Patent classifications
A63F1/06
Packing box of playing cards
A packing box for packaging of playing cards has, in an assembled state, a shape of a rectangular parallelepiped with six faces including front and rear faces, right and left side faces, and top and bottom faces. The packing box includes cut lines in two locations at a predetermined interval in parallel with a longitudinal direction of the rectangular parallelepiped, and a central band in a portion defined by the cut lines provided in the two locations. The right and left side faces of the packing box can be removed along the cut lines such that side edges of the playing cards within the packing box are exposed.
SYSTEM AND METHOD FOR HOSTING AND MANAGING A LIVE GAME
A system and method for hosting and managing a live game are disclosed which includes a live gaming table for live players and a live dealer. In an embodiment an application configures a player's mobile device to receive an invitation from a casino to play the table game based upon the player being, based upon location aware technology, being in or near the casino. Accepting the invention permits the player to reserve a position at the gaming table and displays a machine readable code at the player's mobile device. The player positions at the gaming table include video display and player input devices (VDPIDs) and a code reader to read the displayed code and access the player's electronic account. Using the VDPID the player may convert between electronic funds and physical gaming chips, participate in video bonus event play and back-bet on other players.
Systems and methods for utilizing RFID technology to facilitate a gaming system
In accordance with some embodiments, an RFID-enabled table game system provides for determining whether there is a variance between an expected balance of inventory and an actual balance of inventory in a game element container. If a variance is detected, the RFID-enabled game system may identify at least one characteristic associated with an RFID-enabled game element that is determined to be a source of the variance (e.g., a player position at which the RFID-enabled game element had last been detected, a denomination or value of the game element, and/or an identifier associated with the game element). In some embodiments, an alert may be output to game provider personnel (e.g., a dealer of a card game) at the end of a game play when such a variance is detected, thus allowing the variance to be corrected in an efficient and timely manner.
POKER MACHINE AND CARD COLLATING DEVICE AND METHOD THEREOF
Disclosed are a poker machine and a card collating device and method thereof. The card collating device includes a card collating base, a card collating channel outer side wall, and a center rotating disc The card collating base is directly or indirectly fixed on a base. The center rotating disc is arranged in the center of the card collating base. The center rotating disc is driven by a rotating disc electric motor to rotate. The card collating channel outer side wall is arranged outside the card collating base. An arc-shaped card collating channel for collating playing cards is formed between the center rotating disc and the card collating channel outer side wall. One end of the arc-shaped card collating channel is provided with a card discharging baffle. A card collating channel outlet is formed between the card discharging baffle and the bottom of the arc-shaped card collating channel.
Electronic card reading system
The present invention provides an electronic playing card reading device, a system and method thereof for scanning and reading playing cards in a deck. The device recognizes sequence of every card in a deck by scanning a unique barcode which is inscribed on each playing card. The barcode represents characteristics of the playing cards, including value, suit, color, orientation, and the like. The device uses an IR camera to scan the barcodes of the playing cards; uses a processor to analyze and decode the encoded information in the barcodes and determine the characteristics of the playing cards. This further determines the sequence of the playing cards in the deck. Hence, the card reading device allows a performer a myriad of magic tricks. Also, the device communicates with a user device installed with a scanning application that executes instructions to control the device for scanning and perform various effects.
Electronic card reading system
The present invention provides an electronic playing card reading device, a system and method thereof for scanning and reading playing cards in a deck. The device recognizes sequence of every card in a deck by scanning a unique barcode which is inscribed on each playing card. The barcode represents characteristics of the playing cards, including value, suit, color, orientation, and the like. The device uses an IR camera to scan the barcodes of the playing cards; uses a processor to analyze and decode the encoded information in the barcodes and determine the characteristics of the playing cards. This further determines the sequence of the playing cards in the deck. Hence, the card reading device allows a performer a myriad of magic tricks. Also, the device communicates with a user device installed with a scanning application that executes instructions to control the device for scanning and perform various effects.
CHIP MEASUREMENT SYSTEM
In a measurement system according to the present invention, a management control device that measures a total value of chips bet on the game table using an image analysis result obtained by an image recording device is provided. Further, the chip as the gaming chip to be used in this system has a multilayer structure in which a plurality of plastic layers having different colors are laminated including at least a colored layer in the middle thereof, and a white layer or a light color layer (may be a layer having a lighter color than the colored layer) is laminated on both sides of the intermediate colored layer.
CHIP MEASUREMENT SYSTEM
In a measurement system according to the present invention, a management control device that measures a total value of chips bet on the game table using an image analysis result obtained by an image recording device is provided. Further, the chip as the gaming chip to be used in this system has a multilayer structure in which a plurality of plastic layers having different colors are laminated including at least a colored layer in the middle thereof, and a white layer or a light color layer (may be a layer having a lighter color than the colored layer) is laminated on both sides of the intermediate colored layer.
SYSTEM AND METHOD FOR TICKETING AT A GAMING TABLE
A system includes a smart table at which a wagering game is provided RFID-enabled chips and RFID sensors configured to detect the presence of RFID-enabled chips. The smart table includes a dealer scratchpad for detecting a value of RFID-enabled chips within a scratchpad area on the smart table. The smart table includes a ticket reader and a processor configured to scan, with the ticket reader, a voucher presented by a player, the voucher is redeemable for a voucher value, determine the voucher value of the voucher in response to the scanning, display, to a dealer of the wagering game at the smart table, a confirmation that the player is entitled to receive the voucher value, detect, from the RFID sensor, a chip value within the scratchpad area, compare the chip value to the voucher value, and display, to the dealer, a confirmation that the chip value matches the voucher value.
SYSTEM AND METHOD FOR SECONDARY ENGAGEMENT WITH TABLE GAMES
A system includes a smart table for providing a wagering game to one or more players. The smart table includes a table management device operable by a dealer, and the smart table defines a plurality of player positions. The system also includes a processor configured to open a wagering window. The wagering window defines a period of time during which at least one primary player is enabled to place a primary wager and during which at least one secondary player is enabled to place a secondary wager. The instructions also cause the processor to close the wagering window in response to expiration of the period of time, and resolve the primary wager for the primary player and the secondary wager for the secondary player in response to closing the wagering window and based upon an outcome of the wagering game.