Patent classifications
A63B24/0003
SYSTEM AND METHOD FOR MEASURING FORCE AND REPETITIVE MOTION FOR THERAPEUTIC AND FITNESS GOALS
The invention is directed to systems, devices, and methods for measuring force and repetitions during exercise or rehabilitation activities. Devices in accordance with embodiments may include: a casing; a processor within the casing; a display visibly on the casing; a first attachment portion on one end of the casing; a second attachment portion on an opposite end of the casing; and a force sensor connected to the first and the second attachment portion, the force sensor in communication with the processor. Methods may include: attaching a pneumatic exercise device to the wireless force measurement device; conducting exercises causing a piston in the pneumatic exercise device to move compared to from the wireless force measurement device; counting, by the device, the number of times the piston moves towards or away from the device; determining, by the device the amount of force applied through the pneumatic exercise device during the exercise.
System and method for targeted neurological therapy using brainwave entrainment with passive treatment
A system and method for targeted neurological treatment using brainwave entrainment therapy with passive treatment that allows for targeted treatment of particular areas of the brain, particular neurological functions, particular neurological states, and combinations of areas, functions, and states. The system and method receive gait parameters for an individual and compare those against a database of historical gait data to determine if an onset neurodegenerative condition is present, and applies a brainwave entrainment therapy responsive to the determination of the condition. The system and method receive a neurological assessment identifying areas of the brain or neurological functions to be treated, select one or more treatment modalities and frequencies, select a treatment regimen, and apply brainwave entrainment using a treatment regimen while the subject engages in dual-task activities selected to stimulate the areas of the brain, neurological functions, or neurological states to be treated, enhanced, or altered.
GOLF BALL LOCATION ASCERTAINING METHOD AND A GOLF PLAY INFORMATION PROVIDING SYSTEM
The present invention relates to a golf ball location ascertaining method and a golf play information providing system. The golf ball location ascertaining method comprises a first step of ascertaining a motion location at which a predetermined motion is taken when a golfer located near a golf ball on a golf field takes the predetermined motion, and a second step of ascertaining the location of the golf ball on a golf course by using golf course data on the golf field and the motion location.
GOLF CLUB HEADS
Some disclosed golf club heads include body having at least one raised sole portion and a cantilevered ledge extending down around a perimeter of the club head below the level of the raised sole portion. Some disclosed golf club heads include one or more sole openings in the body and a sole insert that is mounted inside the body over the sole openings. The sole can include weight tracks as well, and a rear weight track can extend between a toe side sole opening and a heel side sole opening. A crown insert can also be included that is mounted over an upper opening in the body.
Jump counting method for jump rope
A jump counting method for jump rope is provided. The jump counting method comprises: S1, obtaining an original video data of a jump rope movement, and extracting an audio data and an image data from the original video data; S2, calculating the number of jumps of the rope jumper according to an audio information and an image information extracted from the audio data and the image data; and S3, outputting and displaying the calculation result.
GOLF CLUB GRIP ASSEMBLY
An interchangeable and weight adjustable golf grip including at least an end cap body having integral receiving ports adapted to receive variable weights, electronic chips, sensors, gauges, lasers, cameras, or biometrics within and wherein the end cap is capable of housing the various weights, chips, sensors, etc. within the end cap so that a player can interchange the weights or sensors without removing the golf grip from the shaft in order to make adjustments and so that the player can play golf without removing any other portions of the grip. Further, the invention includes contemplation of a tip collette with integral receiving ports adapted to also harbor similar weights, or sensors, etc. Data from the sensors may be transmitted by Bluetooth transmission to a smartphone or a ball launch monitor system for analysis.
SPORTS EQUIPMENT WITH ALTERABLE CHARACTERISTIC
Articles of sports equipment, such as striking implements (e.g., sticks) and wearable articles (e.g., skates, helmets) for playing hockey or other activities, in which at least one of the characteristics (e.g., stiffness) of the articles of sports equipment is adaptable and can be altered during use of the sports equipment, such as by comprising an alterable component coupled to a controller, by comprising an alterable component that is autonomously alterable, and/or by an alterable component that can be altered in response to a command of a remote device.
ACCESSORY SYSTEMS ENABLING EXERCISE DEVICE AND COMPUTING DEVICE INTERACTIONS
Accessory systems configured to convert motion from a given exercise device into computer readable instructions for a given general-purpose computer. The accessory systems include a microcontroller and a sensor. The microcontroller is in data communication with the given general-purpose computer. The sensor is in data communication with the microcontroller and mounted in a position to monitor the given exercise device. The sensor is configured to detect motion of the given exercise device and to send motion data to the microcontroller. The microcontroller is programed with computer executable instructions to convert the motion data into computer readable instructions for the given general-purpose computer. In some examples, the accessory system includes a magnet, a first supplementary input, a second supplementary input, and/or a user input device.
BODY JOYSTICK FOR INTERACTING WITH VIRTUAL REALITY OR MIXED REALITY MACHINES OR SOFTWARE APPLICATIONS WITH BRAINWAVE ENTRAINMENT
A system and method for integration of body movement computer gaming control and brainwave entrainment comprising an attachment device configured to be attached to a portion of a user's body, a sensor attached to or integrated into the attachment device for detecting movement, a stimulation transducer for providing brainwave entrainment therapy, and a tether and actuator for providing feedback to the user about interactions with the virtual or mixed-reality machines or software applications.
DEEP LEARNING METHOD OF DETERMINING GOLF CLUB PARAMETERS FROM BOTH RADAR SIGNAL AND IMAGE DATA
An example method of modeling a portion of a golf club and a golf swing includes scanning the golf club to obtain scanning information, training a convolutional neural network using the scanning information, using at least one camera to obtain a series of images, converting the series of images into parameterized motion representations, using at least one radar to obtain a radar signal, converting the radar signal into time-frequency images, inputting the parameterized motion representations and the time-frequency images into the convolutional neural network, receiving golf club parameters and golf swing parameters as an output of the convolutional neural network, and generating a visual model of the golf club and the golf swing in a virtual space using the golf club parameters and the golf swing parameters.