A63F3/06

System for implementing enhanced gaming and prizing parameters in an electronic environment

Forms of interaction with an electronic system, such as for games of chance, games of skill, and combinations thereof are described herein. A system is provided for effecting defined game play and prizing structure parameters in an electronic entertainment environment. The system may include an input far receiving the parameters, a memory coupled to the input for storing the parameters, a processing system coupled to the storage for generating game play to effect the defined parameters, storage for recording information regarding particular game play events and an interface for at least presenting game play events to users of the electronic entertainment system. In one mode of operation, one or more mandated parameters are externally imposed, and variable parameters are selected such that the mandated parameters are met globally, and such that the user experience is optimized.

System for implementing enhanced gaming and prizing parameters in an electronic environment

Forms of interaction with an electronic system, such as for games of chance, games of skill, and combinations thereof are described herein. A system is provided for effecting defined game play and prizing structure parameters in an electronic entertainment environment. The system may include an input far receiving the parameters, a memory coupled to the input for storing the parameters, a processing system coupled to the storage for generating game play to effect the defined parameters, storage for recording information regarding particular game play events and an interface for at least presenting game play events to users of the electronic entertainment system. In one mode of operation, one or more mandated parameters are externally imposed, and variable parameters are selected such that the mandated parameters are met globally, and such that the user experience is optimized.

GAMING DEVICE HAVING GRIDDED-CARD GAME FEATURE
20210350673 · 2021-11-11 ·

Embodiments of the present invention set forth systems, apparatuses and methods for implementing a card game on a gaming device. Here, gaming devices having a display and game processor may be operable to provide a gaming event using cards with gridded fields. In one type of gaming event, a player may be given one or more cards with a gridded field and compete against one or more other opponents each having one or more competing cards with gridded fields. In another type of gaming event, a player may be given one or more cards with gridded fields and try to match numbers or indicia that are randomly drawn. Play of the gaming event may continue in multiple rounds or stages where a next stage is reached by obtaining a continuation trigger on one or more of the player cards during a present round of the gaming event.

GAMING DEVICE HAVING GRIDDED-CARD GAME FEATURE
20210350673 · 2021-11-11 ·

Embodiments of the present invention set forth systems, apparatuses and methods for implementing a card game on a gaming device. Here, gaming devices having a display and game processor may be operable to provide a gaming event using cards with gridded fields. In one type of gaming event, a player may be given one or more cards with a gridded field and compete against one or more other opponents each having one or more competing cards with gridded fields. In another type of gaming event, a player may be given one or more cards with gridded fields and try to match numbers or indicia that are randomly drawn. Play of the gaming event may continue in multiple rounds or stages where a next stage is reached by obtaining a continuation trigger on one or more of the player cards during a present round of the gaming event.

INFORMATION PROCESSING DEVICE AND NON-TRANSITORY COMPUTER-READABLE MEDIUM
20210346804 · 2021-11-11 · ·

An information processing device includes a storage that stores: game tasks of a game to be played by a player; and game contents associated with a player ID of the player as possessed contents possessed by the player; and a processor connected to the storage and a display and that: extracts, from the possessed contents, an evolvable content that can be evolved; determines, from the game tasks, first game tasks that can be selected by the player causes a display to display a selection screen indicating the first game tasks and that receives a game task selected, from the first game tasks, by the player. The processor further determines, from the first game tasks, a second game task related to an evolution of the evolvable content. The selection screen indicates the second game task in a different form from remaining game tasks except for the second game task.

METHOD AND SYSTEM OF DRAWING RANDOM NUMBERS VIA DATA SENSORS FOR GAMING APPLICATIONS
20210350676 · 2021-11-11 · ·

In a method and system for drawing random numbers based on outputs of a plurality of sensors in games involving moving targets which have one or more participating game players, a plurality sensors are arranged within a site area to cover a specific zone of interest (ZOI). Each sensor is assigned a randomly generated number value, and a sequenced drawing of the numbered sensors is called upon a triggering event resultant from a captured piece of data of a target entering each of the numbered sensors' ZOI. The assigned value corresponding to its numbered sensor along with the sensory data captured is stored, and thereafter the stored sensory data is analyzed to determine which of the stored sensory data passes a criteria for a desired outcome of a game at play. For those game players associated with a numbered sensor whose satisfies the criteria for the game at play, they are conveyed an award or bonus.

METHOD AND SYSTEM OF DRAWING RANDOM NUMBERS VIA DATA SENSORS FOR GAMING APPLICATIONS
20210350676 · 2021-11-11 · ·

In a method and system for drawing random numbers based on outputs of a plurality of sensors in games involving moving targets which have one or more participating game players, a plurality sensors are arranged within a site area to cover a specific zone of interest (ZOI). Each sensor is assigned a randomly generated number value, and a sequenced drawing of the numbered sensors is called upon a triggering event resultant from a captured piece of data of a target entering each of the numbered sensors' ZOI. The assigned value corresponding to its numbered sensor along with the sensory data captured is stored, and thereafter the stored sensory data is analyzed to determine which of the stored sensory data passes a criteria for a desired outcome of a game at play. For those game players associated with a numbered sensor whose satisfies the criteria for the game at play, they are conveyed an award or bonus.

BINGO GAME APPLICATION PRODUCT AND SYSTEM RELATED THERETO
20220001268 · 2022-01-06 ·

The disclosed technology is directed to methods, products and systems for streamlining the process of playing bingo. This patent is directed to a computer application whereby a computing device such as a mobile phone captures one or more likenesses of a bingo card(s) using the camera function of the device. Optical character or image recognition software and algorithms interpret and store the card(s) and corresponding characters. When characters are called for matching with the bingo cards in play, the called character is entered into the computing device. The application compares the called character to those captured by the computing device to identify instances of matches on each card in play until a winning card is identified and the player is alerted of the win, or until the game is over.

BINGO GAMING SYSTEM
20220005309 · 2022-01-06 ·

An electronic bingo gaming system enables the entertainment mechanisms in Class II gaming machines to mimic the look and feel of the Class III games on which those entertainment mechanisms are based. The system is constructed to minimize any wait times by players that commence a bingo game or join a bingo game already in progress. To create consistency in what players are hoping to see on their bingo cards, the bingo game may use a single interim prize pattern required to win an interim prize that is the same for all players and is the same as a game ending pattern that ends the bingo game.

System and method for remote display of scratch-off lottery tickets prior to sale

A method for providing scratch-off lottery tickets for sale remote from a POS location in a retail establishment includes configuring the tickets with a game play area having play characters covered by a scratch-off coating. A print characteristic is provided in the game play area that is optically scannable but not reproducible when photocopying the game play area. In a database, identification of the printed characteristic is linked to a computer file associated with the lottery ticket at a central lottery computer. An optically scannable random identifier is also provided in the game play area and is linked to the computer file. Upon presentation of the lottery ticket for purchase, the ticket or a scanned image of the ticket is analyzed to verify that the print characteristic is present in the game play area. The scanned image of the ticket is analyzed to verify that the random identifier assigned to the lottery ticket is present in the game play area of the scanned image.