Patent classifications
A63B2243/0066
Fantasy game system and method for player selection and scoring
A first list of available players is provided to each individual user who then selects a first fantasy lineup, where selections by another individual user does not preclude other individual users from also selecting the same player. First fantasy lineups are received from each individual user, the fantasy lineups comprising one or more players selected from the first list of available players. Each individual user may provide a replacement lineup prior to the end of a game. A subsequent list of available players is provided to each user and does not include players from the first fantasy lineup. Subsequent fantasy lineups from each individual user are received comprising only players selected from the subsequent list of available players. None of the players of the first fantasy lineup for an individual user is included in any subsequent fantasy lineup of the individual user.
Mobile Device Which Simulates Player Motion
A mobile device and system which simulates human motion. The device includes a base with a drive system for providing motion to the device. A receiver is provided which controls the drive system the receiver receives wireless control signals. Pads and a self-stabilizing component are provided on the device. The device accurately mimics the unpredictable motion of a human motion to provide a safer alternative to live interaction to increase participant safety and decrease the incidence of injuries during practice or drill sessions. The system includes at least one mobile device. The mobile device includes: a base having a drive system for providing motion to the device; a receiver which controls the drive system the receiver receives wireless control signals; and self-stabilizing component provided on the device. The system also includes a transmitter for transmitting the control signals to the receiver.
TRACKING SYSTEM
A system simultaneously tracks multiple objects. All or a subset of the objects includes a wireless receiver and a transmitter for providing an output. The system includes one or more wireless transmitters that send commands to the wireless receivers of the multiple objects instructing different subsets of the multiple objects to output (via their respective transmitter) at different times. The system also includes object sensors that receive output from the transmitters of the multiple objects and a computer system in communication with the object sensors. The computer system calculates locations of the multiple objects based on the sensed output from the multiple objects.
SPORTS TRAINING-DEVICE
A sports training-device (100) comprising: a base (102); a retainer (104) for retaining a ball (106); and a flexible tether (108), a first end of the flexible tether attached to said base, and a second end of the flexible tether attached to said retainer; said flexible tether configured to, in use, provide damped movement of a ball retained in said retainer, following application of a force to said ball.
Concept for transmitting and/or receiving data packets for a system for detecting an event, corresponding to an object crossing over a monitored line
Embodiments relate to a transmitter and/or a receiver for a system for detecting an event which is triggered by an object crossing a monitored line. The transmitter is configured to successively transmit data packets independently of an occurrence of the event. The receiver is configured to receive successive data packets independently of the occurrence of the event. Each data packet comprises information on a number of events which occurred up to a transmission time of the data packet, wherein the transmission times of successive data packets are each located in a predetermined transmission time period.
Ball including one or more sensors to improve pitching performance
A ball, and in particular a baseball or softball, including one or more sensors such as accelerometers and/or inertial measurement units, and systems and methods using the same to improve a pitcher's pitching performance are described herein. In some embodiments, the ball may include one or more inertial measurement units and/or accelerometers capable of monitoring motion of the ball while it is thrown. Various types of pitches may be selected, and in response to the inertial measurement unit(s) and/or accelerometer(s) detecting certain parameters corresponding to a selected pitch, one or more indicators may be caused to perform an action. For example, one or more illuminating elements located on the ball may turn a first color in response to detecting parameters corresponding to the selected pitch.
SMART DEVICE
An Internet of Thing (IoT) device includes a body with a processor, a camera and a wireless transceiver coupled to the processor.
Discus launched flying football
A throwing and/or catching toy includes a generally elongated spheroidal body defining a longitudinal axis. A length of the body is longer than an equatorial diameter. A lift-generating wing is non-movably attached to the body near and/or at a center of the wing. At least one finger hold extension extends from a distal end of either a left or right wing portion. The finger hold extension is configured to allow a user to throw the toy in a discus-launched manner and the body is configured to be caught by the user. The lift-generating wing may be made as an injection molded, polymer wing. A manual adjuster may be associated with and controlling the shape of a horizontal stabilizer. A front end of the elongated body may be a resilient foam having a Shore A durometer hardness equal to or less than 25.
Smart field goal detector
Systems for detecting a successful field goal are described herein. More specifically, the systems are directed at automated detection for a field goal attempt. The systems evaluate whether the football was kicked within the designated area (e.g., above the cross bar and between the two upright poles). The detection is performed through the use of cameras, lasers and detectors associated with the field goal post. In this way, the systems assist referees in determining the success of the field goal attempt.
Athletic training system and method
An athletic training system (200) has a data recording system (202) and a data engine (204). The data recording system (202) is configured to record an athletic competition event. The event may have a first team of players competing against a second team of players. The data engine (204) is configured to receive data associated with the recorded athletic competition event. The data engine (204) processes the data and displays the data as a replay of the event in animated form.