G06F111/20

Electric vehicle drive train development tool
12511450 · 2025-12-30 · ·

A computer-implemented tool for developing electric or hybrid electric vehicle electrical components systems. Embodiments comprise a database component, a user interface component, and a processing component. The database component may store drive train components information associated with each of a plurality of drive train components, and accessory components information associated with each of a plurality of accessory components. The user interface component may be configured to enable a user to select, display and interconnect icons representing one or more of the drive train components and one or more of the accessory components as an electrical components system, to input vehicle parameters, and to display computed specification analyses. The processing component may be coupled to the database component and the user interface component, and configured to compute specification analyses for the electrical components system based on the associated drive train components information, accessory components information and the vehicle parameters.

Systems and methods for object design

In some examples, design parameter data for an object can be received based on user input. A set of design criteria for the object can be received based on the design parameter data. A search of a learned design virtual reality (VR) database can be implemented to identify a set of candidate designs for the object based on the set of design criteria. The learned design VR database can include a plurality of previously determined designs for the object. Each candidate design for the object can be simulated in a simulation environment based on a learned design simulation database and optimization criteria to identify at least one new design for the object. A ranked design list can be generated ranking each candidate design and the at least one new design for the object based on ranking criteria.

Traffic simulation method for creating an optimized object motion path in the simulator

Provided is a traffic simulation for controlling a motion of an object, such as a vehicle, a pedestrian moving on a road or a pavement, in a driving simulation, an autonomous driving simulation, or the like. A traffic simulation method according to an embodiment of the present disclosure includes the steps of: importing a new moving object into a simulation environment of a simulator; retrieving data of a moving path and a start point of the moving object which is created based on a function, among pre-stored data; calculating 3D coordinates regarding a position of the moving object; moving the moving object along the moving path in the simulation environment, based on the calculated 3D coordinates; and calculating a next position of the moving object.

Creating netlists from distributed interactive applications

Embodiments included herein are directed towards a method for use in an electronic design. The embodiments may include receiving, using at least one processor, at least a portion of an electronic design. The method may further include automatically prompting a user for a library location indicating where to create an exported die schematic and a netlist generation view based upon, at least in part, the portion of the electronic design. The method may also include automatically generating the exported die schematic and the netlist generation view.