Patent classifications
A63F7/0005
Game Scoring and Tracking System
The present disclosure provides a game scoring and tracking system, including a playing surface, a projectile, a central unit, at least one speaker, a first corner illuminated indicia, a second corner illuminated indicia, a third corner illuminated indicia, a fourth corner illuminated indicia, a first goal, and a second goal. The first goal and the second goal are configured to receive the projectile from the playing surface. The first goal and the second goal each include an at least one sensor communicatively coupled to the central unit. The at least one sensor detects the projectile entering the applicable goal. The at least one speaker outputs various sounds and the first corner illuminated indicia, the second corner illuminated indicia, the third corner illuminated indicia, and the fourth corner illuminated indicia illuminate in numerous sequences to indicate the status of a game event.
Portable game with rotating containers
A portable game includes a playing surface having a first portion and a second portion, where the first portion has at least one container. Each container has an opening and is rotatably connected to the first portion, and each container is configured to rotate between a scoring position and a closed position. The opening of each container is configured to receive a game piece via the playing surface when that container is in the scoring position but not when that container is in the closed position. The portable game also includes one or more border rails that at least partially surround at least a portion of the playing surface.
Game scoring and tracking system
The present disclosure provides a game scoring and tracking system, including a playing surface, a projectile, a central unit, at least one speaker, a first corner illuminated indicia, a second corner illuminated indicia, a third corner illuminated indicia, a fourth corner illuminated indicia, a first goal, and a second goal. The first goal and the second goal are configured to receive the projectile from the playing surface. The first goal and the second goal each include an at least one sensor communicatively coupled to the central unit. The at least one sensor detects the projectile entering the applicable goal. The at least one speaker outputs various sounds and the first corner illuminated indicia, the second corner illuminated indicia, the third corner illuminated indicia, and the fourth corner illuminated indicia illuminate in numerous sequences to indicate the status of a game event.
GAME PUCK WITH CROSSHAIRS
Handheld gaming pucks and handheld gaming bean bags each have crosshairs for determining location of the given gaming puck or location of the given gaming bean bag upon some gaming surface. The gaming pucks may be slidable across some smooth portion of the gaming surface. The gaming bean bags may be tossed onto some portion of a gaming surface. The gaming pucks and the gaming bean bags may each have a main central hole. The gaming pucks and the gaming bean bags may each have a crosshairs-member that is located within the given main central hole. Crosshairs may be located on the given crosshairs-member. Aside from the crosshairs, the crosshairs-member may be at least mostly visually transparent. At least a portion of the crosshairs may be visible from a top (or a bottom) of the given gaming puck or the given gaming bean bag.
Portable Game with Rotating Containers
A portable game includes a playing surface having a first portion and a second portion, where the first portion has at least one container. Each container has an opening and is rotatably connected to the first portion, and each container is configured to rotate between a scoring position and a closed position. The opening of each container is configured to receive a game piece via the playing surface when that container is in the scoring position but not when that container is in the closed position. The portable game also includes one or more border rails that at least partially surround at least a portion of the playing surface.
CURLING GAME APPARATUS
A curling game apparatus including a main body, a curling table provided on the upper end of the body, and a curling ball formed in the perfect spherical shape as a rigid body and moved on the curling table. The curling table includes an upper plate provided along a bottom surface and a periphery of an upper end of the main body, a plurality of cushion bars provided inside the upper plate, and an upper plate surface portion horizontally provided on a surface of the upper plate. The upper plate surface portion is provided with at least one hit line for hitting the curling ball and at least one target to which the curling ball starts from the hit line by hitting to reach. The curling ball is reflected by the cushion bars to move to the target while the curling ball rotates with the hitting point thereof.
Game Scoring and Tracking System
The present disclosure provides a game scoring and tracking system, including a playing surface, a projectile, a central unit, at least one speaker, a first corner illuminated indicia, a second corner illuminated indicia, a third corner illuminated indicia, a fourth corner illuminated indicia, a first goal, and a second goal. The first goal and the second goal are configured to receive the projectile from the playing surface. The first goal and the second goal each include an at least one sensor communicatively coupled to the central unit. The at least one sensor detects the projectile entering the applicable goal. The at least one speaker outputs various sounds and the first corner illuminated indicia, the second corner illuminated indicia, the third corner illuminated indicia, and the fourth corner illuminated indicia illuminate in numerous sequences to indicate the status of a game event.