Patent classifications
A63F1/06
System and method for cashless exchange at table games
A system includes a smart table. The smart table is configured to use radio-frequency identification (RFID)-enabled chips and includes a table management device and at least one RFID sensor. A dealer scratchpad defines a scratchpad area on the smart table, and the smart table defines a plurality of player positions. The smart table is configured to detect a presence of a player at a first player position of the plurality of player positions, and receive, from the table management device, a request to cash the player out of the wagering game. The processor is configured to determine, using the at least one RFID sensor, a chip cash-out value within the scratchpad area, and receive, from a player computing device of the player, a selection of a digital wallet account accessed from the player computing device. The processor also facilitates a deposit transaction to the digital wallet account.
ALARM METHOD AND APPARATUS FOR TABLETOP GAME, ELECTRONIC DEVICE AND STORAGE MEDIUM
Provided are an alarm method and apparatus for a tabletop game, an electronic device and a storage medium. The method includes that: at least one frame of game tabletop image collected in a prop operation stage of a game is acquired; for each frame, a placement position of a preset identity object in the game tabletop image is detected, a tabletop of the game including a placement region corresponding to each game party, and the preset identity object being configured to identify a first game party allowed to operate a game prop; a second game party corresponding to the placement position of the preset identity object is determined according to the placement region corresponding to each game party; and in a case where the first game party is inconsistent with the second game party, alarm information for characterizing a placement error of the preset identity object is output.
DISPOSAL BOX FOR USED PLAYING CARDS
A disposal box for used playing cards has a cuboid shape provided with six surfaces, namely, front and back surfaces, left and right surfaces, and upper and lower surfaces in an assembled state. The disposal box includes a slit that is provided in at least one of the six surfaces and enables the used playing cards to be inserted into the disposal box. The disposal box further includes viewing windows that are provided with a plurality of holes having a size at which the playing card cannot be taken out, and can allow the used playing cards contained in the disposal box to be visually recognized. The disposal box is formed of a paper or plastic material, and can be discarded in a state in which the used playing cards are contained in the disposal box.
DISPOSAL BOX FOR USED PLAYING CARDS
A disposal box for used playing cards has a cuboid shape provided with six surfaces, namely, front and back surfaces, left and right surfaces, and upper and lower surfaces in an assembled state. The disposal box includes a slit that is provided in at least one of the six surfaces and enables the used playing cards to be inserted into the disposal box. The disposal box further includes viewing windows that are provided with a plurality of holes having a size at which the playing card cannot be taken out, and can allow the used playing cards contained in the disposal box to be visually recognized. The disposal box is formed of a paper or plastic material, and can be discarded in a state in which the used playing cards are contained in the disposal box.
Method and system for sorting virtual cards in a gaming environment
Systems and methods for controlling a graphical user interface in a live-game environment are disclosed. The systems and methods comprise obtaining a signal indicative of an output of a Hardware Random Number Generator (HRNG). The output of the HRNG comprising a symbol (e.g. an integer) within a predefined set comprising a plurality M of unique symbols (e.g. 1-75). Further comprising providing a graphical user interface on a display of a remote electronic device, where the graphical user interface comprising a graphical representation having a live video stream (or video feed) of at least the output of the HRNG, and a plurality of graphical elements, each graphical element defining or embodying a virtual card. Further comprising identifying the symbol of the output of the HRNG, determining a virtual card score for each virtual card of the plurality of virtual cards based on the identified symbol, and updating the graphical representation.
Method and system for sorting virtual cards in a gaming environment
Systems and methods for controlling a graphical user interface in a live-game environment are disclosed. The systems and methods comprise obtaining a signal indicative of an output of a Hardware Random Number Generator (HRNG). The output of the HRNG comprising a symbol (e.g. an integer) within a predefined set comprising a plurality M of unique symbols (e.g. 1-75). Further comprising providing a graphical user interface on a display of a remote electronic device, where the graphical user interface comprising a graphical representation having a live video stream (or video feed) of at least the output of the HRNG, and a plurality of graphical elements, each graphical element defining or embodying a virtual card. Further comprising identifying the symbol of the output of the HRNG, determining a virtual card score for each virtual card of the plurality of virtual cards based on the identified symbol, and updating the graphical representation.
System and method for delivering playing cards
A method includes. determining numbers of a cards sequentially removed from a card shooter and delivered to one or more persons during a round of a card game. The method further includes determining, based on the determined numbers of the cards and based on one or more signals received from a set of card detecting optical sensors of a group of sensors located on one or more card guide rails, whether there is an attempt to draw a card from the card shooter after the round of the card game is over. The method also includes, based a determination of that the attempt occurred, generating a signal indicating the attempt.
SYSTEMS, METHODS AND DEVICES FOR MONITORING GAMING TABLES
Embodiments described herein relate to systems, methods and devices for monitoring table activities at gaming tables in casinos and other gaming establishments. For example, embodiments described herein relate to systems, methods and devices for monitoring card game activities at gaming tables and transfers of chips between one or more players and a dealer. Embodiments described herein may include devices and systems particularly configured to monitor table activities that include betting activities and the transfer of chips (e.g. between a player and a dealer, or between a first player and a second player) at gaming tables to determine bet data including a number of chips in a betting area of the gaming table, a total value of chips in the betting area, the number of chips in a chip tray, a total value of chips in the chip tray, and so on.
Method for administering a package of shuffled playing cards
Administrating a package of shuffled playing cards to prevent fraudulent card exchanges. The administrating system is configured to calculate places and a number of packages of shuffled playing cards at places of the backyard, the places of playing tables, places of carriers and the disposition place using information obtained by the loading step and unloading step and the administrating system calculates by every ID codes bases 1) places of packages registered by the registering step for registering to a data base of administrating system and a number of packages place by place from information obtained from the loading step and the unloading step. The administrating system is configured to recognize whether there is a lost package by comparing the information of all ID codes registered in registering steps with the ID codes at places of packages obtained at the calculating step from the loading step and the unloading step.
PLAYING CARD
A suit and a rank are printed on one surface of a card base sheet, a back pattern is printed on a back surface, an intermediate layer having a black layer or a color layer similar to black is provided on the card base sheet to make transmission of visible rays difficult, and ink containing no carbon is used for printing the suit and the rank, and thus the intermediate layer prevents the transmission of the visible rays from the back surface and the suit and the rank printed with the ink containing no carbon transmit infrared rays, such that it is difficult for both the visible rays and the infrared rays to distinguish the suit and the rank from the back surface, and one set or a plurality of sets of decks are constituted by individual cards cut from the card base sheet by a cutting machine.