Patent classifications
A63B67/10
Reversible pinata mount assembly
A piata mount assembly has a plurality of versatile attachment orientations for attachment to either a discrete vertical member, such as a tree trunk, pole or post, or over the top of a wall. The piata mount assembly has a reversible wall support that can be coupled to the main bracket in opposing orientations. The reversible wall support has different mount surfaces for mounting to different types surfaces. The piata mount assembly has a vertical portion coupled with the reversible wall support. The vertical portion is coupled with a horizontal portion that has threads for engagement with threads of a knob for moving the horizontal portion. A claw on the horizontal portion may be used to mount the piata mount assembly over the top of a wall. The reversible wall support may be flipped around for mounting to a discrete vertical member, such as a tree trunk.
Outdoor Game Assembly
A portable outdoor game assembly comprising a base assembly, an extension assembly, a tower assembly and a ring assembly. The ring assembly has a spool of material coupled to an upper extendable arm and a ring that is fastened to an end of the spool of material.
Outdoor Game Assembly
A portable outdoor game assembly comprising a base assembly, an extension assembly, a tower assembly and a ring assembly. The ring assembly has a spool of material coupled to an upper extendable arm and a ring that is fastened to an end of the spool of material.
Mixed reality golf simulation and training system
A mixed reality golf simulation and training system that can use, along with a user's existing standard golf equipment, a golf ball launch monitor to track the initial ball positional data, spin and acceleration, and simulate the complete ball path and location or use complete ball tracking data and displays the actual ball path and location. Mixed reality glasses allow the display of ball tracking data over the real world view and/or an immersive display of a simulated world view, depending on the user's head or view position. Golf simulation graphical views can include various options, including simulated or panoramic photographic views of a golf course, simulated graphics and data superimposed over a real world driving range view, or simple ball tracking data superimposed over a real world view at any location.
PORTABLE MULTIFUNCTIONAL GAMING APPARATUS
A portable multifunctional gaming apparatus may comprise a pair of poles, and each of the poles has a main body, a lower end, and an upper end. The pole can be held by a user or mounted into a portable base through the lower end to firmly stand on the ground. Moreover, the lower end of the pole can connect to an extending pole to extend the length of the pole for different activities, and a sliding groove is formed at the upper end of the pole. Furthermore, a plurality of peripheral grooves are formed on a surface of the pole for receiving winding ropes. The base configured to steadily stand on the ground has a receiving hole at an upper end to receive the pole, thereby used for different games.
Game system
A game system is disclosed that can be played using gross motor skills. The game system is mountable on the player's torso and comprises a tethered ball that can be kicked by the player into a goal mounted on the neck of the base of the game system. The game system can include a fastener for detachably connecting different balls to the game system.
Skill Toy with Weight-Adjustable Beads
A weight-adjustable skill toy consists of a string, a first bead, a second bead, at least one first weight, and at least one second weight. The first bead is positioned adjacent to a first end of the string. Likewise, the second bead is positioned adjacent a second end of the string. To change the weight applied at the first bead, the at least one first weight is positioned adjacent the first end and slidably engaged with the first bead. Similarly, to change the weight applied at the second bead, the at least one second weight is positioned adjacent the second end and slidably engaged with the second bead. The first weight, the at least first weight, the second weight, and the at least second weight are utilized to obtain weight configurability.
Skill Toy with Weight-Adjustable Beads
A weight-adjustable skill toy consists of a string, a first bead, a second bead, at least one first weight, and at least one second weight. The first bead is positioned adjacent to a first end of the string. Likewise, the second bead is positioned adjacent a second end of the string. To change the weight applied at the first bead, the at least one first weight is positioned adjacent the first end and slidably engaged with the first bead. Similarly, to change the weight applied at the second bead, the at least one second weight is positioned adjacent the second end and slidably engaged with the second bead. The first weight, the at least first weight, the second weight, and the at least second weight are utilized to obtain weight configurability.
Orbiting bob toy with bobs having pellet-filled equatorial bags
A toy having three bobs on a string where the middle bob slides. A low moment of inertia of the middle bob is desirable because it minimizes tangling of the string about the middle bob and produces smooth, tactile-appealing orbits. Each bob has a pair of mated throughbore pieces sandwiching a central metal weight and an equatorial bag stuffed with low-density pellets. Concave sections (in profile on a plane along the polar axis) of the throughbore occupy a substantial portion of the length of the throughbore to take best advantage of the torques produced by the string by focusing the tension of the string at the mouths of the throughbore. The concave sections also reduce the volume occupied by the bag, thereby reducing moment of inertia. Additionally, hollows in the concave regions of the throughbore pieces further reduce the moment of inertia.