Patent classifications
A63B69/0071
PROTECTIVE HEADGEAR WITH DISPLAY AND METHODS FOR USE THEREWITH
Protective headgear includes, for example, a headgear body that is wearable on a head of a baseball umpire. At least one sensor is configured to generate imaging data that includes a batter in proximity to home plate. A processor analyzes the imaging data to determine a strike zone of the batter and to generate augmented reality data in response thereto. A display device generates a heads up display of the strike zone that is viewable to the baseball umpire during a pitch to the batter, based on the augmented reality data. Other embodiments are disclosed.
SMART DEVICE
An Internet of Thing (IoT) device includes a body with a processor, a camera and a wireless transceiver coupled to the processor.
System and method for improving a basketball player's shooting including a tracking and control system for tracking, controlling and reporting statistics
A device for assisting a user during basketball practice is disclosed. The device includes an ejector that launches a basketball, a control system that detects and records shooting data and programs the ejector, and an interface that has a plurality of indicia and communicates with the control system. A report generator is included that generates a report on the shooting data. In exemplary embodiments, a tracking device may detect the location of the basketball and a sensor may detect if the basketball passes through the goal.
SYSTEMS AND METHODS FOR EVALUATING PLAYER PERFORMANCE
Systems and methods relating to evaluating the performance of a person playing basketball are described. The systems and methods can be used to provide an evaluation sequence that can determine and evaluate the performance level of a person at one or more basketball skills. The evaluation sequence for the person can include a first sequence of actions that are the same each person being evaluated for a particular skill and a second sequence of actions that is based on the results of the first sequence and may be different for each person. Once the first and second sequences have been completed by the person, the system can determine a performance level for the person for the skills being evaluated.
Ball Return Device and Method of Using
A device and method for aiding in the practice of basketball and other games that require a ball to be returned to a player in order to perform repetitive practice routines. The device generally includes a ball catching component and a ball ejection component. The ball catching component catches balls thrown by the player and delivers them to the ball ejection component so that the ball ejection component has a continuous supply of balls. The invention includes a means for tracking a predetermined color worn by a player on the court and returning the ball toward the player's current position after a predetermined triggering event has occurred.
Modular Exercise Apparatus
An exercise apparatus with base horizontal members forming a base polygon and ceiling horizontal members forming a ceiling polygon and a plurality of vertical members mounted at their lower ends to the base polygon and mounting the ceiling polygon spaced from the base polygon. A human interface permits athletes to exercise, and wheels mounted to the base polygon permit transport of the apparatus and attached equipment to a field or court. The base polygon includes two parallel skids and the human interface may be a pad permitting an athlete to push the apparatus horizontally when none or two of the wheels contact the ground. When no wheels contact the ground, the apparatus may be used in the manner of a weight rack, because the apparatus will not move along the ground without substantial force being applied.
REMOTE MULTIPLAYER INTERACTIVE PHYSICAL GAMING WITH MOBILE COMPUTING DEVICES
Methods and systems for remote real-time or asynchronous multiplayer gameplay using mobile devices are disclosed. The methods and systems include steps of mounting mobile computing devices in gaming areas associated with users; initiating a game between the users; analyzing movements of the users, ball(s), and/or other game equipment of the game by performing a computer vision algorithm on one or more frames of an input video of the game; and providing feedback to the users, where feedback may include instructions to be performed by the users and player analytics. Embodiments of the present invention use computer vision techniques to enable a resource-limited mobile device such as a smartphone to conduct the aforementioned steps.
Basketball performance monitoring system
A basketball performance monitoring system comprising a local microprocessor in communication with a remote computational system. At least one sensor is coupled to the microprocessor. The at least one sensor is coupled to a basketball goal and is configured to sense at least one of an attempt to score a goal and a successful goal. A first display is coupled to the microprocessor and a second display is coupled to the remote computational system.
SYSTEMS AND METHODS FOR EVALUATING PERFORMANCE OF PLAYERS AT SPORTING EVENTS USING TRAJECTORY PREDICTIONS
Methods and apparatus relating to predicting outcome in a sporting environment are described. The methods and apparatus are used to relate trajectory performance of an object to body motions and body orientation associated with a generating the trajectory of the object. When equipment is utilized to generate the trajectory of an object, than the effects of equipment motions and equipment orientation can be also related to trajectory performance. The method and apparatus can be used to predict body motions and body orientations that increase the likelihood of achieving a desired outcome including specifying optimum motions and orientations for a particular individual. The method and apparatus may be used in training, coaching and broadcasting environments.
Portable Sports Rack And Delivery System
A portable sports rack and delivery system including an elongate rack enclosure, and a method of use thereof are provided. The elongate rack enclosure defines a storage space for accommodating balls stacked one above the other. A delivery opening, disposed at a first end of the elongate rack enclosure, receives, accommodates, and delivers an uppermost ball from the storage space. A base member, attached to a second end of the elongate rack enclosure, supports the stacked balls within the storage space. A release component including a compression spring, disposed on an upper surface of the base member, elastically compresses and expands to elevate and release the uppermost ball from the storage space for delivery through the delivery opening. A training component, operably and adjustably coupled to a rear section of the elongate rack enclosure, extends above the first end of the elongate rack enclosure to assist in training a sportsperson.