Patent classifications
A63B24/0021
Autonomous golf competition systems and methods
A system for monitoring and recording and processing an activity includes one or more cameras for automatically recording video of the activity. A remote media system is located at the location of the activity. A network media processor and services is communicatively coupled with the remote media system. The remote media system includes one or more AI enabled cameras. The AI enabled camera is configured to record the activity. The network media processor is configured to receive an activation request of the AI enabled camera and the validate the record request. The system may automatically administer a skill-based competition.
AUTONOMOUS DIGITAL MEDIA PROCESSING SYSTEMS AND METHODS
A system for monitoring and recording and processing an activity includes one or more cameras for automatically recording video of the activity. A remote media system is located at the location of the activity. A network media processor and services is communicatively coupled with the remote media system. The remote media system includes one or more AI enabled cameras. The AI enabled camera is configured to record the activity. The network media processor is configured to receive an activation request of the AI enabled camera and the validate the record request.
HOCKEY PUCK
A hockey puck (1) comprising an accelerometer (101) arranged in a recess (5) of a puck body (3). The accelerometer (101) is configured to measure the acceleration of the hockey puck (1) in at least one direction in x-y-z coordinates. The hockey puck further comprises a power supply (25) and a control unit (109) configured to read sensor input from the accelerometer (101) and to provide a control unit output based on said sensor input.
BASKETBALL LAUNCHING SYSTEM FOR RECORDING SHOOTING STATISTICS AT LOCATIONS OTHER THAN PASSING LOCATIONS
A basketball launching system for recording shooting statistics in association with locations other than passing locations. Controller(s) receive data from a user interface indicating selection of a pass location and one or more shooting locations which are spaced apart from the pass location and program a launching device to pass basketballs to a location at a basketball playing area corresponding to the selected pass location and record shooting performance information in association with an associated one of the selected shooting locations for each respective one of the passes.
Blockchain
An Internet of Thing (IoT) device includes a camera coupled to a processor; and a wireless transceiver coupled to the processor. Blockchain smart contracts can be used with the device to facilitate secure operation.
Video acoustical method and system for determining an impact point of a thrown body on a landing area
A video acoustical method determines an impact point of a thrown body on a landing area, in particular for athletics throws disciplines, the body describing a trajectory in the air from a take-off area towards the landing area, the impact point being defined by the body hitting on the landing area. The method includes acquiring video exposures of the body impact on the landing area to a frame rate, each exposure showing one position of the body; calculating the body trajectory during at least the body impact on the landing area with the video exposures analysis; detecting an acoustical impact time due to the body hitting on the landing area; and determining the body impact point on the calculated trajectory with the detected acoustical impact time. A video acoustical system can determine an impact point of a thrown body on a landing area.
Incorporation of Computing Hardware that Captures and Conveys the Shape and Relative Position of Sporting Equipment Without Affecting its Required Physical Performance
The present invention, in some embodiments thereof, relates to sport's equipment comprising of “thin film” and “flexible electronics” that mimic and conform to the assembly components of traditional, non-interactive, sport's equipment. The layers of the equipment contain electrical and computing circuits in the form of one or more of an active mesh, active stitching, and/or active piping that mimics components otherwise made of leather, fabric, yarn or other non-conductive materials of a sport's equipment. Further provided for is the use of a suitable wireless technology to transmit the data collected by the digitally active implements to an external computer, which is capable of receiving the data to perform a simulation or computation for a sporting exercise.
Ball retrieval system and method
A tennis ball retriever for retrieving a tennis ball on and about a tennis court and for controllably releasing the ball includes a front-end ball collector having two spaced-apart blades defining a ball collection space. The retriever includes a means for gripping and securing a ball positioned at the fore end, and one or more detents for retaining the collected ball in the collection space until a programmed or manually-directed release toward a target location such as a tennis baseline. The retriever includes a processor-controller for controlling and directing the retriever during a retrieval session. The retriever may be remote-controlled such as by voice commands.
Molded hockey puck with electronic signal transmitter core
A hockey puck is formed as two mating subcomponents encapsulating an internal signal transmitter. The hockey puck includes holes extending from an external surface of the hockey puck into an internal void formed between the two mating subcomponents. The internal signal transmitter includes protrusions extending into the holes, each including a surface-mounted diode. The surface-mounted diodes include no lens cap, allowing the diodes to be positioned closer to the external surface of the puck than existing pucks. For improved visibility, the diode is positioned less than 5 mm from the external surface of the puck, but greater than 1 mm from the external surface of the puck, in order to prevent the diodes from being externally visible. Preferably, the diodes are positioned between approximately 2 mm and approximately 3 mm from the external surface of the hockey puck.
TRACKING A MOVING SPORTS OBJECT IN VARIED ENVIRONMENTAL CONDITIONS
Systems, methods and computer-readable media are provided for determining an effective altitude in relation to a moving sports object. In some examples, a method includes determining respective values for an air temperature, an air pressure, and a relative humidity of an environment of interest. Based on the determined respective values of the air temperature, the air pressure, and the relative humidity, an air density for the environment of interest is calculated to derive a first air density value. A second air density value is derived for a reference environment. An absolute value of a difference between the first and second air densities is compared against a preset comparison value and, based on the comparison being equal to or smaller than the preset comparison value, an output including an indicator of the effective altitude is generated.