Patent classifications
A63B67/06
Boules-style game and apparatus
Apparatus and rules for playing a boules-style game. The apparatus may include one or more rigid gamepads on which balls can roll, each gamepad having a raised ridge around its periphery defining a base area, and shapes formed in the base area by raised ridges enclosing one or more additional distinct areas. The game may be played in an open area with one or more gamepads placed on the ground. Gameplay includes players rolling the balls onto the gamepad from a distance. Each gamepad may have a post affixed thereto extending vertically from the gamepad. A bonus ball may be balanced atop the post, subject to being dislodged and awarding bonus points. Points are awarded based on a predetermined point value of the base area, and higher predetermined point values of the areas defined by the raised ridges, and the final positions of the balls.
Portable Bean Bag Game
A portable system with bean bags that can be used for playing games or as a towel. The playing surface can be constructed of a flexible, rollable material, such as a fabric used for towels. Games can be played by players tossing the bags toward holes on opposite ends of a playing surface. Nets can be placed in the holes and attached to the playing surface. When a user wants to use the system as a towel rather than a game, the bags can be stored in a storage pouch. The system can include stake holes for placing stakes into the ground to secure the playing surface. The system can further include a carry pouch for storing and transporting the playing surface. The playing surface can easily be rolled up and placed in the carry pouch.
Portable Bean Bag Game
A portable system with bean bags that can be used for playing games or as a towel. The playing surface can be constructed of a flexible, rollable material, such as a fabric used for towels. Games can be played by players tossing the bags toward holes on opposite ends of a playing surface. Nets can be placed in the holes and attached to the playing surface. When a user wants to use the system as a towel rather than a game, the bags can be stored in a storage pouch. The system can include stake holes for placing stakes into the ground to secure the playing surface. The system can further include a carry pouch for storing and transporting the playing surface. The playing surface can easily be rolled up and placed in the carry pouch.
PORTABLE BALL GAME SYSTEM AND METHOD OF USE
A portable game where balls are rolled over a ramp at targets. The game incorporates aspects of bocce ball with the additional challenge of a ramp and different types of targets. The game can roll up into an easily transportable package with all game pieces stored inside the roll. The roll can then be deployed to act as a portion of the game's playing surface in any suitable location. The game consists of balls, a runner, a ramp, and different forms of targets. The runner could be made of slats, fabric, or other materials that are flexible and can be rolled. The balls are similar to bocce balls but could be lighter or smaller for easy transport.
Wireless electronic table game scoreboard
A method of operating an electronic basketball scoreboard apparatus is disclosed. The method includes receiving a game parameter; operating a basketball game based upon the received game parameter; receiving a first indication of a ball passing through a first basketball hoop; receiving a second indication of a ball passing through a second basketball hoop; determining a first score of the basketball game based on the first indication from the first score sensor; determining a second score of the basketball game based on the second indication from the second score sensor; recording video of the basketball game; transmitting the recorded video; and transmitting the first score and the second score.
Wireless electronic table game scoreboard
A method of operating an electronic basketball scoreboard apparatus is disclosed. The method includes receiving a game parameter; operating a basketball game based upon the received game parameter; receiving a first indication of a ball passing through a first basketball hoop; receiving a second indication of a ball passing through a second basketball hoop; determining a first score of the basketball game based on the first indication from the first score sensor; determining a second score of the basketball game based on the second indication from the second score sensor; recording video of the basketball game; transmitting the recorded video; and transmitting the first score and the second score.
PORTABLE BALL AND PIN GAME SYSTEM
A portable game system including a target pins, a throwing ball having a deflated state and an inflated state, and two platform sections each formed of a base and a planar playing surface. Each platform section having a handle disposed and having positioning indicia disposed thereon. The two platform sections configured to be held in abutting contact via a locking mechanism disposed thereon to hold the platform sections in a collapsed configuration in which the deflated throwing ball and game pins are held within a cavity defined between the platform sections. The game system further having a game play configuration in which the bottom of the first base is spaced apart from the bottom of the second base, the plurality of target pins are positioned on said first game pin positioning indicia and said second game pin positioning indicia, and the throwing ball is in its inflated state.
PORTABLE BALL AND PIN GAME SYSTEM
A portable game system including a target pins, a throwing ball having a deflated state and an inflated state, and two platform sections each formed of a base and a planar playing surface. Each platform section having a handle disposed and having positioning indicia disposed thereon. The two platform sections configured to be held in abutting contact via a locking mechanism disposed thereon to hold the platform sections in a collapsed configuration in which the deflated throwing ball and game pins are held within a cavity defined between the platform sections. The game system further having a game play configuration in which the bottom of the first base is spaced apart from the bottom of the second base, the plurality of target pins are positioned on said first game pin positioning indicia and said second game pin positioning indicia, and the throwing ball is in its inflated state.
METHOD AND GOALS FOR FLYING DISC GAME
A catching game for two to six players. Each team stands behind their own goal—the two goals are 12 yards apart. Each team member takes turns trying to throw a flying disc (Frisbee) through the opposite goal (12 yards away). The person throwing must stand behind their own goal—either directly behind it or next to it, but no closer than 12 yards away. Their Opponents also stand behind their own goal and will try to catch the Frisbee if it comes through this goal. Once caught or dropped, this player then tries to throw it back towards the other team's goal where their opponent is also standing behind waiting to try to catch the Frisbee. Players take turns in catching and throwing and can only score points if the Frisbee goes through their opponent's goal and is not caught.
METHOD AND GOALS FOR FLYING DISC GAME
A catching game for two to six players. Each team stands behind their own goal—the two goals are 12 yards apart. Each team member takes turns trying to throw a flying disc (Frisbee) through the opposite goal (12 yards away). The person throwing must stand behind their own goal—either directly behind it or next to it, but no closer than 12 yards away. Their Opponents also stand behind their own goal and will try to catch the Frisbee if it comes through this goal. Once caught or dropped, this player then tries to throw it back towards the other team's goal where their opponent is also standing behind waiting to try to catch the Frisbee. Players take turns in catching and throwing and can only score points if the Frisbee goes through their opponent's goal and is not caught.