complete the unfolding or folding of the treadmill. By means of the pin lock assembly, the column assembly can be firmly locked on the running platform no matter whether the column assembly is in the unfolded state or the folded state, thus not only achieving rapid unfolding and folding, but also ensuring the stability of the unfolded state or the folded state, and improving the safety of the folded state.
DEVICES, SYSTEMS, AND METHODS FOR ROTATING A TREAD BELT IN TWO DIRECTIONS
A treadmill includes a tread belt that is rotatable in a forward direction and a backward direction. Before changing rotation directions on the tread belt, the treadmill implements a safety action. The safety action includes an alert and input in response to the alert to improve the safety of the user.
EXERCISE MACHINE CONTROLS
A method includes providing a first video file to a plurality of exercise machines, the first video file including content associated with an exercise class. The method also includes receiving user data from the plurality of exercise machines, the user data including respective settings associated with a common performance metric. In such a method, the respective settings are used on the plurality of exercise machines during playback of a particular part of the first video file. The method also includes identifying a timestamp associated with the particular part of the first video file, and generating an executable control corresponding to the performance metric. The method further includes generating a second video file comprising the content and the executable control. In such methods, playback of the second video file causes display of the executable control at a part of the second video file corresponding to the timestamp.
EXERCISE MACHINE CONTROLS
A method includes providing a first video file to a plurality of exercise machines, the first video file including content associated with an exercise class. The method also includes receiving user data from the plurality of exercise machines, the user data including respective settings associated with a common performance metric. In such a method, the respective settings are used on the plurality of exercise machines during playback of a particular part of the first video file. The method also includes identifying a timestamp associated with the particular part of the first video file, and generating an executable control corresponding to the performance metric. The method further includes generating a second video file comprising the content and the executable control. In such methods, playback of the second video file causes display of the executable control at a part of the second video file corresponding to the timestamp.
HAPTIC VR SIMULATION DEVICE
Haptic simulation device that allows a user, by means of natural body movements, to move through a virtual environment displayed by a VR control system (1) and display means (2), using a treadmill with a unidirectional (5) movable miming deck (6). The detection means comprise a control member (7) with a shape such, that the control member extends in front of and/or at least partly to the side of the user, during use of the device when the user is on the treadmill. The control member is coupled to a rotational pressure sensor (8) and one or more transverse pressure sensors (10). The rotational and transverse pressure sensors are coupled to the VR control system and the treadmill control system such that (a) if the user exerts forward or rearward pressure to the control member, the running deck moves rearward and forward, respectively, and (b) if the user additionally exerts a rotational pressure and/or a transverse pressure on the control member, the VR control system moves the virtual environment displayed in the VR display
BODY JOYSTICK FOR INTERACTING WITH VIRTUAL REALITY OR MIXED REALITY MACHINES OR SOFTWARE APPLICATIONS WITH BRAINWAVE ENTRAINMENT
A system and method for integration of body movement computer gaming control and brainwave entrainment comprising an attachment device configured to be attached to a portion of a user's body, a sensor attached to or integrated into the attachment device for detecting movement, a stimulation transducer for providing brainwave entrainment therapy, and a tether and actuator for providing feedback to the user about interactions with the virtual or mixed-reality machines or software applications.