Patent classifications
A63B2243/0025
SMART DEVICE
An Internet of Thing (IoT) device includes a body with a processor, a camera and a wireless transceiver coupled to the processor.
Goal shooting target
A goal shooting target can be used to develop skills in many sports. The goal shooting target can include a panel that deflects objects when the panel is placed at a face or opening of a sports goal. The panel and sports goal can define target openings through which objects are capable of passing. The panel can be configured to carry a frame of the sports goal such that posts of the sports goal are held off of a support surface upon which the goal shooting target rests.
Apparatus, system, and method for reducing head or neck trauma
A system for reducing trauma in the head or neck of a living being caused by acceleration of the head relative to a torso of the living being within a range of motion. The system includes a support engaging at least one of the head, neck, and shoulder of the living being without limiting the range of motion of the head or neck relative to the torso; a sensor in electrical communication with the system; a user interface in electrical communication with the sensor; and a damper associated with the support that is configured to mitigate the position, speed or acceleration of the head relative to the torso in response to information received by the sensor or user interface.
Apparatus and method for learning and enhancing visuomotor skills
An apparatus includes a training area in the form of an enclosed space in which light levels can be controlled, at least one physical element related to a task for which an individual is to be trained, and a lighting arrangement. The lighting arrangement generates a background luminance level in the training area sufficient to cause the vision system of the individual to function in the mesopic or low photopic range of vision, and the physical elements are themselves illuminated by an illumination means. The luminance level of the physical elements is greater than the background luminance level.
DEVICE FOR EFFICIENTLY EXTRACTING ADAPTIVELY SELECTED CONTACTLESS MULTI-PLAYER HEART RATES
The present disclosure discloses a device for efficiently extracting adaptively selected contactless multi-player heart rates includes: an acquisition module that covers a court to obtain videos from a plurality of angles during players training; a valid player obtaining module configured to remove players with low contributions to training and games in the videos; a facial ROI extraction module configured to detect whether the facial ROIs of valid players contain perfect eye region features, and use the facial ROIs containing the eye region features as best facial ROIs for heart rate extraction; and an analysis and estimation module configured to analyze the detected best facial ROIs by using blind source separation, and estimate a RGB signal by a JADE algorithm to obtain the heart rate values of the valid players.
Blockchain
An Internet of Thing (IoT) device includes a camera coupled to a processor; and a wireless transceiver coupled to the processor. Blockchain smart contracts can be used with the device to facilitate secure operation.
Positional detection system
A sports and performance media positional detection system, comprising: at least two elements, with at least one element involved in the sporting activity; a power source; and machine-to-machine communication, which are collectively arranged such that if any two or more elements interact, their electromagnetic properties can be detected thus allowing the position of the interacting elements to be communicated to a decision maker. The system can be applied to at least one stationary element, which can be the playing surface, lines defining the boundaries, or a set of goalposts; and at least one moving element, which could be a ball, footwear, or the participants themselves. The system can also be applied to performance media capture.
Elastic resistance strap for use with protective helmets
Disclosed is an elastic exercise strap with a gripping portion that merges into a loop or aperture. The strap can be connected to a sports helmet by threading the extended gripping portion around a part the helmet and then inserted through the loop or aperture. By pulling on the attached strap the neck muscles can be exercised.
Incorporation of Computing Hardware that Captures and Conveys the Shape and Relative Position of Sporting Equipment Without Affecting its Required Physical Performance
The present invention, in some embodiments thereof, relates to sport's equipment comprising of “thin film” and “flexible electronics” that mimic and conform to the assembly components of traditional, non-interactive, sport's equipment. The layers of the equipment contain electrical and computing circuits in the form of one or more of an active mesh, active stitching, and/or active piping that mimics components otherwise made of leather, fabric, yarn or other non-conductive materials of a sport's equipment. Further provided for is the use of a suitable wireless technology to transmit the data collected by the digitally active implements to an external computer, which is capable of receiving the data to perform a simulation or computation for a sporting exercise.
Sport training apparatus and method
A sport training apparatus, such as for hockey or soccer (e.g. football) having an elongated base member and one or more stick members coupled to the elongated base member. One or more support members extend from under the elongated base member to rest on a training surface. A projectile, such as a puck, may pass under the elongated base member. The stick members may have an angle from about 0-degrees to about 180-degrees with respect to the elongated base member.