A63B69/0071

Compression device

A wearable massage and/or compression device for applying controllable scrolling or intermittent sequential forces, such as compression forces, to the body and limbs of a user comprises an elongated fabric body sized to encircle a limb of a user, one or more shape-memory wires carried by the fabric body and configured to apply a compression pressure to the limb through the fabric body upon changing shape in response to a stimulus, and a micro-processor based controller for selectively actuating the one or more shape-changing elements to reduce the effective diameter of the device encircling the limb, to thereby apply pressure to the limb.

MULTI-SPORT AND MULTI-COURT STRUCTURE CAPABLE OF AUTOMATICALLY COLLECTING AND SUPPLYING BALL
20210052965 · 2021-02-25 ·

The present invention proposes a court, which is a half- or full-court in which ball sports, such as soccer (penalty kicks), foot volleyball, volleyball, and basketball (33 basketball), can be played. The court allows balls to be automatically and rapidly supplied in the case where it takes time to resume a game, such as a case where a game is replayed or a case where a ball is out according to the characteristics of each type of sport, or in the case where serve-reception practice is required, and also allows balls to be naturally collected and lifted because the court is inclined and allows the balls to be automatically classified according to the types of balls and to be supplied to the court.

VISUAL AID FOR A BASKETBALL HOOP
20210086048 · 2021-03-25 ·

A visual aid mounts to a basketball rim for shooting practice to help focus the shooter's eyes on the back of the rim. The visual aid is shock absorbing so as to dissipate forces of impact when the ball hits the device, so as to maintain the device in position inside the net. The device includes straps which are slidably mounted to the body so as to be resilient or elastic during ball impact.

Methods and systems for facilitating interactive training of body-eye coordination and reaction time

Methods and systems for virtual coaching and performance training using a mobile device are disclosed. The methods and systems perform the steps of capturing a training video of one or more players, using the camera on the mobile computing device; superimposing a visual cue onto the training video at a first location and for a cue period starting from a first time instant; determining whether at least one of the one or more players has responded to the visual cue at a second time instant within the cue period, by analyzing a body posture flow of each player between the first time instant and the second time instant, wherein each body posture flow is extracted from the training video by performing a computer vision algorithm on one or more frames of the training video; and in response to determining that at least one player has responded to the visual cue, generating a feedback to the one or more players.

Basketball Shooting Training Device
20210086052 · 2021-03-25 ·

A basketball shooting training device of molded rubber adapted to be securable to a basketball rim without additional fasteners and adapted to reduce the size of the goal area. Wherein the device is equipped with an IR proximity sensor and Bluetooth, the basketball shooting training device becomes connected to the internet of things and provides feedback and motivation to train via a mobile app.

METHOD, ELECTRONIC DEVICE AND NON-TRANSITORY COMPUTER READABLE STORAGE MEDIUM FOR ESTABLISHING COURT INFORMATION
20210069570 · 2021-03-11 · ·

A method for establishing court information is provided. The method includes: establishing connection with an external smart ball; providing a prompt message indicating to move the external smart ball from a first characteristic spot of a court to a second characteristic spot of the court; obtaining sensing information from the external smart ball after providing the prompt message; calculating a movement trajectory of the external smart ball according to the sensing information; and obtaining a direction of a line connecting the first characteristic spot and the second characteristic spot in a geomagnetic coordinate. An electronic device and a non-transitory computer readable storage medium using the method are also provided.

Doc holliday's basketball 6 shooter
20210069555 · 2021-03-11 ·

Doc Holliday's Basketball 6 Shooter is made up of different materials comprising of wheels, hard maple wood, red oak wood, hard woods, chicken wire frame, flat metals, fiberglass, cement, rebar, screws, and/or string. The toy/device holds up to 6 basketballs, in which gravity pushes the basketballs down the barrel. This invention as a whole may be provided by using some, or all of the mentioned features, and pieces without leaving from the spirit of the invention, and scope of the patent of the present invention, or the spirit, and scope of the present invention. Changes may be made in the descriptives without leaving the spirit of the invention, and the scope of the patent of the present invention. My contribution to society is suitable for the future of basketball, and recreation. I am taking charge of the entitlement to defend the invention.

Basketball trainer device
10953298 · 2021-03-23 ·

The present invention pertains to the field of material for physical education, gymnastics, swimming, climbing or fencing, ball games, training material and specifically to training apparatus or apparatus intended for particular sports, consisting of a basketball trainer device composed of a body in the form of a silhouette with a cavity for traversing a ball within a frame and training aim or with said cavity covered with a lining to train reception by the bounce of the ball on the lining; a conical base filled with a weight ballast to keep basketball trainer device upright; removable swivel wheels for movement; riatas of connection with the player, connection with several players or connection with another device and the player simultaneously; where the basketball trainer device has the ability to remain static or moving, rotate 360 and flex up to between zero degrees and fifty degrees measured from the vertical axis.

Adjustable basketball training device
10926155 · 2021-02-23 ·

Provided is an adjustable basketball training device that includes a weighted base portion to provide upright support to the device on a flat surface, a main leg portion connected at a first end thereof with the base portion and adjustable therefrom in a vertical direction, extension arm portions securely connected together, and connected with a second end of the main leg portion and extending in a horizontal direction, each having a sensor sensing physical contact of the user with each extension arm portion, start and stop operation switch portions connected to the second end of the main leg portion and an end of an extension arm portion opposite an end connected with another extension arm portion of the extension arm portions attached to the second end of the main leg portion, and a digital counter which counts a total number of times the user physically contacts each extension arm portion.

VIRTUAL REALITY SPORTS TRAINING SYSTEMS AND METHODS

Virtual and augmented reality sports training environments are disclosed. A user interacts with virtual players in a simulated environment of a virtual reality sporting event. In some embodiments, the user's actions and decisions are monitored by the simulated environment. The environment evaluates the user's performance, and provides performance feedback based on the user's decisions and timing. In one application, real life pitchers and their pitching data are tracked and replicated in a simulated pitching environment. A team of users may practice against a simulation of a pitcher they are about to compete against, swinging at pitches that they would see in a real game. Such environments may maximize effective practice time for users, and help develop better players with improved decision-making skills. Some embodiments include various pitch recognition training, which may be against replicated real-life pitchers.