Patent classifications
A63F1/04
CARD TOSS GAME AND GAMEPLAY METHOD
A throwing game including an elongated board with targets at both ends. The targets can be formed from cylinders and/or funnels. Points are scored based on the target sizes, with more points being awarded for tossing cards into the smaller or more difficult targets. The board can be collapsible and stored in a bag or box for portability. All of the targets, deck of cards, and other accessories can be stored within the same bag or box. Stands may be used to hold the board away from the ground. In one embodiment, modifiers on the cards can change the value of a scored point.
SYSTEM AND METHOD FOR AUTOMATED TABLE GAME ACTIVITY RECOGNITION
Some embodiments relate to a system for automated gaming recognition, the system comprising: at least one image sensor configured to capture image frames of a field of view including a table game; at least one depth sensor configured to capture depth of field images of the field of view; and a computing device configured to receive the image frames and the depth of field images, and configured to process the received image frames and depth of field images in order to produce an automated recognition of at least one gaming state appearing in the field of view. Embodiments also relate to methods and computer-readable media for automated gaming recognition. Further embodiments relate to methods and systems for monitoring game play and/or gaming events on a gaming table.
SYSTEM AND METHOD FOR AUTOMATED TABLE GAME ACTIVITY RECOGNITION
Some embodiments relate to a system for automated gaming recognition, the system comprising: at least one image sensor configured to capture image frames of a field of view including a table game; at least one depth sensor configured to capture depth of field images of the field of view; and a computing device configured to receive the image frames and the depth of field images, and configured to process the received image frames and depth of field images in order to produce an automated recognition of at least one gaming state appearing in the field of view. Embodiments also relate to methods and computer-readable media for automated gaming recognition. Further embodiments relate to methods and systems for monitoring game play and/or gaming events on a gaming table.
Arithmetic Game
An arithmetic game is played by selecting a target value that is an integer between 1 and 9. A field of initial integers is selected and subsequent fields of integers are generated by strategically selecting and combining integers from the field of initial integers or from another subsequent field of integers. At least one combined integer or at least one operated integer is added to, subtracted from, multiplied by, or divided by at least one other combined integer or at least one other operated integer to produce at least one sum, difference, product, or quotient that is a calculated integer. Subsequent fields of integers are created until a target field is created with no carried integers and the remaining calculated or combined integers are added, subtracted, multiplied, or divided to produce a sum, difference, product, or quotient that is the target value.
Arithmetic Game
An arithmetic game is played by selecting a target value that is an integer between 1 and 9. A field of initial integers is selected and subsequent fields of integers are generated by strategically selecting and combining integers from the field of initial integers or from another subsequent field of integers. At least one combined integer or at least one operated integer is added to, subtracted from, multiplied by, or divided by at least one other combined integer or at least one other operated integer to produce at least one sum, difference, product, or quotient that is a calculated integer. Subsequent fields of integers are created until a target field is created with no carried integers and the remaining calculated or combined integers are added, subtracted, multiplied, or divided to produce a sum, difference, product, or quotient that is the target value.
CONSTRUCTION SUPPORT DEVICE
A construction support device is disclosed for support and assembly of planar members into complex structures. A construction support device can comprise a first and second unit that are separable where each support unit comprises a plurality of sinuate grooves between a plurality of sections with sinuate edges. The sections are flexible about a center to increase the width of the sinuate grooves to receive greater thickness of planar members. A cubic embodiment with flat outer surfaces and a spheric embodiment with round outer surfaces are disclosed.
Multi-Round Wager Accumulation Game
A method and system of executing a multi-round, multi-player wagering game through play of custom deck of cards and custom table layout designed to accumulate wagers by individual player and by individual round, with mid-round player entry and exit, and with advantaged play calculated without benefit of mechanical computation.
Multi-Round Wager Accumulation Game
A method and system of executing a multi-round, multi-player wagering game through play of custom deck of cards and custom table layout designed to accumulate wagers by individual player and by individual round, with mid-round player entry and exit, and with advantaged play calculated without benefit of mechanical computation.
BOWLING BOARD GAME
The present disclosure relates to a game played in connection to a player's bowling performance. The game includes a playing surface including a start, a finish, and a path extending between the start and finish. The game includes the path including a plurality of spaces. The game includes at least one gameplay instance associated with each of the plurality of spaces; and the gameplay instance has an outcome determined at least in part by the player's bowling performance.
BOWLING BOARD GAME
The present disclosure relates to a game played in connection to a player's bowling performance. The game includes a playing surface including a start, a finish, and a path extending between the start and finish. The game includes the path including a plurality of spaces. The game includes at least one gameplay instance associated with each of the plurality of spaces; and the gameplay instance has an outcome determined at least in part by the player's bowling performance.