Patent classifications
A63F7/0017
Game table
A game table is provided with a generally flat playing surface having opposed playing ends position spaced apart in a length dimension to allow players to participate from each of the playing ends. The playing surface has a length dimension greater than a width dimension of the playing surface. A plurality of holes is formed with a V-shaped pattern oriented in the length dimension. The V-shaped pattern is positioned adjacent each of the playing ends. The V-shaped pattern has a plurality of holes that increase in diameter away from the end hole. A gutter surrounds the playing surface.
Game apparatus and method
A apparatus and method for operating the apparatus of the present invention provide for a game apparatus incorporating malleable tossing objects and a container wherein the container provides for the ability to have an insert wherein the insert may provide for at least one rigid geometric object on which the malleable tossing object will deflect if the throw of the malleable tossing object lacks precision, further the apparatus provides for an adult beverage theme, and a method for operating the apparatus.
ADJUSTABLE TABLETOP SPORTS SYSTEM
The present disclosure provides a goal secured to a table configured to receive a projectile from a tabletop game with a playing surface. The goal includes a net portion, at least one bracket, and a tray portion. The net portion has a first end and a second end. The net portion is movable between a first position and a second position. The net portion is configured to receive a first projectile in the first position and a second projectile in the second position. The at least one bracket is configured to receive at least one of the first end or the second end of the net portion. The tray portion is configured to store the first projectile and the second projectile.
Game scoring and tracking system
The present disclosure provides a game scoring and tracking system, including a playing surface, a projectile, a central unit, at least one speaker, a first corner illuminated indicia, a second corner illuminated indicia, a third corner illuminated indicia, a fourth corner illuminated indicia, a first goal, and a second goal. The first goal and the second goal are configured to receive the projectile from the playing surface. The first goal and the second goal each include an at least one sensor communicatively coupled to the central unit. The at least one sensor detects the projectile entering the applicable goal. The at least one speaker outputs various sounds and the first corner illuminated indicia, the second corner illuminated indicia, the third corner illuminated indicia, and the fourth corner illuminated indicia illuminate in numerous sequences to indicate the status of a game event.
MODULAR GAME TABLE
Described herein are modular game tables configured to have freely removable and connectable insert panels to allow a single game table to be converted to accommodate different games or different configurations as needed. In some embodiments, the interchangeable insert panels can be utilized to convert the game tables between cornhole tables and beer pong tables as needed by users.
Mechanisms and Methods for a Recreational Game
A recreational game including a throwable object, a plurality of reception mechanisms, and a deflection mechanism. The throwable object can be thrown by a player of the recreational game and received by a reception mechanism. The throwable object can be deflected by the deflection mechanism to change a direction of the throwable object when the throwable object contacts the deflection mechanism. The deflection mechanism can include a nonplanar surface.
SHUFFLEBOARD BOARD ARRANGEMENT
A shuffleboard arrangement is disclosed. The shuffleboard arrangement comprises a wall extending along a first direction and a shuffleboard table. The shuffleboard table extends from the wall orthogonal to the first direction from a first end of the shuffleboard table to a second end of the shuffleboard table opposite to the first end of the shuffleboard table. The first end of the shuffleboard table extends from the wall and comprises a scoring area. The second end of the shuffleboard table comprises a playing area from where players throw pucks along a sliding surface towards the scoring area. The shuffleboard arrangement further includes a scoreboard for displaying scoring, the scoreboard arranged at the first end of the shuffleboard table.
Game Scoring and Tracking System
The present disclosure provides a game scoring and tracking system, including a playing surface, a projectile, a central unit, at least one speaker, a first corner illuminated indicia, a second corner illuminated indicia, a third corner illuminated indicia, a fourth corner illuminated indicia, a first goal, and a second goal. The first goal and the second goal are configured to receive the projectile from the playing surface. The first goal and the second goal each include an at least one sensor communicatively coupled to the central unit. The at least one sensor detects the projectile entering the applicable goal. The at least one speaker outputs various sounds and the first corner illuminated indicia, the second corner illuminated indicia, the third corner illuminated indicia, and the fourth corner illuminated indicia illuminate in numerous sequences to indicate the status of a game event.
GAME APPARATUS AND METHOD
A apparatus and method for operating the apparatus of the present invention provide for a game apparatus incorporating malleable tossing objects and a container wherein the container provides for the ability to have an insert wherein the insert may provide for at least one rigid geometric object on which the malleable tossing object will deflect if the throw of the malleable tossing object lacks precision, further the apparatus provides for an adult beverage theme, and a method for operating the apparatus.
Dice angle game
A dice angle game is played on an apparatus that has a playing surface, at least one side wall, at least one barrier within the playing area, at least one demarcated scoring area, at least one enhanced scoring area of sufficient size for at least one die to enter, and a plurality of dice. The game is played by rolling a dice against a side wall and trying to have it land in a scoring area.