Patent classifications
A63F2001/003
Real time playing card valuation
Technologies and implementations for determining advantages in a card game via a video capture device are generally disclosed.
System and method for cashless exchange at table games
A system includes a memory storing player positioning information associated with a table gaming environment and a smart table configured to use RFID-enabled chips and RFID sensors configured to detect the presence of RFID-enabled chips, including a dealer scratchpad area. The system also includes a processor configured to (a) detect presence of a player at a player position, (b) receive, from a player computing device, a request to buy into the wagering game for a buy-in value using a funds source from a digital wallet accessed from the player computing device, (c) display, to a dealer, a confirmation that the player is entitled to receive the buy-in value, (d) detect, from the at least one RFID sensor, a chip value within the scratchpad area, (e) compare the chip value to the buy-in value, and (f) display, to the dealer, a confirmation that the chip value matches the buy-in value.
System and method for secondary engagement with table games
A system includes a smart table for a wagering game and which is configured to use radio-frequency identification (RFID)-enabled chips and RFID sensors. The smart table includes a processor configured to open a wagering window for a game round of the wagering game at the smart table, receive a secondary wager from a secondary player computing device for the game round, the secondary wager is placed on an outcome of a primary player during the game round, validate the secondary wager relative to a state of the wagering window, automatically detect the outcome of the primary player during the game round based on input received from the at least one RFID sensor, and resolve the secondary wager for a secondary player based on the detected outcome of the primary player.
SYSTEM AND METHOD FOR CASHLESS EXCHANGE AT TABLE GAMES
A system includes a memory storing player positioning information associated with a table gaming environment and a smart table configured to use RFID-enabled chips and RFID sensors configured to detect the presence of RFID-enabled chips, including a dealer scratchpad area. The system also includes a processor configured to (a) detect presence of a player at a player position, (b) receive, from a player computing device, a request to buy into the wagering game for a buy-in value using a funds source from a digital wallet accessed from the player computing device, (c) display, to a dealer, a confirmation that the player is entitled to receive the buy-in value, (d) detect, from the at least one RFID sensor, a chip value within the scratchpad area, (e) compare the chip value to the buy-in value, and (f) display, to the dealer, a confirmation that the chip value matches the buy-in value.
System and method for ticketing at a gaming table
A system includes a smart table at which a wagering game is provided RFID-enabled chips and RFID sensors configured to detect the presence of RFID-enabled chips. The smart table includes a dealer scratchpad for detecting a value of RFID-enabled chips within a scratchpad area on the smart table. The smart table includes a ticket reader and a processor configured to scan, with the ticket reader, a voucher presented by a player, the voucher is redeemable for a voucher value, determine the voucher value of the voucher in response to the scanning, display, to a dealer of the wagering game at the smart table, a confirmation that the player is entitled to receive the voucher value, detect, from the RFID sensor, a chip value within the scratchpad area, compare the chip value to the voucher value, and display, to the dealer, a confirmation that the chip value matches the voucher value.
Zero value playing card game
Methods and apparatuses for including zero-value playing cards in various playing card games are disclosed. Wagering techniques, playing strategies, and other game play may be changed based on the inclusion of zero-value cards in various card games.
System and method for cardless connection at smart tables
A system includes a smart table that includes at least one wireless beacon device configured to wirelessly connect with a mobile device of a player. The system also includes a processor configured to detect, via the wireless beacon, presence of the mobile device, transmit a request for a custom beacon identifier (ID), and receive the custom beacon ID. The processor also configures the wireless beacon device with the custom beacon ID, thereby causing the wireless beacon device to broadcast the custom beacon ID, the custom beacon ID is received by the mobile device of the player. The processor also receives a pairing authorization message that authorizes the smart table to pair with the mobile device of the player, and pairs with the mobile device using the custom beacon ID, the pairing establishes a wireless communication session between the mobile device and the smart table, allowing cardless identification of the player.
Entertainment system for casino wagering using physical random number generators
Examples are disclosed for a method and apparatus for administering a blackjack game. In some instances, administering the blackjack game comprises receiving at least one wager in a designated player wager area on a gaming surface associated with the blackjack game. In some instances, the at least one wager is associated with at least one tangible gaming chip. Furthermore, in some instances, the blackjack game is associated with a physical gaming table with a play surface and at least one deck of physical card. In some instances, administering the blackjack game comprises dealing, after receiving the at least one wager, at least one hand from the at least one deck for the blackjack game; determining that an outcome of the hand necessitates a dice roll of a set of specialized physical dice associated with a secondary game; determining a payout value on the at least one wager based on an outcome of the dice roll; and resolving the at least one wager according to the payout value.
Card handling apparatus for sustaining casino play rate
An automatic card handling apparatus for use in casino card games possesses a card deck intake portal and a card deck discharge portal which are both accessible by a dealer. The apparatus allows two fully-shuffled, but separated, card decks to be ready for play simultaneously. A first shuffled card deck is independently supported in the card deck discharge portal by a retractable support structure while a second shuffled card deck remains ready for play while independently supported by a slot-less elevator within the footprint of the first shuffled deck. Three separated decks can be automatically routed through the apparatus in order to sustain uninterrupted card play. Also disclosed is a method of randomizing a group of playing cards.
System and method for cashless exchange at smart tables
A system includes a smart table having RFID sensor(s) configured to detect RFID-enabled chips, including a wager area sensor positioned beneath a wager area on a surface of the smart table. The smart table also includes wireless beacon device(s) configured to wirelessly connect with a mobile device of a player. The system includes processor(s) executing instructions configured to: detect, via the at least one wireless beacon device, presence of the mobile device of the player near the at least one wireless beacon device; identify a player identity of the player based on the detected presence of the mobile device; detect an initial wager provided by the player at the smart table based at least in part on sensor data received by the wager area sensor, the sensor data identifying presence of RFID-enabled chip(s) near the wager area; and initiate tracking of a play session associated with the player.