Patent classifications
A63B2102/02
A GAME APPARATUS
This disclosure relates to a game apparatus including a housing, a motion measurement arrangement and a flexible tether. The motion measurement arrangement is at least partially located within the housing and includes a multi-axis pivot member movable relative to the housing in at least two axes. The motion measurement arrangement also includes a sensor arrangement for measuring multi-axis movement of the pivot member. The flexible tether has a free end coupled to a strikable object and a proximal end coupled to the pivot member. The motion measurement arrangement is configured to measure an indication of one or more parameters of the strikable object's motion upon striking of the strikable object by a user.
Multiple Machine Remote Control Portable Automatic Ball Feeder
The present invention is a ball feeding and throwing apparatus that is capable of feeding multiple ball throwing devices. The present invention feeds balls to each device at a constant rate and allows each ball feed to be independently controlled via a remote control. The present invention comprises a main hull, feeder modules, feeding tubes, and ball throwing devices. The main hull be an all-in-one system which feeds balls via the feeder modules at a constant rate. The feeder modules then transfer the balls through the feeding tubes to each of the multiple ball throwing devices where the balls are thrown towards an athlete.
The present invention allows a single coach to control a number of ball feeds remotely and independently. Thereby allowing a single coach to train a number of athletes at one time. Further, the training experience is improved as the coach is free to control the ball feeds remotely, placing the coach in close proximity to an athlete. The close proximity allowing improved communication, greater observation, and allows for hands on training and demonstration.
System for holding and drying tennis and other balls, and dog toy
A ball, sphere or article holding system includes a first hollow semi-hemisphere or shell formed of a resilient material and having therein a plurality of apertures, the semi-hemisphere or shell including a first hinge element and, diametrically opposed, a first selectable closure element. The system also includes a second hollow semi-hemisphere or shell formed of a resilient material and also having a plurality of apertures, the second semi-hemisphere or shell including a second hinge element which is complementally proportioned, disposed and engagable relative to the first hinge element. Diametrically opposed therefrom is a second closure element which is complementally and press or snap-fittably engagable by the opposing closure element of the first semi-hemisphere or shell. Closure between the responsive closure elements may be enhanced by the use of a ring slip-fittably passing between complementally disposed apertures within and between the closure elements. The surface of an article held within the system is offset from interior surfaces of the semi-hemispheres or shells by nubs, stubs of the like. Articles held within the sphere may include bells and treats for pets.
Glove
A glove including a dorsal panel having a finger region. The dorsal panel includes an array of four finger regions and each finger region having at least two weights coupled thereto in a longitudinally spaced relationship to each other. The dorsal panel includes a thumb region spaced and orientated away from the finger region. The thumb region includes a weight coupled thereto. The glove includes a weight coupled to the finger region of the dorsal panel. The weight includes a sealed pocket having heavy grains. The weight is not selectably removable. The glove includes a palmar panel coupled to the dorsal panel and thereby forming a cavity therebetween. The palmar panel includes a slick surface.
DIRECTION CONTROL TRAINING DEVICE FOR THE PHYSICAL AND VISUAL TRAINING OF ATHLETIC MOVEMENT
A device for training athletes with direction control, the training device having modular sections connected by a common elastic material, such as an elastic cord, the modular sections being capable of being connected to form a rectangular configuration and disconnected for storage, the device when connected providing a physical and visual guide for the user on any chosen surface. The modular sections can be tubular sections having ninety-degree connectors to form a rectangular configuration, the modular sections and connectors capable of being various sizes, shapes, lengths and widths to form a rectangular configuration when interconnected. The various modular sections and/or connectors can be configured with an elastic cord, hinges or have one or more modular section that are telescopic in nature, which make the device capable to be quickly and easily reduced or enlarged in the size of the device while keeping each component of the device fully connected and in proper order.
Systems and methods for real-time data quantification, acquisition, analysis, and feedback
This disclosure relates to systems, media, and methods for quantifying and monitoring exercise parameters and/or motion parameters, including performing data acquisition, analysis, and providing scientifically valid, clinically relevant, and/or actionable diagnostic feedback. Embodiments may be related to systems, devices, methods, and computer-readable media for providing baseline-adjusted real-time feedback to a user. Embodiments may include determining a type of activity for the user. Embodiment may include receiving data from the one or more motion sensors indicating a time-dependent series of three axis acceleration data and three-axis orientation data. Embodiments additionally may include providing a graphical user interface with a real-time representation of the received data. The real-time representation may include a scaled representation of at least one dimension of the time-dependent series of three axis acceleration data and three-axis orientation data for at least one of the one or more motion sensors based on the updated baseline adjustment.
Systems and methods for elastic delivery, processing, and storage for wearable devices based on system resources
The present disclosure relates to systems and methods for elastic delivery, processing, and storage for wearable devices based on system resources. For example, a wearable apparatus may have at least one battery; at least one sensor configured to measure at least one property associated with a user of the wearable apparatus; at least one memory storing measurements from the at least one sensor and instructions; at least one transmitter configured to send data to a device remote from the wearable apparatus; and at least one processor configured to execute the instructions to: receive, from the at least one battery, an indicator of a charge; and based on the received indicator, sending a command to the at least one sensor to operate in a low-power mode or a high-power mode, the low-power mode having. a lower sampling rate than the high-power mode.
Ball game racket frame
The present invention relates to a ball game racket frame with a head portion and a handle portion, wherein the ball game racket frame comprises a fiber composite with at least one multi-fiber roving that is at least partially twisted.
Training Bat Assembly
A training bat assembly for improving a user's swing of a baseball bat is provided. In one embodiment, the assembly includes a bat portion and a plug or cap portion, where the plug or cap portion is configured to mate with a distal end of the bat portion. For example, the bat may include a circular opening, and the plug may include a circular rod that is configured to fit within the opening. Alternatively, a cap with a circular opening can be used, where the cap is configured to fit over a distal end of the bat. By mating the plug or cap with the bat, and swinging the bat from a first position to a second position, the plug or cap is propelled from the bat, where the resulting location of the plug or cap can be used to determine the correctness of the user's swing was.
Fantasy game system and method for player selection and scoring
A first list of available players is provided to each individual user who then selects a first fantasy lineup, where selections by another individual user does not preclude other individual users from also selecting the same player. First fantasy lineups are received from each individual user, the fantasy lineups comprising one or more players selected from the first list of available players. Each individual user may provide a replacement lineup prior to the end of a game. A subsequent list of available players is provided to each user and does not include players from the first fantasy lineup. Subsequent fantasy lineups from each individual user are received comprising only players selected from the subsequent list of available players. None of the players of the first fantasy lineup for an individual user is included in any subsequent fantasy lineup of the individual user.