Patent classifications
A63F2001/008
Table game system
A system is disclosed to identify shuffled playing cards used at the time of the occurrence of a problem in a card shoe apparatus. A card shoe apparatus of the system includes a reader configured to read a shuffled card ID that uniquely identifies the shuffled playing card. A control unit is configured to identify a cut card by a card reading unit and store information associated with the cut card. The information is at least used to identify an end of the current game using the shuffled playing cards set in the card shoe apparatus. The control unit is further configured to store event information to identify specified events that occur during the use of set of the shuffled playing cards and to report an occurrence of a specified event.
Electronic trading card game
A method for competing in game play of an electronic trading card game within a game host between a first player and a second player includes (i) each player receiving an unopened pack of trading cards; (ii) opening the pack of trading cards for each player to reveal individual trading cards for each player only to the respective player; (iii) selecting a plurality of statistical categories that are shown to each player; (iv) each player assigning one of the individual trading cards from their respective pack of trading cards to each statistical category; (v) comparing a relevant statistic included on each of the individual trading cards for each player that has been assigned to each statistical category; and (vi) determining a winner for each statistical category based on which of the individual trading cards assigned to that statistical category has the best relevant statistic.
INTERACTIVE ENVIRONMENT WITH VIRTUAL ENVIRONMENT SPACE SCANNING
An interactive environment image may be displayed in a virtual environment space, and interaction with the interactive environment image may be detected within a three-dimensional space that corresponds to the virtual environment space. The interactive environment image may be a three-dimensional image, or it may be two-dimensional. An image is displayed to provide a visual representation of an interactive environment image including one or more virtual objects, which may be spatially positioned. User interaction with the visualized representation in the virtual environment space may be detected and, in response to user interaction, the interactive environment image may be changed.
Pattern Building and Matching Card Game
An illustrative pattern building and matching card game is described herein. The card game may include a first deck of cards including build cards each illustrating a single graphical element selected from a set of graphical elements, a second deck of cards including pattern cards each illustrating a pattern of multiple graphical elements selected from the set of graphical elements, and game instructions indicating that a number of the build cards and a number of the pattern cards be dealt to each of multiple players, and the players, in turn, play one or more of their build cards attempting to form, in a collaborative build space, patterns illustrated by their pattern cards.
TABLE GAME SYSTEM
A table game system is provided capable of identifying shuffled playing cards used at the time of the occurrence of a problem in a card shoe apparatus, thereby enabling an investigation of the cause thereof or the taking of countermeasures therefor. A card shoe apparatus of the table game system of the present invention includes a barcode reader that reads a barcode provided in a shuffled playing card set, thereby reading a shuffled card ID that uniquely identifies the shuffled playing card set. A sensor for detecting the opening/closing of the lid is provided under the lid to detect the opening/closing of the lid, thereby detecting replacement of the shuffled playing card set. A control unit further includes a function of storing security items in connection with a shuffled card ID.
Table game system
A table game system is provided capable of identifying shuffled playing cards used at the time of the occurrence of a problem in a card shoe apparatus, thereby enabling an investigation of the cause thereof or the taking of countermeasures therefor. A card shoe apparatus of the table game system of the present invention includes a barcode reader that reads a barcode provided in a shuffled playing card set, thereby reading a shuffled card ID that uniquely identifies the shuffled playing card set. A sensor for detecting the opening/closing of the lid is provided under the lid to detect the opening/closing of the lid, thereby detecting replacement of the shuffled playing card set. A control unit further includes a function of storing security items in connection with a shuffled card ID.
Method and system for supplementing a video stream of a fantasy card videogame
The present invention provides a method and system for supplementing a video stream of a fantasy card videogame, such as an online videogame electronically played between multiple players across a gaming platform, the gameplay being streaming with a streaming platform. The method and system includes receiving card name data from a game log that indicates a fantasy card being played in the game of the video stream. The method and system accesses a marketplace database using the card name data and electronically retrieves card purchase data therefrom, the card purchase data relating to a commercial transaction for a collectible card referenced by the card name data. Therein, the method and system generates an electronic offer display indicating the collectible card and the card purchase data and transmits the offer to a viewer application associated with a streaming application for displaying the electronic offer display in conjunction with the video stream.
UNITARILY FORMED EXPANDABLE SPINAL IMPLANT AND METHOD OF MANUFAFTURING AND IMPLANTING SAME
A unitarily formed expandable spinal implant for insertion in a disc space between two adjacent vertebrae. The unitarily formed expandable spinal implant is moveable from an unexpanded configuration to an expanded configuration, and can be manufactured by a 3-dimensional printer. The unitarily formed expandable spinal implant includes an upper portion, a lower portion, a proximal wall, a first distal wall portion, a second distal wall portion, and a separator connected by at least one point of attachment to the spinal implant. A separation tool breaks the separator free from the at least one point of attachment, and moves the separator within the implant to force expansion thereof from the unexpanded configuration to the expanded configuration.
Interactive environment with three-dimensional scanning
An interactive environment image may be projected onto one or more surfaces, and interaction with the projected environment image may be detected within a three-dimensional space over the one or more surfaces. The interactive environment image may be a three dimensional image, or it may be two dimensional. An image is projected onto a surface to provide a visual representation of a virtual space including one or more of the virtual objects, which may be spatially positioned. User interaction with the projected visualized representation of the virtual space may be detected and, in response to user interaction, the projected visualized representation may be changed.
METHOD AND SYSTEM FOR SUPPLEMENTING A VIDEO STREAM OF A FANTASY CARD VIDEOGAME
The present invention provides a method and system for supplementing a video stream of a fantasy card videogame including receiving gameplay data from a game log, the gameplay data representing a playing of a plurality of electronic gaming cards within the fantasy card videogame. The method and system analyzes the gameplay data to retrieve supplemental content associated with the electronic gaming cards played within the fantasy card videogame and transmits supplemental content to a viewer application associated with a streaming application. Whereby, the method and system displays the supplemental content in conjunction with the video stream, the viewer application displaying the supplemental content using an overlay function based on a user interaction with the video stream.