A63B71/06

System and methods for adjusting variable geometry, height, weight distribution dynamics in orthotic devices and equipment

An active suspension orthotic support system is disclosed. The suspension orthotic support system comprises at least one variable resistance beam extending from a heel section to a mid-arch section of the footwear, wherein rotation of the variable resistance beam from a first position to a second position causes a resistance provided by the variable resistance beam to vary between a minimum resistance to a maximum resistance.

Video display device and video display method

A video display device comprising; a display; an exercise amount detection sensor configured to detect an exercise amount of a viewer while the viewer is viewing content displayed and output sensor information; a timer that measures a viewing time; and a processor. The processor: acquires the viewing time from the timer; calculates the exercise amount of the viewer based on the sensor information acquired within a predetermined period of viewing time; compares the exercise amount with an exercise facilitation threshold for determining whether to facilitate exercise for the viewer; displays a specific object within a display area of the display when the exercise amount falls below the exercise facilitation threshold; and moves the specific object from an inside of the display area to an outside thereof in accordance with an external coordinate system expressing a position in a real space associated with a two-dimensional coordinate system in the display area.

FITNESS CONTROL SYSTEM AND SPINNING BICYCLE

Provided are a fitness control system and a spinning bicycle. The system includes: a central controlling unit for detecting change information of each parameter of the fitness equipment; and a terminal device for controlling, according to the change information of each parameter of the fitness equipment, a virtual character to simulate movement of a user who uses the fitness equipment in the target fitness scene, and for real-time detecting during a virtual character simulates movement of the user, the road condition information in the target fitness scene, and feeding back to the central controlling unit a control signal matching a set condition. The central controlling unit is also configured to control, according to the control signal, the fitness equipment to generate feedback matching the influence.

BASKETBALL SHOOTING APPARATUS
20230023155 · 2023-01-26 ·

A basketball shooting apparatus is disclosed. The apparatus comprises a backboard and rim assembly having a backboard positioned in parallel with ground and ceiling and a rim member attached in perpendicular to the backboard. The apparatus further comprises an assistive learning system (ALS), a frame, and a motion tracking system. The ALS is attached to the backboard to perform score-keeping, intelligent instruction providing, and mode changing during shooting practice. The frame comprises a net attached at its peripheral ends to support the backboard and rim assembly and ALS. The motion tracking system comprises one or more tracking devices positioned on and/or around a user capable of capturing, inferring, or allowing the inference of three-dimensional motion from the user's arms, hands and wrists. The ALS provides visual feedback regarding the user's shooting form via a visual display, thereby training the user at their learning phase of developing proper shooting techniques.

EXERCISE OR SPORTS EQUIPMENT AS GAME CONTROLLER
20230024653 · 2023-01-26 ·

A system and method for providing real-time exercise parameters generated from exercise and sports equipment by a user into gameplay of game titles. The real-time exercise parameters may include power data, resistance data, cadence data, speed data, etc. and associated timestamps, such that the exercise parameters may be used for generating instructions corresponding to a set of inputs associated with gameplay of a game title. A game server associated with the game title may receive and execute the instructions to initiate performance of an in-game action by an avatar of the user within a gaming environment of the game title.

Machine Learning Based Strength Training System and Apparatus Providing Technique Feedback
20230028833 · 2023-01-26 ·

An exercise form analysis and feedback system (EFAF) including at least one sensor, at least one local movement data receiver, an analysis and feedback processing unit (AFPU) and a feedback display. The EFAF system of the present invention obtains lift movement data through the one or more sensors as lift movements are performed. This lift movement data may, in turn, be transmitted to one or more local movement data receivers such that the AFPU may operate on the lift movement data to provide real-time or near real-time form/technique feedback to the user via a feedback display. The system of the presentation invention uses machine learning techniques to provide feedback on lift quality aspects based on data associated with previous lifts and external data as applicable.

SYSTEMS AND METHODS FOR ANIMATING A SIMULATED FULL LIMB FOR AN AMPUTEE IN VIRTUAL REALITY
20230023609 · 2023-01-26 ·

A system and method for generating simulated full limb animations in real time based on sensor and tracking data. A computing environment for receiving and processing tracking data from one or more sensors, for mapping tracking data onto a 3D model having a skeletal hierarchy and a surface topology, and for rendering an avatar for display in virtual reality. A method for animating a full-bodied avatar from tracking data collected from an amputee. A means for determining, predicting, or modulating movements an amputee intends to make with his or her simulated full limb. A modified inverse kinematics method for arbitrarily and artificially overriding a position and orientation of a tracked end effector. Synchronous virtual reality therapeutic activities with predefined movement patterns that may modulate animations.

ATHLETIC SKILLS DEVELOPMENT RANKING AND TRACKING
20230024272 · 2023-01-26 ·

Embodiments of the invention disclosed relate to systems and methods for facilitating the development of an athlete in a given sport. In one embodiment, a system can include one or more computing devices communicating via a computer network to receive input associated with Skill Scores and to compute and store an Athlete Development Rating (ADR) based at least on said input. In one embodiment, the ADR is based on a composite score of one or more Skills Scores and/or one or more Skill Group Scores. In certain embodiments, Skill Scores are associated with date data to provide a historical view of the athlete's development. In some embodiments, Skill Scores can be based on quantitative, objective assessments and/or qualitative, subjective expert assessments. Program modules can be configured to display historical ADR data, Skill Scores, and/or Skill Group Scores.

METHOD AND SYSTEM FOR ISCHEMIC PRE-CONDITIONING USING EXERCISE

The various embodiments of the present invention provide a system and method for a fully mobile, non-invasive, continuous system for monitoring the cardiovascular and musculoskeletal health of an individual during exercise, and for administering a protocol for ischemic pre-conditioning. The system includes a wearable devices affixed on the user with a chest strap, coupled with an application running on a computing device (smartphone/smartwatch), which performs various computations on the wearable device, and allows the user to get real time alerts during exercise, by way of vibrations or audio messages or notifications on the gateway device, to guide them through a protocol for ischemic pre-conditioning.

IN-ACTIVITY VISUALIZATIONS IN A DISTRIBUTED ENVIRONMENT
20230029032 · 2023-01-26 ·

The disclosed embodiments are directed toward improvements in user interfaces of fitness devices. In one embodiment, an improved user interface (UI) is disclosed whereby controls for adjusting the physical metrics of a fitness device are conveniently located. In another embodiment, a multimedia content functionality is described wherein users of fitness devices can record multimedia content and associate that multimedia content with metrics associated with exercise activity. In another embodiment, a fitness device is capable of streamlining multimedia content during the performance of an activity and can adjust multimedia streams during such an activity.