A63B43/004

Mixed reality golf simulation and training system
10679423 · 2020-06-09 · ·

A mixed reality golf simulation and training system that can use, along with a user's existing standard golf equipment, a golf ball launch monitor to track the initial ball positional data, spin and acceleration, and simulate the complete ball path and location or use complete ball tracking data and displays the actual ball path and location. Mixed reality glasses allow the display of ball tracking data over the real world view and/or an immersive display of a simulated world view, depending on the user's head or view position. Golf simulation graphical views can include various options, including simulated or panoramic photographic views of a golf course, simulated graphics and data superimposed over a real world driving range view, or simple ball tracking data superimposed over a real world view at any location.

SYSTEM FOR PLANNING, MANAGING, AND ANALYZING SPORTS TEAMS AND EVENTS

A system for planning, managing, and analyzing sports teams and events. The system may include a content management function for storing data. The data can pertain to a plurality of sports-related statistics and a variety of identifying data. The system and method can also include an event management function for planning and evaluating sports-related events such as practices and games. The system and method can also include a report function which can provide a variety of statistical analyses.

Device for Displaying in Response to a Sensed Motion
20200147456 · 2020-05-14 ·

A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.

Device for Displaying in Response to a Sensed Motion
20200139200 · 2020-05-07 ·

A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.

Device for Displaying in Response to a Sensed Motion
20200139201 · 2020-05-07 ·

A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.

Device for Displaying in Response to a Sensed Motion
20200139202 · 2020-05-07 ·

A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.

LUMINOUS BALL WITH REMOTE ACTIVATION CAPABILITY
20200139203 · 2020-05-07 ·

A luminous ball with remote activation capability includes a sphere, a cover and a light-emitting device. The cover wraps an external circumferential surface of the sphere and is made of a light-transmissive material. At least one seam is formed on the cover, and a plurality of seam apertures are disposed in pairs along two sides of the at least one seam. The light-emitting device is disposed in the sphere and includes a light-emitting unit, a power unit, a wireless transmitter-receiver unit and a main control unit. The main control unit is operably configured to provide an electrical connection between the light-emitting unit and the power unit after obtaining an activation signal received by the wireless transmitter-receiver unit such that light emitted by the light-emitting unit penetrates the sphere and the cover and is visible through the at least one seam and the plurality of seam apertures.

Device for Displaying in Response to a Sensed Motion
20200129817 · 2020-04-30 ·

A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.

Device for Displaying in Response to a Sensed Motion
20200129818 · 2020-04-30 ·

A device includes a signaling means and a motion sensor, and logic for activating or controlling the signaling means in response to a sensed motion according to an embedded logic. The device may be used as a toy, and may be shaped like a play ball or as a handheld unit. It may be powered from a battery, either chargeable from an AC power source directly or contactless by using induction or by converting electrical energy from harvested kinetic energy. The embedded logic may activate or control the signaling means, predictably or randomly, in response to sensed acceleration magnitude or direction, such as sensing the crossing of a preset threshold or sensing the peak value. The visual means may be a numeric display for displaying a value associated with the count of the number of times the threshold has been exceeded or the peak magnitude of the acceleration sensed.

Game machine and game system
10625131 · 2020-04-21 · ·

A game machine makes it possible to make an accurate determination of not only success but also failure with regard to a predetermined play action, and can handle various play rules. The game machine includes at least one game machine main body, and at least one game machine sub unit configured to enable a play by being arranged in a predetermined position on the game machine main body, and is characterized in that, to provide an evaluation of successful play when the game machine sub unit is positioned in the predetermined position on the game machine main body, the game machine main unit and/or the game machine sub unit is provided with a position grasping unit for grasping a positional relationship of the main body and the sub unit. The position grasping unit includes a sensing device utilizing an electric change.